Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-10 14:54 UTC · Community Announcements · davewhiffen
Hey everyone!Just sharing that you'll see some refreshed Steam Artwork in all places the next time you restart Steam.Test Branch is getting closer to being ready for Main, give us a few more weeks!Also, feel free to follow our refreshed socials, where you'll see some new shorts and a long form video on the way.InstagramTiktokYoutubeFacebookDiscordImproved 'Camera Up' and 'Camera Down' Feel-Adjustments to these camera modes to make them more comfortable to play-Camera moves up and down, and doesn't jerk left and right as much.Loading Screen Improvements-Loading screen reflects the mode you're g
2026-08-31 16:19 UTC · Community Announcements · davewhiffen
🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🌍4v4 Coliseum🌍:-Fixed a bug that was causing CPU players to group up too much on the middle of the arena-Improved performance in many areas🌍1v1 Classic🌍:-Fixed a lighting bug causing the map to be blown out by lights at times-Properly lit and set dressed, improved skybox, added foliage, feels more lived in.General:Performance improvements across the board-The Wins Tracker sometimes doesn't go away after returning home//Will be patched thi
2026-08-21 13:55 UTC · Community Announcements · davewhiffen
Hey everyone!Just sharing an update on development progress.Optimization is done, and we're targeting fixes that can get the Test branch's new features out to everyone on Main.We're hoping to get a fresh build out to the Main branch by the end of the month, once we've squashed all the bugs.Also wanted to share some other features we're also working on:Improved 'Camera Up' and 'Camera Down' Feel-Adjustments to these camera modes to make them more comfortable to play-Camera moves up and down, and doesn't jerk left and right as much.Loading Screen Improvements-Loading screen reflects the mode you
2026-08-20 15:32 UTC · Community Announcements · davewhiffen
Hey everyone!We're confirmed for Toronto Game Expo this November 7-8 at the Better Living Centre at Exhibition Place in Toronto!We'll be tabling again in the Indie Developer Showcase.We'll be bringing a new build of Rise and Fall, with new stages, new stage hazards, new characters, plus a revamped booth!Looking forward to seeing everyone there!-Dave & the RNF TeamLearn More
2026-05-14 15:36 UTC · Community Announcements · davewhiffen
Hey everyone!I'm back, and healthy again.We're eager to get an update out, especially after playing over the break and getting annoyed with how sensitive the camera in Free Roam was being on controller. That's been fixed.🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️:Controller Sensitivity ImprovedController sensitivity for 3rd person camera adjusted to be less sensitiveHorizontal and vertical sensitivity have their own valuesIn the future, we'll add the
2026-04-24 12:42 UTC · Community Announcements · davewhiffen
Hey everyone!Just as a small bit of news, Weekly test builds take a break for 2 weeks, and come back May 7!Thanks for playing!-Dave
2026-04-16 13:47 UTC · Community Announcements · davewhiffen
Hey everyone!🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️:Fixed shadowing on player eyesGlider has slight mesh improvementsSlight particle improvementsAdjusted glider position to be closer to player modelNormalized the impact effect you see when you hit a ball.This effect always lasts 0.3s every time, so while the hitting was always consistent, it'll look and feel more consistent since the effect that plays better matches what's actually happeningArena
2026-04-11 15:22 UTC · Community Announcements · davewhiffen
Hey everyone!🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🌍Free Roam🌍:Fix for Stars that required you to complete an objective to unlockThey now correctly unlock themselves when the objective is completedPlayer's bottom UI circle projects onto player meshes and clubs when it shouldn'tLow FPS in Free Roam when looking in certain directions3rd Person Camera can occasionally get twitchy🧪Single Player Adventure Levels🧪: It's a fun mashup of platformer and sports game we've been wanting
2026-04-09 18:00 UTC · Community Announcements · davewhiffen
Hey everyone!🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️:Re-worked camera systemUses Cinemachine, significantly smoother to useNo more twitching when in-air or moving fast🌍All Levels🌍:Re-worked Fan to run smootherRe-worked Trampolines to run smootherRe-worked dash panel, improved their look, made them slightly easier to view at an angleAdded LOD's to 90% of objects in scene to improve performanceRe-worked those LOD's a 2nd time to make them almost i
2026-04-02 18:51 UTC · Community Announcements · davewhiffen
Hey everyone!🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️:Adjusted damping math to provide better camera smoothingPlayer's impact sound with ball has been fixed.That satisfying 'thud' sound you hear when hitting a ball is back, and won't get cut off from playing anymore.🌍All Levels🌍:Significant performance increases across entire gameTaking use of GPU Instancing, static batching, shared materials, mesh optimization, LOD's, and more.Optimized all kind
2026-03-26 19:19 UTC · Community Announcements · davewhiffen
Hey everyone!A bunch of new features out on the Test branch, with an attempt to get everything out to Main in a few weeks.🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🧍🏼♂️🧍🏼♀️Player🧍🏼♂️🧍🏼♀️:The indenting messes up if I remove this line so pretend it's something important.Camera ImprovementsCamera in 3rd person no longer clips into groundCamera is being smoothed and damped better and results in less jittery camera at high speedsIncreased dead-zone to also reduce twitchiness.U
2026-03-21 13:55 UTC · Community Announcements · davewhiffen
Hey everyone!Rare Saturday Test branch update!Some very important QOL improvements for Free Roam that eventually bleed into Arena matches.Free Roam kind of works as our safe, 'testing' area, where we can experiment before we send changes to the Arena matches.Been wanting to get these fixes in for a long time, were really bothering me when they stopped working at some point!🤔How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3🆕Changes:🌍Free Roam:More iteration on CannonsAdded collectible coins
2026-03-13 17:16 UTC · Community Announcements · davewhiffen
Hey everyone!Honestly just been having a lot of fun in Free Roam playing around.How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3Free Roam:-More objects use cell shading, consistent with character art style-More models have been imported for prep to use in-game (you'll see them in FreeRoam)-Added new hazards and obstacles to Free Roam, though not all are coded yet. -Made a little test arena for stage gimmicks. -Currently has cannons firing balls all over the place, goals sticking out of the w
2026-03-05 15:29 UTC · Community Announcements · davewhiffen
Updates:Players:6 New characters to choose from to play in matches.Playable Characters Added:Fire GuyWater GuyGrass GuyIce GuyAir GuyDark GuyFor now, the characters are cosmetic only (aka there's no gameplay advantage to one vs the other).We're looking to add unique traits, stats, advantages and disadvantages and more soon.With 6 new characters, that brings us to 8 characters total.The women characters will be worked on and shipped out next!The models are done and just need to be textured and loaded into the character system.Menus:-Menus have been given a slight overhaul.-Menu elements like to
2026-03-03 16:45 UTC · Community Announcements · davewhiffen
Hey everyone!New build on Test Branch, may get it out to all players by end of week.How to Access Test Branch:How to opt into the free test branch to test new features early:https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3Updates:Players:6 New characters to choose from to play in matches.Playable Characters Added:Fire GuyWater GuyGrass GuyIce GuyAir GuyDark GuyFor now, the characters are cosmetic only (aka there's no gameplay advantage to one vs the other).We're looking to add unique traits, stats, advantages and disadvantages and more soon.With 6 new characters, that brings us t
Full appinfo as delivered by Steam PICS, changenumber 38765034. Also at /api/app/1332840/raw.
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