2026-08-27 16:04 UTC · Community Announcements · T-Moor
Today, we're releasing Patch 1.0.5, which includes various fixes and improvements. See the patch notes (they are also now available in the game) - https://files.gothic-game.com/changelogs/G1R_Patch_1.0.5.txtWe appreciate all the feedback and bug-reports that you share with us! If you encounter any other issues, please send them using our bug-reporting system. After updating, please verify that your game version is CL 172709, which confirms that you are running the latest version of the game. You can find your version number in Settings, displayed in the bottom-right corner of the screen.In the
2026-08-08 01:53 UTC · Gamemag.ru · Вадим Съедин
В рамках THQ Nordic Digital Showcase 2026 студия Alkimia Interactive поделилась своими планами на будущее. Они также поблагодарили игроков за тёплый приём Gothic 1 Remake.
2026-08-07 19:44 UTC · Community Announcements · T-Moor
Check out the special message from Alkimia Interactive – rest assured, the team is in it for the long run. You can expect new features for Gothic 1 Remake in the next couple of months:A photo mode to capture the beauty of the Valley of Mines;Marvin Mode – the Gothic equivalent of a developer mode, think spawning creatures or items, teleporting around the map, or doing some silly things;A mod kit to let you, the players, get creative with the game;Alternative progression mechanics.And do you think we didn't hear all the questions about the next game? We did, but our answer will take some time..
2026-08-06 17:08 UTC · Community Announcements · T-Moor
We’ve just released a hotfix that solves the following issues:- Milten not appearing in the Lighthouse meeting;- Second ring's bonus does not apply when equipped;- Quest items cannot be looted from decomposed corpses;Thank you so much for feedback and cooperation!If you encounter any other issues, please send them using our bug-reporting system.Best regards, Alkimia Interactive
2026-07-31 17:02 UTC · Community Announcements · T-Moor
Today, we're releasing Patch 1.0.4, which includes various fixes and improvements. See the patch notes (they are also now available in the game) - https://files.gothic-game.com/changelogs/G1R_Patch_1.0.4.txtThank you for your continuous support and feedback. We try to watch and read all of it! If you encounter any other issues, please send them using our bug-reporting system. After updating, please verify that your game version is CL 171261, which confirms that you are running the latest version of the game. You can find your version number in Settings, displayed in the bottom-right corner of
2026-07-30 01:30 UTC · Gamemag.ru · Вадим Съедин
Когда я был школьником, среди друзей-геймеров существовало деление на два лагеря игроков. Первые боготворили The Elder Scrolls, а вторые — Gothic. Естественно, я был в команде имени Тодда Говарда. Впрочем, значительно позднее я смог по достоинству оценить шедевр, порождённый сумрачным немецким гением.
2026-07-14 12:56 UTC · Community Announcements · T-Moor
We’ve just released a hotfix for all platforms that solves the audio and sound issues. We appreciate a lot all your bug-reports that you've been submitting! Thank you for that cooperation! If you encounter any other issues, please send them using our bug-reporting system.Thank you for your patience and support! Best regards, Alkimia Interactive
2026-07-12 19:12 UTC · Community Announcements · T-Moor
Last hotfix unfortunately introduced some audio issues on all platforms. We are aware of them and are working hard to deliver a stable fix as soon as possible. For now, those playing the game on Steam can switch to the “publictesting” branch. It includes the following fixes:- Fix for audio channels piling up; - Sounds attached to the player are not being affected by audio occlusion code. To enable this branch, please, Right Mouse Click on the game in your library —> Properties —> Game versions and Betas —> publictesting Have a great Sunday!
2026-07-10 16:09 UTC · Community Announcements · T-Moor
— Fixed a leak on audio channels that could block all the audio; — Fixed dialogue cameras not exiting properly (mostly happening with Melvin, Raven, Stone, and a few other characters); — Trial of Fire quest can now be fixed also if the braziers have been lit before the start of the quest. We appreciate a lot all your bug-reports that you've been submitting! Thank you for that cooperation! If you encounter any other issues, please send them using our bug-reporting system. After updating, please verify that your game version is CL 170775, which confirms that you are running the latest version of
2026-07-06 23:38 UTC · Gamemag.ru · Вадим Съедин
Издательство THQ Nordic приступило к разработке ремейка ролевой игры Gothic 2. Судя по всему, за производство вновь отвечает испанская студия Alkimia Interactive.
2026-07-02 14:00 UTC · Community Announcements · T-Moor
Hello Gothic Community, Today, we're releasing Patch 1.0.3, which includes various fixes and improvements. See the patch notes (they are also now available in the game) - https://files.gothic-game.com/changelogs/G1R_Patch_1.0.3.txt We appreciate a lot all your bug-reports that you've been doing! Thank you for that cooperation! If you encounter any other issues, please send them using our bug-reporting system. After updating, please verify that your game version is CL 170287, which confirms that you are running the latest version of the game. You can find your version number in Settings, displa
2026-06-22 22:56 UTC · Community Announcements · T-Moor
— Fixed interaction with Xardas' Demon not working. — Improved savegame/profile logic. — Added functionality to recover savegame profiles in case they are still there but not shown in the game. — Fixed crash after interacting with a document that has pictures. — Fix for Baal Lukor not dying in the Orc Cemetery for some players. — Fixed an issue with crimes when using magic where the wrong instigator got assigned. — Fixed relationships in the Free Mine raid.
2026-06-22 15:00 UTC · Community Announcements · THQ Nordic
{STEAM_CLAN_IMAGE}/40085203/83addbf40ba2b7d5f7ecfeaa234a26a974035140.jpg Gothic 1 Remake Celebrates Successful Launch with New Accolades Trailer Barcelona, Spain / Vienna, Austria - June 22nd, 2026: Following its successful launch, Gothic 1 Remake continues to receive praise from players, creators, and media outlets around the world. To celebrate the journey back to the Colony, THQ Nordic and Alkimia Interactive have released a brand-new Accolades Trailer, highlighting some of the impressions shared since release. Watch the Accolades Trailer here: https://youtu.be/dxM8yCbw_Ss Rebuilt from the
2026-06-22 13:34 UTC · Rock, Paper, Shotgun
Old-timey German RPG Gothic had a few spiritual successors, but most were offshoots from the same studio. Thanks to pre-digital distribution limits of 2001, it was obscure in North America, which of course means it never existed. It didn't even have Mario in. But Gothic was also special. Gothic 1 Remake (whose refreshingly honest, direct name honours us) chose a path made of tightropes: to be neither a perfect recreation or a wholly new entity wearing its skin, but to modernise and improve while still bringing that distinct and contrary design into an era preoccupied with the safe, infinite, f
2026-06-21 02:56 UTC · Gamemag.ru · Илья
Руководитель Alkimia Interactive Райнхард Поллис рассказал в интервью «Игромании» о будущем франшизы «Готика» после выхода Gothic 1 Remake.
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