Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
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2023-10-26 01:48 UTC · Community Announcements · Ancient Entity
Epocria has been updated from Unity 2019 all the way to Unity 2022. This gives us access to some newer features (which have been used in this update), but could also cause bugs, so if you notice any new bugs please report them! Upgraded from Unity 2019.4.15f1 to Unity 2022.3.11f1 UI Button 'hitboxes' have been fixed. This was a long standing bug where the game would think you pressed the wrong button Chunk initialization has been redone. (This could cause some issues so please let me know if any occur). It should optimize some stuff as well as fix some stuff. Ground now uses the Unity tileset,
2023-10-16 01:24 UTC · Community Announcements · Ancient Entity
Although this update is a small version number change (0.9.5c -> 0.9.5d) it has a bunch of features included as well as bug fixes! Dash Ability Player dashing has been added to quickly get out of danger. As long as you have an item (or effect) that gives you the dash ability you'll be able to dash. The momentum potion has been made to also give you the ability to dash while active Hermes Cloak has been added. 5% speed boost, however, it gives you the ability to dash while equipped. Hermes Cloak drops rarely from bats (happy grinding!) Sword Balancing Swords have been completely rebalanced and
2022-10-18 02:36 UTC · Community Announcements · Ancient Entity
Development on Epocria has been slow as of late, however, development should start to accelerate once again, starting with this update. I have started planning out Release 1.0's features, and the features required to get us there. If you want to stay updated regularly I highly recommend you join the Discord as I post sneak peeks and short blurbs of text quite often. Watchful Eye Turret that can be placed. Dropped from defeating The Lich. In a future update it will be craftable into a mobile summon. Unlike the mana turret it doesn't require mana! Minor Ice Chest no longer drops the Cactus Chest
2022-08-13 21:45 UTC · Community Announcements · Ancient Entity
We just launched another game to Steam go check it out! It's a rage movement platformer where you play as a web slinging spider who needs to swing to the top of a tower. Spider Slingers Store
2022-01-08 01:57 UTC · Community Announcements · Ancient Entity
New game music! That's about it, the old music is gone, the update size is a bit larger now, but not too much bigger. Let me know what you think!
2022-01-03 23:23 UTC · Community Announcements · Ancient Entity
The focus of this update is mainly biomes. However, more than just that has been added, such as a complete rework to the lich boss. Images/gifs below. Features Complete lich rework Lich staff rework (may be a bit OP right now, probably needs a nerf) Boss health bars added. New Biome: Tundra New Biome: Desert New Biome: Toxic Caves (can generate on any cave level) Cactus & Cactus juice (the quenchiest) Desert winds (appears when in desert) New Creature: Tumbleweed Tumbler, spawns in desert New Creature: Ice Tumbler, spawns in Tundra New Creature: Wisps (spawn in desert/toxic caves/lich underwor
2021-11-27 04:15 UTC · Community Announcements · Ancient Entity
I'm working on a boss rework for the lich to make it more exciting and adding some cool biomes to the overworld, but for now here are some cool bug fixes :) - Crafting tool tip moved to a more convenient spot. - Mana turret no longer targets invincible targets - Projectiles have local particles making it easier to defer their hitboxes. - The lich staff has been redone and fires these fire like particles which will be implemented in the new lich boss coming soon.
2021-11-21 21:47 UTC · Community Announcements · Ancient Entity
I'm working on another major update alongside a bunch of polish of already existing features, unfortunately, I'm a student and I have been quite busy, however I wanted to get a small patch out with some features. Snow appears when snowing Snow can be crafted into a Packed Snow Block Packed Snow can be crafted into a Packed Ice block A Snow Bottle which can be smelted into a water bottle cus science. ManaStorage targeting fixed where it would target lower priorities but not the lowest first. Several minor/major bug fixes.
2021-09-01 20:00 UTC · Community Announcements · Ancient Entity
Quick patch to fix a missing inventory bug.
2021-08-27 23:37 UTC · Community Announcements · Ancient Entity
This is quite a big one, with a bunch of features, tweaks and bug fixes. Major Flow Wand Item - Lets you mouse over mana objects and see their transfer range and priority. (Holding shift to see all nearby priorities/ranges, left/right click to raise/lower priority) Fire Bat - Spawns near fire pools in caves. Has a chance to give the player the "Ignite" effect. Liquid Mana Bottle renamed to Purified Mana Potion Purified Mana Potion now grants 35 mana Purified Mana Potion Quest Nightshroom pellet has chance of giving the player the "Blight" effect. Lightshroom gives the player "Emotional Support
2021-08-21 16:41 UTC · Community Announcements · Ancient Entity
Info This update includes some major changes/optimizations to how worlds are loaded/saved, old worlds will automatically get updated to this format when you try opening them for the first time. (An automatic backup file will be made just in case). With these changes I managed to get a fairly big world from 40-50 FPS to 300 FPS on my hardware (Ryzen 7 1700/GTX 1060). Major - Holding Shift when mining will force target floors only - Updated world saving/loading format - Optimized how chunks get disabled/unloaded/enabled. - Worlds will get backed up when going to the new format. Please let me kno
2021-08-19 21:41 UTC · Community Announcements · Ancient Entity
Was informed that 0.9.3c was causing a bunch of CPU/GPU/Memory issues mainly in the main menu, reverted some changes and hopefully it should be fixed, let me know if it is all good now. For the next patch I will be optimizing how worlds are saved/loaded via a new format, old worlds will be automatically updated to the new version. This will increase world performance and load times since less objects will be loaded at once.
2021-08-19 01:05 UTC · Community Announcements · Ancient Entity
Been working on a dynamic building system, but since it isn't ready I have decided to push an update including a few bug fixes/optimizations. Minor Optimize mana structures (Mana furnace, Mana storage, Mana Collector, etc) Reduced the amount of particles mana structures create when a ton of them are on screen Fabricators will no longer over stack. Optimized physics checks for interdiction structures. (May make them slightly less accurate, let me know if they create any issues)
2021-08-07 18:08 UTC · Community Announcements · Ancient Entity
Been busy and unable to put a ton of work into Epocria, however I should have a ton more time starting this week. Major Players now start with a Quick Guide book item. Players in caves will now respawn at ladders (when available) instead of obelisks. Increased Speeder knockback. Minor Interdiction torch/lamp sprite fixes Bug fix where a chunk will generate on top of an existing chunk Fixed how inventories count their items, this should fix infinite crafting bugs/the inability to craft some items. Please let me know if this causes any noticeable lag when opening/closing your inventory or if the
2021-07-28 03:01 UTC · Community Announcements · Ancient Entity
Major Speeder eyes now give off light Wizard Speeder/Fireball/Wraith projectiles give off light Quickguide now lets you know you can rotate things with "R". Fabricators are no longer bricked. (If you've already placed them, pick them up and put them back down) Fabricator speed reduced a bunch Fabricator item now has description Interdiction torch recipe fixed (2 magical essence + 5 torches = 5 interdiction torches) Remember they need mana power! Minor Death/Error screen tweak Discovery Mode UI fixes Worlds now save the last game version that they were open in. Unpickupable items should no long
Full appinfo as delivered by Steam PICS, changenumber 34854400. Also at /api/app/1313340/raw.
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