Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-08-27 05:58 UTC · Community Announcements · HeYongGang
Thank you all players for your support, suggestions and feedback during the EA stage. Your voice is the biggest motivation for our game production! The official version of the game has more level content, career balance and skill optimization, which will bring players a new game experience! At present, the first release of the official version is priced at ¥47 (original price ¥68).
2021-07-06 02:47 UTC · Community Announcements · 171262118
The English version will be updated later
2021-05-19 10:21 UTC · Community Announcements · 171262118
It takes us so much time to design the later passes, because we want to make different enemies and soul artifact, at the same time, we also want to add more functions... “Out City of the Sun City”, Base camp of human being, the story will be end soon, we have make a lot of hints in the story before, hope we can make this story completely. Pass: New pass updated: Out City of the Sun City. Balance: 1. Soul grazer’s skill “Soul Graze” can increase his defence. 2. Sorcerer’s first skill replaced with Polymerization 3. Cleric’s first skill replaced with Healing Deflection 4. Black feather’s first s
2021-04-13 07:29 UTC · Community Announcements · 171262118
At first, we want to make a system like “everything is equal”, which means that the values of defence, attack and damage are equal to make the calculate of these statistics. But actually, this setting has a bug that players can put all the resources into damage, then use skills to avoid the damage taken from enemies. Obviously, compares to take damage directly, to avoid the damage is much more effective. So the enemies need to do enough damage during few attack chances. So this time, we reduce the upper limit of players’ damage, and increase the upper limit of defence value, at the same time,
2021-04-09 11:25 UTC · Community Announcements · 171262118
Kingslynn port, it takes us more energy and time to finish this pass, because of those problems before, this time we update a little bit later than the expectations. We hope that you will enjoy this update, we will make the future update continuously, thanks for your following us. STEAM_1.0.11: 1. Kingslynn port updated 2. Summoner’s totem will not be counter-attack 3. Sword masters’ adjustment 4. Assassin’s skill: Ready to attack adjustment 5. Black Feather’s skills adjustment (One more III and recovery) 6. Cleric’s spirit enhance gives agility adjust to 70%
2021-03-23 10:32 UTC · Community Announcements · 171262118
Actually we are continuously working on the update, we usually wrote the update in game, but some players (@`hoWever) suggest us put the update here, so let’s talk about all the situations here. There are lots of small bug fixed and some adjustments on the balance, so we will put all of these into some big updates. By the way, because we do not have so much time and people, but a good announcement takes a lot of time. So some small update will be shown in the game, and some big update will be stated here. Regarded
2021-03-08 09:51 UTC · Community Announcements · HeYongGang
As such price game, Soul Elegy is much more complicated. Some random situations will brings more fun to players, but it also make the game complicated, especially for such small group like us. We’ve noticed this problem at the beginning, but we do not reduce the quality of Soul Elegy, we will always put the ‘interest’ in the first place. However, this can also be solved by discussion between the players. Fortunately, we have a lot of followers, they always discuss in the group These are the upcoming update, but we do not have the energy to list all the fixed or adjustments. So these are the mo
2021-03-06 13:19 UTC · Community Announcements · 171262118
Something went wrong today, here's the explanation. The game has some hot update mechanisms, and there were no problems in previous tests, but today it was used on Steam for the first time, and we found out some things the first time, and then we quickly updated the full version. After the update, it was found that some players still have file verification issues. After our investigation, we found that the incremental update of Steam will miss specific Unity project files (Streaming Assets). I can't determine whether it is our case or is universal. Or Steam's own file verification will restore
Full appinfo as delivered by Steam PICS, changenumber 34854245. Also at /api/app/1308500/raw.
{
"appid": "1308500",
"common": {
"name": "Soul Elegy",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"osextended": "",
"logo": "abebc27ea2ac180b3d6e97385f649fe792fd975f",
"logo_small": "abebc27ea2ac180b3d6e97385f649fe792fd975f_thumb",
"icon": "8416326ab0468a48de143d52ad086adbb971aeb0",
"clienticon": "6d981f268579e1efe24fe52be4d30e888b49dbfd",
"clienttga": "ee0b4777b3cb81675220c48750e50067bc9df85b",
"name_localized": {
"schinese": "安魂挽歌",
"tchinese": "安魂挽歌"
},
"small_capsule": {
"english": "capsule_231x87.jpg",
"sc_schinese": "capsule_231x87_sc_schinese.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomCenter",
"width_pct": "98.89148191365229",
"height_pct": "86.85469770341987"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomCenter",
"width_pct": "98.89148191365229",
"height_pct": "86.85469770341987"
},
"image": {
"english": "logo.png"
}
}
},
"store_asset_mtime": "1708861994",
"associations": {
"0": {
"type": "developer",
"name": "Sichuan Fruit Interactive Technology Co., Ltd."
},
"1": {
"type": "publisher",
"name": "方块游戏(CubeGame)"
},
"2": {
"type": "publisher",
"name": "Pleasant Rain Ltd"
},
"3": {
"type": "franchise",
"name": "CubeGame"
}
},
"primary_genre": "23",
"genres": {
"0": "25",
"1": "23",
"2": "2"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"schinese": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
},
"english": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1629959987",
"community_hub_visible": "1",
"gameid": "1308500",
"store_tags": {
"0": "9",
"1": "492",
"2": "21",
"3": "1677",
"4": "3871"
},
"review_score": "5",
"review_percentage": "61"
},
"extended": {
"developer": "Sichuan Fruit Interactive Technology Co., Ltd.",
"publisher": "方块游戏(CubeGame)"
},
"config": {
"installdir": "ElegySoul",
"launch": {
"0": {
"executable": "SoulElegy.exe",
"type": "none",
"config": {
"oslist": "windows"
}
}
},
"steamcontrollertemplateindex": "6",
"steamcontrollertouchtemplateindex": "8"
},
"depots": {
"1308501": {
"config": {
"oslist": "windows",
"language": "schinese"
},
"manifests": {
"public": {
"gid": "141388207627040859",
"size": "790144929",
"download": "203005792"
}
}
},
"1308502": {
"config": {
"oslist": "windows",
"language": "schinese"
},
"manifests": {
"public": {
"gid": "4307333258990520969",
"size": "790144929",
"download": "202862464"
}
}
},
"1308504": {
"config": {
"language": "english",
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "2079188511222370896",
"size": "790145461",
"download": "203013200"
}
}
},
"1308505": {
"config": {
"language": "english",
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "7052861646316085445",
"size": "790145461",
"download": "203010624"
}
}
},
"hasdepotsindlc": "0",
"baselanguages": "english,schinese",
"branches": {
"public": {
"buildid": "8617558",
"timeupdated": "1650879597",
"timebuildupdated": "1650879597"
}
}
},
"ufs": {
"quota": "90000000000",
"maxnumfiles": "10",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "SavesDir",
"pattern": "*.bytes",
"platforms": {
"1": "Windows"
}
}
}
}
}