Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2024-06-22 17:15 UTC · Community Announcements · Entertainment Forge
After 3 years of development before and almost 3 years during Early Access, Gladiator Guild Manager hit Full Release today! https://store.steampowered.com/app/1043260/Gladiator_Guild_Manager/ Update 1.0 {STEAM_CLAN_IMAGE}/36651033/03f94062dc16e85b3c70aca303db39b4d759204c.png So last year we almost released the game but decided to take a few more months to add and polish a few things before we call it 1.0. This, of course, took 10 months instead, but that’s fine because we took the time to add many requested features which made the game a whole lot better. If we learned anything from these 6 ye
2021-10-14 01:21 UTC · Community Announcements · Entertainment Forge
{STEAM_CLAN_IMAGE}/36651033/b6026a15a74edb5cd0b73a9b06205469bbc4a825.png Gladiator Guild Manager has finally arrived in Early Access! Thank you for all the support on Kickstarter and all the amazing feedback! We hope you'll enjoy Early Access and all the new content that is coming! {STEAM_CLAN_IMAGE}/38104238/33c433afe09a71e9adad3286c3758753894f7607.gif
2021-10-11 08:07 UTC · Community Announcements · Entertainment Forge
As title says, at October 13th you'll be able to get your hands on the Early Access of Gladiator Guild Manager ːsteamhappyː {STEAM_CLAN_IMAGE}/36651033/7d7239bef618afff2c3a814c753eccbb6927c421.png We've been super busy getting everything ready and there are still things that need finishing and checking. So even though this is a very big update I will only quickly highlight some of the most important things implemented from last update. Some of The New Features In Latest Beta Patch v0.698: Quests are now fully voice acted. There are 3 new gladiators, 8 new enemies and one more boss. {STEAM_CLAN
2021-09-07 01:03 UTC · Community Announcements · Entertainment Forge
The Early Access release is getting very close! Join us on Discord to get the latest news and chat with us and the community, as we’re adding new content before the release. Here’s what is new in the latest beta update: Instructing Gladiators Who To Attack -Now you are able to instruct your Gladiators on how much they should prioritize each individual enemy. {STEAM_CLAN_IMAGE}/36651033/31c7ded8c88b291d8446c204ed07bc72b1b574bf.gif -General Gladiator AI instructions are now simplified. They still affect Gladiator behaviour but individual enemy priorities have much more weight over general settin
2021-07-25 22:25 UTC · Community Announcements · Entertainment Forge
{STEAM_CLAN_IMAGE}/36651033/90c26db36e16fe2cecf2b74d98552c2ba60c01c3.png We finally have official release date for Early Access: October 14th! There is so much work to be done till then, but we’re giving it all we have. It’s been almost 1 year since the release of Demo-Prologue and game has grown a lot. Especially because of your suggestions and valuable feedback that made the game so much better! We are planing to keep working full time on the game during Early Access and add all new features we want and lots of new content. But don’t worry, Early Access will already be fully playable and fun
2021-06-30 13:44 UTC · Community Announcements · Entertainment Forge
We had so much amazing feedback lately as we are getting the game to it's final stage for Early Access. There are several very serious issues that can make or break the game. Here are the main ones: There is a lot of waiting in the game where you just watch time pass and wait for opportunity to do something. Optimal way of playing is to just build one small team of gladiators and make them as powerful as possible. We are losing a lot of strategic elements this way. What we intended in first place is that you'd build a larger group of gladiators and use them tactically. Have your top gladiators
2021-06-24 22:59 UTC · Community Announcements · Entertainment Forge
Here is how the game development is progressing. Join us on Discord and tell us what you think. Or wishlist the full game to get notified once it's released: https://store.steampowered.com/app/1043260/Gladiator_Guild_Manager/ Ring of Death Progress Now each ring of death arena has 12 levels of progress. Each battle getting harder than the previous one. Finishing each 3rd battle brings the item reward. {STEAM_CLAN_IMAGE}/36651033/6998f7bf2cb4d9248ae43610132ed2aaf75fc822.jpg Although at this point we are considering is we should keep this feature or go back to the way it was. Just now before the
2021-06-03 11:47 UTC · Community Announcements · Entertainment Forge
{STEAM_CLAN_IMAGE}/36651033/e70043d13d6f1d3d415c775c2b1047c5e9aaf254.png Here's what new: Gladiators and items in shops have red frame when you don't have enough gold to buy them. We started improving gladiators AI (Still long road ahead but we're restructuring code and they might behave a bit different in some situations already) Ring of Death gold inflation fixed (Now the further you get in the game, more gold it will provide). We're intending on further updating Ring of Death feature in the next patch. So each of the modes would have it's own rank and goal is to climb as high as possible. G
