2023-04-21 10:59 UTC · Community Announcements · artless
I think everyone reading this announcement would agree: small indies have their own beauty. Their works might not be as polished as more commercial games, but they have the courage to show their personality. (In fact, one of these developers has the courage to show their face everywhere in the game) https://store.steampowered.com/bundle/31965/Hidden_Gem_Puzzle_Games/ This bundle includes five puzzle games from such developers: Yugo Puzzle, An Architect's Adventure, Squishcraft, Magnet Block, and Understand. If you are a fan of puzzle games with unique game experiences, give them a try! P. S. S
2022-06-30 10:02 UTC · Community Announcements · artless_games
https://www.nintendo.com/store/products/understand-switch/ https://store-jp.nintendo.com/list/software/70010000055613.html That is it.
2022-06-09 07:49 UTC · Community Announcements · artless
The game's title already explains what it is. https://store.steampowered.com/app/1865060/14_Minesweeper_Variants/ If you enjoyed exploring different rule sets and their unique logic, (like what we did in Understand) give this game a try!
2021-11-15 12:01 UTC · Community Announcements · artless
About this update: Finally, Understand has three save slots. That's all. To be honest, Understand started as a small project, I didn't notice it would be a success until the success comes. That's why it is lacking some features and looks over-minimalized. Late is better than never. --- By the way, our new game, A=B, is now available. It's basically a Zach-like with some Artless personality. https://store.steampowered.com/app/1720850/AB/
2021-09-28 17:33 UTC · Community Announcements · artless
After publishing Understand, I worked on a few prototypes and this one is my favorite: A=B is a programming puzzle game with only one instruction: A=B, which means replace A with B. In the game, you'll solve various problems with this minimalist language: From replace each letter with its uppercase, to multiply two binary numbers. {STEAM_CLAN_IMAGE}/37793017/ea61a1d038cc5d5f022ab8e643a5bedca48ea587.gif https://store.steampowered.com/app/1720850/AB/ A demo is available during Steam Next Fest. Give it a try! By the way, a friend of mine published an "Artless-like" on Steam. If you enjoyed The Wi
2021-07-20 11:19 UTC · Community Announcements · artless
I just noticed the amount went beyond 10k a few days ago. It's more than I expected. Thank you all for playing my game. And thank you for supporting a solo developer. I also want to thank my playtesters. They suffered from harder puzzles than the published version. And the games inspired Understand. Including The Witness for the line-drawing concept, Baba Is You for the meta stuff, Nikoli's pen & paper puzzles for some rule sets, and Zendo for the rule-guessing thing. And I have to thank the streamers, who brought this game more attention. Notably LayerQ, 谜之声 and AliensRock. Watching their gam
2021-05-01 12:13 UTC · Community Announcements · artless
If you quit a level after completing and uncompleting it, nearby levels should be unlocked.
2021-02-16 09:57 UTC · Community Announcements · artless
Fixed a rare bug in level 7-?. (? levels not only break the game rules again and again, but also break the game again and again) Plus some minor changes on the credits level.
2021-02-13 11:32 UTC · Community Announcements · artless
Recently, I was told: Despite this game is language independent, many players still skip it because the store page is not written in their language. That's why I need your help. To submit a translation, just translate the store page (including the short description on top-right) into your language and paste it here as a reply. (Let's take the easy way.) Your steam id will be mentioned in the credits, and I'll thank you for your help. --- And, something else: I'm working on a programming puzzle game at the moment. If everything works correctly, a prototype should be available in a few weeks.
2021-01-27 11:39 UTC · Community Announcements · artless
Changelog: --2 is removed. New level: --4 --3 and --4 are moved to --2 and --3. 4-? reworked. Mac build is online. Sorry for delaying the build. Finding a good replacement for the least welcomed levels takes some time. Future plan: I decided to set aside Understand for a while. Take a rest and move on to new game prototypes. Follow my itch account or join my discord server if you want to try them in the future. https://artless.itch.io/ https://discord.gg/UfZuFfeXum I still have a few concepts for Understand's new chapters. Maybe I'll work on them when I am tired of prototypes.
2021-01-20 08:31 UTC · Community Announcements · artless
This update adds chapter - into the game. (Yes, its name is chapter -.) Other changes: Chapter 10 and chapter 11 are renamed. Level selection is reshaped to fill in the new chapter. Sorry for delaying the update. Hope you can enjoy it. p.s. 1. My discord server: https://discord.gg/UfZuFfeXum 2. Mac users have to wait for a few days as I have to borrow a device.
2020-12-26 15:03 UTC · Community Announcements · artless
Fixed bug: Missing symbols in 8-10 Game crash in 2-? An unintended solution in 9-? I'm still working on chapter 12. It's supposed to be available next month.
2020-12-08 11:24 UTC · Community Announcements · artless
I believe the bug is caused by a temporary unstable connection to steam server (according to the error code). It was fixed in a silly way: Ignore the error message and keep playing without connecting to steam API. (At the cost of not unlocking achievements. Achievements will be unlocked the next time game successfully connected to steam) I am still reading the documents at the moment, trying to figure out a better solution. Other stuff: Level 9-? reworked. I'm working on a chapter 12 update. It will be available before Christmas. 12.9. update: Found a better solution. Achievement should work a
2020-11-19 14:34 UTC · Community Announcements · artless
The title says it all.
2020-11-11 08:27 UTC · Community Announcements · artless
Chapter 11 is available. It's placed below Chapter 7. Level update: 9-? is moved to 11-?, as it fits in chapter 11's concept. A new level is placed at 9-?. (Sorry, I am out of ideas on these levels.) Future plan: Mac and Linux build: In a few weeks. Android build: In a few months. Workshop support: Please tell me if you want to make custom levels for this game. I'm considering if Steam Workshop support is necessary. More chapters: when I come up with the right idea. Other: More than 1000 copies of this game have been sold at the moment. Thank you for your support.
Full appinfo as delivered by Steam PICS, changenumber 37443736. Also at /api/app/1299400/raw.
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