Gravitators Anniversary Price Slash
Today's the game anniversary, so instead of just going for a limited time discount, we've decided to permanently reduce the price (turning it into a permanent discount). Enjoy!
Gravitators is a twin stick shooter game where you pilot ships and complete mission objectives to secure the future of humankind. Defend the Earth and travel through the galaxy to repel a relentless alien invasion.
| App ID | 1321890 |
|---|---|
| App type | Game |
| Developer | Insular Games |
| Publisher | Insular Games |
| Homepage | https://www.insulargames.com/ |
| Release date | 2021-11-12 21:19 UTC |
| Release state | released |
| Controller support | full |
| DLC list (appinfo) | 1639960 |
| Store page | store.steampowered.com/app/1321890 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | x64/Gravitators.exe | windows | ||
| 1 | x32/Gravitators.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:27 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9924929 | 2022-11-12 20:08 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1321891 | windows · 64 | 6.95 GB | 853.49 MB | 7041373329639144911 | ||
| 1321892 | macos | |||||
| 1321893 | windows · 32 | 6.94 GB | 851.23 MB | 8504979987177535592 | ||
| 1639960 | 3.56 GB | 2.39 GB | 6226777722161934656 | DLC 1639960 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9924929 | public | 2022-11-12 20:08 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Today's the game anniversary, so instead of just going for a limited time discount, we've decided to permanently reduce the price (turning it into a permanent discount). Enjoy!
Bug Fixes: - Sparker Secondary no damage to Portal Generators. - Destroy Mission conflicts on death after all objectives completed. - Crusher gets burned of using Main Ammo on Flamethrowers. - VIP Markers on Map off position after picking them up. - Terrain Edges wrong thickness fixed. - Alien Shield + Invincible Cloak could cause negative damage under specific conditions. - Sparker's Damage Amplifier effect collision with lasers. - Damaging Shield on Cannon Walker bug. - Damaging Shield slowing down enemies. - Extra Special Ammo disables Pre-Charged Special. - Mechanicus not repairing when in
- Pop Ups UI fix for controller. - Controller vibration force-stop to avoid stuck. - Fixed Crusher exploit with secondary weapon. - Final Mission Animation fix. - Small level fixes.
Implementations: Background optimizations. SFX for Broken Antenna. SFX for Space Station Cannon Repair. Keyboard usage in Select Mission. Friendly AI thrust particles. Human Press Smoke. Bug Fixes: Enemies, Missions and Player Ship issues. Special Ammo count. Laser SFXs turning off. Name Randomizer male-only last names. Shift + TAB conflict with steam on briefing. Highlight Briefing Awards with Controller. Hunter Selection Pop Up Duplicated. Disrupt Bomb SFX sync. Lancer Ion Ammo GFX. Mineral Ore SFX on collision. Loadout Power Up icons appearing on screen. Briefing Loadout cycling at the edge
Double news: New Trailer. It's now available on our Steam Store Page. While the original trailer was kept brief and flashy, this one takes its time to show everything you can find in the game: the 4 playable ships, the different mission types, environments and unlockables. We used all in-game music so you could get a taste of that too. It is intended for anyone that was interested in the mechanics but wasn't sure about the game's depth. Hopefully this trailer will clear all doubts in that regard. Release Date. Finally, we have our final launch date! And it's a pretty date too: {STEAM_CLAN_IMAG
This will probably be the last version we upload before we launch Gravitators. We're almost finished, just final bugs to solve and final details to polish. The end is near! Bugs fixed: Crusher with Main Ammo Upgrade transparency bug. Keymapping bugs. Fixed some ending animations. Added Memorial Wall, with the list of fallen pilots. Added Steam Rich Presence, to see in-game location of Steam friends. Added Performance Tab in Debriefing, to see performance .
We're happy to announce that Gravitators will launch along a Deluxe Edition DLC! https://store.steampowered.com/app/1639960/ The DLC will include a especially crafted pack of goodies: {STEAM_CLAN_IMAGE}/38752181/19ead02c716caa6aa3d42e55be0e2f158a27ce03.png {STEAM_CLAN_IMAGE}/38752181/5401915f6b189a13390a957cb2780a635a5ece2d.png Disc 1. The main album with all Gravitator tracks, including the trailer's. Disc 2. The in-game tracks set in loop mode (to continuously listen to them in repeat). Both discs available in MP3, OGG and WAV. Cover images included for both discs (front cover, leaflet, back
Player Ships fixes (WIP). Enemies fixes (WIP). Objects fixes (WIP). Power Ups and Perks fixes. SFX fixes. Controller UI and functionality fixes. High Speed Movement Bug.
Dialog Font size increase for better visibility. Improved Visual Cue for Clue. Fixed Menu / UI bugs. Fixed Minor Bugs throughout all Missions. Fixed Enemies Bugs. Added Fancy Portraits. Controller: Briefing Awards and Perks Pop Ups can be seen/triggered with right analog.
Fixed Switch appearance when Doors break. Fixed Missions Bugs. Asteroid Missions Stuck when switching Ships. Several Art Revisions. Mission 57 Power Up Loadout not working. Credits stuck. Tutorial Screen XBOX wrong prompt. Bad Fire Rate on EASY issue.
Fixed and Improved many BG and Parallax Objects. It's looking prettier than ever! Increased scrolling controller sensitivity in Mission Map. Fixed Stuck Bugs on Missions 41 and 42. Fixed fresh-install main menu controller up/down movement issue. Fixed Battery getting stuck on Spiked Balls. Fixed Controller vibration/rumble getting stuck forever. Fixed stuck issues on Briefing if stressing controls while on Loading Screen.
Hello everyone! With the launch date closing in, I'll be posting the fixes and implementations for each game update. The pre-launch fixes apply to both the demo and the beta build (to whoever has access to it). Here are the patch notes of version 0.1.5: - Implemented Modern Controls (WASD + mouse or Left + Right Analogs). - Gamepads/controllers full support. - Beautified all Destroy Enemies missions backgrounds. - Implemented final Achievement Section. - Added visual feedback for trap doors. - Bug fixing: Power Ups, Map Icons, Enemies, Tutorial Texts, Map Controller sensitivity with controller
If you're curious about the game but unsure whether to download the demo or not, the live stream is for you! You can also join if you've already played the demo and would like to chat with us. If you miss the live stream, don't worry! We'll do a few others during the week, and we're always available in the social media. But we encourage you to just try the game out! We will be playing through the demo several times with different ships or different difficulty, and then we'll be posting the recordings when we're off, in case you missed it.
If you're curious about the game but unsure whether to download the demo or not, the live stream is for you! You can also join if you've already played the demo and would like to chat with us. If you miss the live stream, don't worry! We'll do a few others during the week, and we're always available in the social media. But we encourage you to just try the game out!
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1321890/raw.
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