2021-05-19 21:51 UTC · Community Announcements · Entertainment Forge
Hey guys! Here is the newest progress of the game. We gathered your feedback from the last big closed beta update and from people following the development. Our main goal right now is to make the gameplay loop more fun, engaging, and with more things to play with. Join our Discord Server to follow development more closely, talk with us and share your thoughts with the community. Here’s what’s new in v0.600: New Timeline Timelines now consist of a full month with 30 days included, instead of 10. Throughout the month, the timeline will move to the left, displaying info about things that are comi
2021-04-10 12:14 UTC · Community Announcements · Entertainment Forge
We’re having a 45 minutes brainstorming session on Twitch Stream where you can help us generate ideas for a specific aspect of the game together. {STEAM_CLAN_IMAGE}/38104238/e7fe2fe658913da4a216db8b0044c969950b68b5.png Change of Design And Reason for New Arena Type In short, here’s the change we’ll make in the game. We want to make Championships a BIG deal. They will be available only at every 30th day (end of the month). And at one point we will also add a boss fights at the end of each championship and of course a larger reward for wining. Making you feel great once you beat the championship
2021-03-26 21:20 UTC · Community Announcements · Entertainment Forge
This took some serious time! But we had to add all these features at the same time. We still have solid work ahead of us until the game is ready for Early Access, but this update was important and big step that is getting us closer. You can talk with us or follow the development more closely by joining our Discord Community Or Wishlist the Full Game Here to get notified once it's released. {STEAM_CLAN_IMAGE}/36651033/cda0f3e5559b1a25318a2f4dd7bc1574c2cd5b71.png What's New? Updated Gladiator Guild Now it’s simplified and made into a panel because there was no purpose in previous design where yo
2021-03-16 19:06 UTC · Community Announcements · Entertainment Forge
New beta update is coming really soon. And it’s going to be a big one! Timeline, Quests, Faction Reputations, Changed Guild, Gladiator Wages, Bank, Updated Gladiator UI, One Funny Little Experimental Feature (that we’ll keep as a surprise), And More. Overall, more new things than we had since the beginning of beta. We had to make all these features simultaneously or they just wouldn't work on their own so it took pretty long. But it’s almost done. I won’t say exact date since we tend to miss deadlines with our quality over quantity (or better said: quality over deadlines) mindsets. {STEAM_CLAN
2021-01-28 20:40 UTC · Community Announcements · Entertainment Forge
Patch changes: -Berserker Orc’s Axe Attack damage is reduced. -Priestess Heal and Shield ability cooldown is increased. (We had a lot of complains about Berserker Orcs being too OP. Especially in combination with Priestess. So we nerfed them a little bit to keep other gladiators more relevant). Features that we finished or are currently working on and will be soon available in Beta: -Updated simplified but more intuitive guild. (Working on) -Quests, Events and Faction reputations. (This feature is pretty much completed but in order to push it out in Beta it needs few other features and also we
2020-09-26 19:34 UTC · Community Announcements · Entertainment Forge
We don't know how much are gladiators going to like this, but their names are now in your hands ːsteamhappyː Just click on the name of the gladiator that you own and you'll be able to rename him/her. {STEAM_CLAN_IMAGE}/38104238/73be4ae5cc0f42db7d5847d7300215e657be4b39.gif Also if you baceked us on Kickstarter you'll be able to see your name in credits. Or even in starting splash screen or on random gladiators if you had one of the highest pledges.
2020-09-24 23:56 UTC · Community Announcements · Entertainment Forge
Balance We made a Discord Voting Channel where you guys helped us decide what character to buff, nerf or not change much. This update is based on that feedback (with some slight exceptions) But first, we should quickly explain how points (like damage points) for Abilities are calculated. Each Ability takes its stats from base stats: Strength, Agility and Intelligence. Let's take for example Knight’s Melee Attack Damage stat. It takes 5 Damage from each Strength, and 3 Damage from each Agility point. {STEAM_CLAN_IMAGE}/38104238/ee98ce96f14dc1a3610d4b4702ab000ffaa0f427.jpg When we can simply exp
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1332470/raw.
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