Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-08 15:35 UTC · Community Announcements · Denchi
This is just a small patch that addresses two bugs/issues:When using “Inverted Masks” in your Live2D models while having “Mask Smoothing” active in VTube Studio, this would sometimes lead to random black lines appearing on your models due to an issue in the rendering system. This is now fixed.VTube Studio was still using old (beta) Twitch event topics for the events sent when Twitch "Power-Ups" are redeemed. This led to longer Twitch login times. This is now fixed. For a full list of changes, see: https://trello.com/c/7FkhCNYj And if you have any questions, as always, please ask in the VTube S
2026-05-20 05:57 UTC · Community Announcements · Denchi
This update adds support for using the new Twitch Power-ups as Twitch hotkey triggers in VTube Studio. Features:New feature: Support for Twitch Power-upsPower-ups are very similar to regular Twitch Channel Point Redeems, just that viewers use Bits to redeem them. So basically, paid redeems.More info on how to set them up on Twitch: Custom Power-Ups Guide for CreatorsIn VTube Studio, they can now be used by your viewers to trigger any Hotkeys. For a full list of changes, see:https://trello.com/c/C8G9ylLDAnd if you have any questions, as always, please ask in the VTube Studio Discord! Join Disco
2026-04-11 10:19 UTC · Community Announcements · Denchi
This update adds a few things that didn't quite make it in time for the SFX update. Features:New feature: Auto-stop hotkey-triggered sound effects when hotkey is deactivated.When a hotkey plays a sound effect and that hotkey is deactivated, you can now choose to also stop the sound effect.Only available for the hotkey types:Expression on/offLoad VFX presetLoad Item-SceneAlso works in VNet collabs.New feature: New hotkey type for toggling model sound on/off.You can toggle the volume for your model or a Live2D item between a fixed value and 0.For more info about how to set up sound effects, chec
2026-03-31 05:59 UTC · Community Announcements · Denchi
This update adds a fully dynamic, reactive sound effect system that can play sound effects based on your model movement.Features:New feature: Sound Effect SystemHotkey Sounds: Play SFX based on hotkey activations.Parameter Sound Triggers: Dynamically play SFX based on Live2D parameter values.There's a ton of customization: Volume and pitch control based on parameter movement speed, echo/reverb, playback chance and cooldowns, anti-repeat randomization, spatial audio with stereo panning based on model/item position, and much more.For more information: Sound Effect System Manual PageNew free asse
2026-03-28 01:11 UTC · Community Announcements · Denchi
This update adds ArtMesh/Layer Groups so you can easily modify colors of layers in bulk. It also adds native controller support!!Features:New feature: ArtMesh/Layer GroupsYou can now set up groups of layers and use those groups to batch-modify ArtMesh colors of your model more easily instead of having to color them one by one.More info: ArtMesh GroupsNew feature: Native controller supportVTS can now directly read connected controllers and use controller parameters as tracking inputs for models.Extended support for DualShock 4 and DualSense (incl. Edge) controllers: VTS can read their orientati
2026-03-26 22:56 UTC · Community Announcements · Denchi
This small patch fixes an issue with the new screenshot system where certain visual effects (like the outline and backlight VFX) would be incorrectly scaled and positioned when using custom screenshot resolutions. The patch also improves how the bloom effect looks when using very high screenshot resolutions. Finally, the patch adds a screenshot button in the Expression Editor. This makes it easier to manually pose your model from there and then take screenshots. If you have any questions, please join our Discord!! Join Discord
2026-03-26 02:11 UTC · Community Announcements · Denchi
There will be multiple updates this week, this is the first one! This update adds an improved implementation of the screenshot system and Expression Editor! Features:New screenshot system: arbitrary resolution up to 16k x 16k and better semi-transparent color handling.New Expression Editor: Much faster load times and added functionality. Mostly features useful for customizable models and Live2D assets.Support for "Parameter Folders": Parameter Groups / Parameter Folders set up in the Live2D Cubism Editor are now shown as collapsible folders in the Expression Editor in VTube Studio.Parameter cu
2025-10-31 05:33 UTC · Community Announcements · Denchi
