Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
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2026-09-01 10:30 UTC · Community Announcements · sawcisson
Hey everyone,First of all, I want to apologize for the long silence.I know many of you were expecting the next major Wild Planet update much sooner, and I was expecting it too. Unfortunately, the past months have been much more complicated than I anticipated, and development slowed down considerably.But I want to make one thing clear:Wild Planet is still alive. I haven’t disappeared, and I’m still working on it.What has been happening?Development hasn’t completely stopped.Over the past months, I’ve continued working behind the scenes on bug fixes, existing systems, new features, improvements,
2025-12-19 15:14 UTC · Community Announcements · MonkeyFactory Media
Wild Planet – ChangelogChristmas EventAdded a limited-time Christmas event featuring festive decorations such as Christmas trees.Gifts and holiday-themed cosmetics can now be found in the world.Bug Fixes & ImprovementsFixed various bugs across the game.Improved visuals and minor gameplay inconsistencies.Gameplay AdditionsAdded a first iteration of interactive quests in Field 1 Biome.You can now discover and activate a small generator as part of this system.Quality of LifeImplemented several small QoL improvements to make the overall experience smoother.Devblog – Progress UpdateAs some of you m
2025-11-25 11:21 UTC · Community Announcements · sawcisson
Hello everyone,I want to share an important update regarding the development of Wild Planet and what you can expect in the coming months.As some of you may have noticed, progress has been slower recently. That’s because most of the original team had to step away from the project some needed stable work, others lost motivation over time. I am now mostly solo on Wild Planet, working on it part-time, which naturally makes development more challenging and slower.Despite this, I’m still fully committed to bringing the game forward. Wild Planet is not abandoned and i will finish what i started.About
2025-09-22 15:02 UTC · Community Announcements · sawcisson
Hello Explorers,It’s been a while since our last update, and we wanted to share some honest news with you about the state of Wild Planet and where we’re headed next.Since the last patch, things have been a bit quieter on our side. The financial situation after losing our publishing partnership hasn’t been ideal, and it limited our ability to push development at full force. Despite this, we’ve kept working in the background and reshaping the project to ensure it stays sustainable while still delivering the core vision we believe in.As part of this rescope, we’ve had to make some tough choices:
2025-07-31 10:51 UTC · Community Announcements · sawcisson
Changed audio issuesChanged the audio mixing for a better audio experiencechanged ui setting controlsFix to weather not being properly controlled by audio sliderFixes to typo and localizationChanged the harvest time for a better experienceChanged loot dropFix to stairs not being placed properly Fix to floors placement Fix to pickup building problemFix to multiple bugsRemoved help and controls button from UI
2025-06-27 00:12 UTC · Community Announcements · sawcisson
HOTFIX EA 1.3.5.1-Fixed robot NPC dialog problem-Changed placement of dialogue choices UI Buttons-Fixed problem with weapon workbench not showing Warhammer-Fixed translation in russian of the stone pickaxe-Fixed collider with the log on top of the alien monolith tower-Fix to the animation of the Big Metal Node squishing the node down.
