Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-03-16 09:45 UTC · Community Announcements · Silent
Fixed a crash when loading car mods with too long texture names. To clarify: The latest patch introduced a safeguard against oversize texture names. Before this patch, and in the original WR2, the game didn't check for that and long texture names corrupted memory at will. The mod we investigated had texture names up to 68 characters, which is over twice the original game's limit (32 characters) and 1.5x CE's bumped up limit (48 characters). For this patch, we've made two changes: The length limit was bumped to 96 characters. Textures with too long names (please don't!) now will have their name
2025-03-11 14:42 UTC · Community Announcements · Silent
A free World Racing 2 Champion Edition - Synetic Pack DLC is now available, bringing all the official Add-On cars and rims from Synetic back in a new CE style. Multiple new Vinyls graciously provided by the community as part of the project Vinyls Forever have been added. Performance issues caused by the car deformation have been fixed. Collision detection against thin objects (like road barriers) has been improved. This should resolve issues where the car would "teleport" to the other side of the barrier whilst scraping against it. Fixed a crash when loading vinyls with long (at least 22 chara
2023-11-09 17:46 UTC · Community Announcements · Silent
Fixed a minor issue introduced in the latest patch where some mod sceneries were left with untextured models, e.g. trees. Fixed the gear change indicator in the UI not working with Damage disabled.
2023-10-25 19:13 UTC · Community Announcements · Silent
Sceneries have been updated to support file deduplication. Alongside V1, V2 and V3 subdirectories, a new All subdirectory has been added that contains files shared by two or more versions of the same scenery. This reduces the game's download and installation size, and may drastically reduce the size of Steam Workshop mods once they are updated with support for this new system. FOR MODDERS: To update your scenery to support file deduplication, simply re-run the Workshop Uploader's validation process, and submit an update to your mod(s). Workshop Uploader will handle the file deduplication autom
2022-12-23 20:29 UTC · Community Announcements · Silent
Hello! A new patch has been pushed live, containing several bugfixes to original and new issues, and introduces a single input-related design change borrowed from later games from Synetic. Fixed Racing Pays Off unlocking under slightly wrong conditions - before this patch, it unlocked upon winning a race with 100.000 Speedbucks in bank. With this patch, it unlocks after the race pushing the player's balance past the 100k mark, like the achievement description says. Renamed a Career event indirectly referring to legacy game licensed content, it now refers to CE's new content. Fixed a buffer ove
2022-12-11 15:35 UTC · Community Announcements · Silent
Hey there! A patch has been pushed live. This update contains both fixes for issues "new to CE", as well as original issues from the 2005 release: Disabled "fast loading" when a Discord overlay is injected to the process, as due to a possible bug in said overlay, users would encounter frequent crashes and/or freezes on loading screens. If you previously worked this issue around by disabling "Advanced capture" in Discord's video settings, it should now be safe to re-enable this option Fixed terrain/road pixel shaders (model 1.4 only) blending textures wrongly, most noticeable in some mod scener
Full appinfo as delivered by Steam PICS, changenumber 38224392. Also at /api/app/1301010/raw.
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