Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
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2026-03-25 11:03 UTC · Community Announcements · Lappi Soft
Hello everyone,Yes, it took a while… Breaking Lockdown is almost 6 years old now, and as I mentioned in a previous news post, I’m no longer working full-time on game development. But I’ve finally managed to deliver a proper update for the Unity security vulnerability, admittedly a bit late.To put things in perspective: even bigger studios relied on the patch provided by Steam, which covered most cases. Me, as a solo dev working part-time, I was able not only to implement the update properly but also to sneak in a little surprise in Apocalypse Mode. Always with taste and subtlety, of course (ye
2025-10-28 14:02 UTC · Community Announcements · Lappi Soft
In March 2020, the first Lockdown started due to COVID. That's when I decided to focus on one goal: release a first (small) game on Steam. That's how Breaking Lockdown was born, a (too?) frustrating game required (too many?) skills, quite influenced by the fact in 2020, the outside world was hostile. However, Breaking Lockdown is not only a dark game. Working on it was my way to (safely) break the lockdown, make concessions to release it in 12 weeks, and most importantly, realize I had to go full-time on game development. As part of Steam Scream Fest, I've put Breaking Lockdown on huge sale.So
2025-08-27 12:26 UTC · Community Announcements · Lappi Soft
For the 5th anniversary of Breaking Lockdown (a little late, I know), here comes a big update featuring:Lighting optimizations to improve performanceAn Apocalypse Mode for the toughest players out thereAnd even a little surprise for those who manage to beat Apocalypse ModeJenny is waiting for you — it’s time to break the lockdown!
2022-10-21 15:22 UTC · Community Announcements · Lappi Soft
In March 2020, the first Lockdown started due to COVID. That's when I decided to focus on one goal: release a first (small) game on Steam. That's how Breaking Lockdown was born, a (too?) frustrating game required (too many?) skills, quite influenced by the fact in 2020, the outside world was hostile. However, Breaking Lockdown is not only a dark game. Working on it was my way to (safely) break the lockdown, make concessions to release it in 12 weeks, and most importantly, realize I had to go full-time on game development. As part of Steam Scream Fest, I've put Breaking Lockdown at -75%. So, if
2022-09-22 15:00 UTC · Community Announcements · Lappi Soft
Games Made in France is back with 4 days of sales and demos from French studios. As part of the event, I've put Breaking Lockdown on sales at -75%. So, if you want to show your support, buying the game and writing a review would mean a lot to me. https://store.steampowered.com/app/1336420/Breaking_Lockdown/ Thanks a lot in advance! Maxime
2022-05-13 15:00 UTC · Community Announcements · Lappi Soft
Use all available skills to complete quests and uncover the secrets of Eleftheria! Main contents: - a smoother and more psychological-horror version of the Loading Zone - use the Technology skill to hack the tank terminal in Eleftheria This Major Update (patches excepted) will be the last for several months. Being still a solo developer, it becomes complicated to maintain this demo while the full game has evolved in parallel. Enjoy this update and don't forget to add Wild Dose to your wishlist! https://store.steampowered.com/app/1555790/Wild_Dose/ Maxime
2022-03-07 18:00 UTC · Community Announcements · Max Katarn
In March 2020, the first Lockdown started in France. Since the end of 2019, game development was taking 50% of my time, but I decided to focus on one goal: release a first (small) game on Steam. That's how Breaking Lockdown was born, a (too?) frustrating game required (too many?) skills, quite influenced by the fact in 2020, the outside world was hostile. However, Breaking Lockdown is not only a dark game. Working on it was my way to (safely) break the lockdown, make concessions to release it in 12 weeks, and most importantly, realize I had to go full-time on game development. As part of today
2020-08-28 13:24 UTC · Community Announcements · Max Katarn
As part of his Feedback Friday's live streams, David Wehle, creator of The First Tree and Home is Where One Starts made me the pleasure of testing my game! Go check the video on his YouTube channel: https://steamcdn-a.akamaihd.net/steam/apps/1336420/extras/YouTubeDavid_copier.jpg?t=1598612871 And don't forget to buy or add Breaking Lockdown to you wishlist! https://steamcdn-a.akamaihd.net/steam/apps/1336420/extras/addwishlist.gif?t=1598608834 Thank you! Max from Lappi Soft
Full appinfo as delivered by Steam PICS, changenumber 38664333. Also at /api/app/1336420/raw.
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