Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-11-28 18:44 UTC · Community Announcements · Microbat Studio
Added more checkpoints. Many jerky animations are now smoother. Jump height adjusted. Some enemies are now significantly slower. Satellite drone shoots faster and can use special attacks under certain conditions. Added the ability to remap gamepad controls. Many optimizations, fixes and visual improvements
2021-05-09 16:38 UTC · Community Announcements · Microbat Studio
Level Dismal Exhibition has been changed to be more beginner-friendly Jump height slightly increased, fall damage significantly reduced Some physics fixes Fixed a crash when trying to change weapons
2020-12-30 21:01 UTC · Community Announcements · Faanakh
Added aiming line Some issues fixed in air hub Added mouse shooting
2020-10-21 21:02 UTC · Community Announcements · Microbat Studio
Weapon reload animation will resume automatically if interrupted Fixed bugs when changing weapons with keys 1-4 during reloading The satellite will be more accurate when shooting small mines The platforming has been optimized in many places and is more merciful Damage of enemies decreased by 10% in the mine, orchard and air hub Enemy health reduced by 30% in extraterrestrial contaminant Flying drones in the mine can now fly up to the character's line of fire Flying platforms and large elevators in the air hub have been accelerated, shortened the path and increased the speed of the elevator in
2020-10-08 19:25 UTC · Community Announcements · Microbat Studio
Many visual improvements Fixed UI elements getting focus erroneously, resulting in unwanted clicks Fixed excessive damage in dismal exhibition
2020-09-25 19:17 UTC · Community Announcements · Microbat Studio
Minor handgun and rifle tweaks. Most platforms no longer block shots. Robot spawn doors do not block shots if the enemy is "on top" of the door. Minor visual improvements.
2020-08-17 20:27 UTC · Community Announcements · Microbat Studio
While holding the shot button, the direction of the character is locked. Radius of the cartridges has been increased, which makes it easier to shoot at flying targets. The character returns to its original state automatically when you release button/axis. The elevators are a little faster now. Jumping algorithm slightly tweaked
2020-08-10 17:45 UTC · Community Announcements · Microbat Studio
Hi, here's the first update. Fixed a bug where a character would get stuck inside Harmony forever. When traveling on Harmony, it was not possible to display the menu. Some sprites were displayed distorted. Slightly reduced transition time between areas. Have a nice trip
Full appinfo as delivered by Steam PICS, changenumber 34854490. Also at /api/app/1316060/raw.
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