2025-06-26 18:49 UTC · Community Announcements · sawcisson
Hey explorers! We're back with a major update focused on polishing the starting experience, introducing new features step by step, and laying the groundwork for future expansions of the world of Wild Planet.This patch brings a general overhaul of the starting area, including improved flow, new threats, first passes at localization, and… our very first NPC Outpost! Buckle up here's everything new in 1.3.5.0 👇🚧 World & ExplorationA road system now connects biomes from south to north, improving exploration and navigation.Reworked the Abandoned Scientific Outpost:New buildingsNew enemiesNew loot
2025-04-14 20:03 UTC · Community Announcements · sawcisson
Hey everyone! Following the last update adding a new area the canyon aswell as the revamp of the desert (You can read more here) Today’s update kicks off the first pass of our complete UI overhaul. A lot has changed, and we’re excited to test it out with you! UI Overhaul – First Pass {STEAM_CLAN_IMAGE}/37863626/a60c510e027e2199198b5c5b73727ed464e9d914.png Reworked item icon shapes for better clarity. Updated rarity visuals – easier to spot what's valuable! Inventory UI now displays: Character stats Item stats Active buffs {STEAM_CLAN_IMAGE}/37863626/8413e42e4ed30690f7f73aa10c808da815ca1c3a.png
2025-03-13 23:17 UTC · Community Announcements · sawcisson
Wild Planet Early Access 1.2.0.0 - Sands of renewal Greetings, explorers! We’re back with a massive content update for Wild Planet! Early Access 1.2.0.0 brings a huge overhaul to the Desert Biome, new areas to discover, and a host of improvements to the survival experience. Let’s dive into what’s new! We’re trying something new this time with a short trailer showcasing the latest update! Check out the Canyon Biome, the revamped Desert, and more. Do you like these videos? Should we keep making them? Let us know! New Content & Biome Overhaul Canyon Biome (New!) We’ve added a brand-new Canyon Bio
2025-02-27 18:34 UTC · Community Announcements · sawcisson
🌙 Greetings, Wild Planet Explorers! 🌙 We’re excited to announce that Wild Planet will be part of The Days of Ramadan festival on Steam, running from February 28 to March 31! This special event highlights incredible games from developers around the world, celebrating community, reflection, and shared experiences. During the festival, you’ll find exclusive discounts and a chance to connect with other players in the spirit of the season. Whether you’re exploring distant planets or simply enjoying the journey, we’re honored to be part of this meaningful event. Event link : https://store.steampow
2025-02-03 18:45 UTC · Community Announcements · sawcisson
Balance Adjustments,Bug Fixes & Improvements,New Additions,New Items,Storage Improvements Changelog EA 1.1.4.0 Balance Adjustments Reduced hunger and health regeneration for cooked meat. Reduced Rubber drop from mecha. Rebalanced T1 and T2 crafting recipes to integrate new crafting components. Adjusted farmable mecha loot to now include bearings. Updated robotic creature drops to provide a variety of useful crafting materials (Servo motors, Optic sensors, etc.). Additional balancing on resource respawn rates. Bug Fixes & Improvements Fixed audio issue when changing scenes. Small audio improvem
2025-01-16 18:50 UTC · Community Announcements · sawcisson
Fixes & Improvements Fixed: The long-standing issue where non-host players' UI would switch to another storage in co-op has finally been resolved after 2-3 weeks of research. This fix greatly enhances the co-op experience! 🎉 Fixed: Various terrain seams to improve world continuity. Fixed: Navigation issues with Recycler area stairs. Fixed: Typos for Workbench craft and Plasma Drill. Fixed: Wrong icon for Beard 3 in the player creator menu. Gameplay & Optimizations Added: Extra grounding checks for Monowheel and Rhino Mount to ensure better terrain stability. Changed: Adjusted tooltip appearan
2025-01-14 21:06 UTC · Community Announcements · sawcisson
🔧 Fixes & Improvements Fixed: Tooltips no longer remain stuck when moving items in the inventory or workbench. Fixed: Torches can be picked up once placed, as intended. Fixed: Collision issues with torches have been resolved. Fixed: Improved collision for building stairs to make placement smoother and prevent navigation issues. 🏗️ World Changes Removed: The desert compound has been removed from the map. Added: A test version of the Recycler can now be found in the forest. Check it out and let us know what you think! 🎨 Visual & Item Changes Changed: The icon for Hardened Brick has been updat
2025-01-11 14:55 UTC · Community Announcements · sawcisson
Change to quest UI Change to tutorial popup New Tooltip in workbench New Tooltip for in world elements such as antenna or instances entrances.
2025-01-10 21:11 UTC · Community Announcements · sawcisson
1.1.1.2 Added New tooltip in inventory Added New notification visuals for items Removed EXP text notification Balancing to Audio Changes to how workbenches behave to fix some storage bugs Removed the Christmas updates Changes to some small UI problems {STEAM_CLAN_IMAGE}/37863626/0992718c0940751f2311a5141dc8bcdc896beee3.gif {STEAM_CLAN_IMAGE}/37863626/5cb7f84fcc9599f1042c026a521dac5a55634899.gif
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1323060/raw.
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