This patch contains various bugfixes and improvements.Memory-management improvements.Models should now use significantly less memory when loaded (GPU memory remains unaffected).Fixed bug in model outline calculation that caused significant lag when:Twitch Emote Dropper is active.Plugins were used that access the model outline (like T.I.T.S, etc.)Multiple small performance improvements.Added warning when old NVIDIA tracker (v1) was used on newer NVIDIA GPUs (this is unfortunately not supported).Fixed bug in Twitch Emote Dropper where some config values were not saved correctly.If there are any
2025-10-04 15:04 UTC · Community Announcements · Denchi
This patch mainly fixes the Unity security vulnerability that was disclosed today but also contains some other improvements/fixes. Fix for CVE-2025-59489, a security vulnerability affecting all Unity-based games. VTube Studio now uses Unity 6000.0.58f2 and is not affected.Increased maximum VNet model/asset size from 300 to 320 MB to accommodate certain bigger models.Fix for issue that made VTube Studio freeze intermittently every few seconds/minutes for some users.Various improvements of per-frame memory usage. Should improve performance especially for larger models.VTube Studio now automatica
2025-08-31 19:12 UTC · Community Announcements · Denchi
Have you been getting crashes after the last update?It's most likely because you don't have the most recent "Microsoft Visual C++ Redistributable" installed. From now on, VTube Studio will automatically install it when updating. But if you are getting crashes right now, please install it manually for now:https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 Make sure you get the X64 version from this page. Here is a direct link to the currently most recent version: https://download.visualstudio.microsoft.com/download/pr/7ebf5fdb-36dc-4145-b0a0-90d3d5990a61/CC0F
2025-08-29 17:59 UTC · Community Announcements · Denchi
This patch addresses a crash experienced by some users when opening the app, starting the webcam trackers or when opening the webcam selection list. The crash was caused by multiple faulty virtual webcams added by the "Meta Quest Link" app. VTube Studio now ignores those virtual webcams to prevent the crash. Since this update modifies the webcam trackers, you may have to re-add firewall exceptions for VTube Studio again manually after updating. If you still experience any crashes after this, please reach out immediately in the VTube Studio Discord.
2025-06-10 23:25 UTC · Community Announcements · Denchi
This small patch (1.32.3) fixes some bugs introduced by the previous update, adds one new asset and slightly re-adjusts the watermark coverage.Fixed a bug where items loaded from item scenes during collabs would mistakenly get attached to your collab guests if their models contained the same ArtMesh IDs as your own model.Fixed a bug where locked and pinned items would very slowly move upwards.Adjusted watermark coverage from ~70% to exactly 50% to precisely match the updated Live2D SDK free version license requirements. The initial increase was meant to comply with Live2D's recently updated li
2025-06-04 21:45 UTC · Community Announcements · Denchi
This update adds a lot of changes for Live2D items and the VNet collab feature.The first big new feature is Split Live2D items!! You can have split Live2D items now with a front and back part, so they're wrapping around the main model and make it look like you're really wearing the item.Internally this works by splitting the Live2D item at a certain layer into a front/back part and then setting orders within the main model for those parts separately.VTube Studio comes with a few items that already have this set up so you can play around with them. But, you can also easily set this up for your
2025-03-06 18:29 UTC · Community Announcements · Denchi
This update fixes two bugs: Fixed microphone lag. You should no longer have to restart your mic repeatedly to fix lag issues or sound glitches. Disconnecting/Reconnecting USB microphones should also no longer break the microphone tracking. Fixed rare issue that would sometimes cause Expressions to fail to be set correctly when activated during one-shot Animation playback. For a full list, see: https://trello.com/c/ogdVIMUD And if you have questions, as always, please ask in the Discord: https://discord.gg/VTubeStudio
2025-02-20 22:35 UTC · Community Announcements · Denchi
Since the updated NVIDIA tracker caused serious issues for some users, the old version is now being added back as a permanent option. It won't be compatible with RTX 50-Series or newer. You can select it like this: {STEAM_CLAN_IMAGE}/39552646/0221afbf56782596588bd7b4c72c03e7f7d45a80.png {STEAM_CLAN_IMAGE}/39552646/e66c258446e3caf2ec8179ec949414fa2c0351c5.png The updated tracker will be considered "beta" for the time being, until all issues are worked out. If you use the NVIDIA tracker, make sure the DLC is marked as "installed" in Steam. The tracker files are quite large, around 3.2 GB. {STEAM
Full appinfo as delivered by Steam PICS, changenumber 38575834. Also at /api/app/1325860/raw.
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