Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-06-14 20:27 UTC · Community Announcements · slizer88
All planned content has been added and fixed. Other than the last 2 story chapters, I need your ideas for what else to fix or add. If no more feedback is offered, the game will release on 4 July 2024. The price of the Expansion Pack will increase from 1.99 USD to 4.99 USD (or regional equivalent) on release, which was originally planned for last March. I don't quite like where the game is at the moment, but I've done what I can to fix it. A few tweaks are still needed but overall this is about as much as I think fits the game. The plan right now is to save major changes for a sequel (art rewor
2024-06-05 17:38 UTC · Community Announcements · slizer88
Miscellaneous: Steam connection fixed (LK v6.19 wasn't connecting to Steam to detect the DLC) Missions: Tutorials moved to White One missions where they are more relevant White missions moved and added enemies Argent movie 5 uncommented cockpit background made in previous patch Menus: Tips added to player abilities Setup reworked to use input types Menu Start Game buttons fixed having wrong help text in tooltip GUI: Tooltip stats added labels and sprite colours Ability input mode button tt now says "press a button" instead of "press button" Gameplay: Expansion pack dash range fixed not working
2024-04-13 16:33 UTC · Community Announcements · slizer88
Argent's story chapter has been completed. I'm not really proud of it, but it will have to do for now. Some fixes and additions have been added based on reviews, such as locking the mouse to the window, preventing gameplay while tutorials windows are showing, and changing damage warnings to be more intuitive. I do not currently have plans to finish the next two story chapters. The story isn't very good or developed at the moment, so I'm not sure players will really want 26 new missions and cinematics. Lone King v7 will overhaul the tutorials, the Setup menu, and difficulty balancing. This vers
2024-04-13 15:05 UTC · Community Announcements · slizer88
Story: Argent story reworked, finished remaining missing bits Movies- pressing a button now finishes text appearing if not finished, instead of skipping turn White One mission 8 added "Enemy reinforcements" to error message GUI: Damage text now shows as negative numbers, health damage now shows health image instead of damage image Player ability range markers now only show for selected maniple ExpAb fixed drawing GUI buttons increasingly high for every maniple that exists Windows fixed being able to have top bar outside of screen Tutorials and Help menu now prevent being able to input orders R
2024-03-31 02:49 UTC · Community Announcements · slizer88
The next patch will have a rewrite of the second half of the Argent campaign to bring it up to standard Story: Argent campaign finished except for final movie GUI: Removed weakpoint damage always showing, since it's actually based on enemies Passive 2 abilities text improved Move Scanner window fixed not disappearing when move scanners turned off Menus: Setup fixed abilities menu crashing the game Argent: Kunai's in-game object now displays its range as a circle on the map when you mouse over for the tooltip Kunai's in-game object tooltip stats fixed showing radius as range Kunai's preview sta
2024-03-07 18:47 UTC · Community Announcements · slizer88
Story: Argent story added, incomplete White One movie The Plan added sounds White Intel movie added file searching sprites Movie Next and Continue buttons added tooltips Base mode's Hunter's room unlocked Gameplay: Argent fixed not reducing health at higher difficulties Argent weakpoint bonus damage increased from 2 to 8 to compensate for reduced health Peons fixed not setting missile stats on difficulty level 7, crashing the game Enemy Abilities fixed spawning on images Enemy Smoke ability fixed destroying enemy holograms GUI: Wraith EMP Bomb tooltip stats added activation time, energy. Damag
2024-02-19 18:42 UTC · Community Announcements · slizer88
To add more value to the expansion pack, the Hunter's story operation has been added. It consists of eight new missions, this time with a better variety of mission types; and five new cinematics, with some interesting changes. I think this is the best story operation yet, though that's not saying much. The Argent's is next, which should be complete before March 19th, when the expansion's price increases from 2 to 5 USD. This should hopefully be plenty of time to buy the expansion if you want it at the lower price. As a solo indie developer, criticism and negative feedback is always useful to i
2024-02-18 01:48 UTC · Community Announcements · slizer88
Story: Hunter story finished Gameplay: Fixed crash when enemies collide with with player Fixed crash with Shotgunner boss plasma barrier Wraith stealth defect range addition increased from 1 to 2 Enemy MG's cover equipment fixed blocking collisions GUI: Hunter's Death Overload tooltip now shows duration, shows as off when Overload ammo is depleted Overload tooltip now shows safe duration Ranged abilities: improved tooltip text, and now have their own tooltip help text Other: Steam achievement added for Testing mode PRICE CHANGE WARNING: I'm planning on increasing the Expansion Pack's price fro
2024-02-11 18:32 UTC · Community Announcements · slizer88
Story: Hunter story mostly content-complete, needs to be cleaned up. Gameplay: Scanners fixed crashing the game Menus: Library Dictionary added "Class"
2024-02-02 21:58 UTC · Community Announcements · slizer88
Story: Hunter story almost finished. Most of it is playable. Story missions fixed Objective tooltip crashing the game Menus: Tabs system improved Library menu now uses tabs Library About menu fixed not showing text Dictionary added Slums, Market, Markdamit GUI: Added timer for story objectives
2024-01-21 21:36 UTC · Community Announcements · slizer88
Menus: New Story Operation buttons fixed using wrong maniple sounds Added music for win and lose menus Campaign menu redesigned Added locations to the library Help, Reference menus now use a highlighted tab system Gameplay: Campaign fixed retreating leaving the maniple selected Saviour Blinder added sound Campaign Retreat sound added Steam Achievements: Win a campaign with all maniples surviving Complete all quests in Return to Base
2024-01-13 03:57 UTC · Community Announcements · slizer88
Art: Reaper charged hit animation added White's Move cinematic fixed black background having two shades of black Sounds: Hunter Overload added shutdown and restart sounds Expansion abilities added pickup sound Manipulation sound added for hacking abilities New story operations buttons now have unique sounds Win and lose messages added sounds Battle mode's win/lose screens added sounds Cinematics have more sounds Cinematics fixed sounds not repeating Gameplay: Fixed crashes from battle endings, enemy sniper boss, move scanner Menus: Reviews menu added "Planned Content" tab Story ending added a
2024-01-07 00:10 UTC · Community Announcements · slizer88
Steam Achievements: Completing story operations Completing Game Types on hardest difficulty Story: Fixed certain missions crashing the game Wraith mission "All Over Now" fixed Godel drawing under stars, Godel sprite improved Saviour mission Purpose removed extra station in background Art: Tank Boss added lighting animation for its sprite during explosion Shotgunner boss Plasma Barrier now moves gradually during turn instead of jumping to new position Shotgunner boss Plasma Barrier fixed all slashes spawn at its first position after it moved GUI: Enemy Bosses now show their ability in the enemy
2023-12-25 22:39 UTC · Community Announcements · slizer88
Gameplay: Added Enemy Equipment level 2, at difficulty level 8 Defect 1, enemy abilities 2, defect 2, and enemy equipment moved down one difficulty level Destructible terrain fixed crashing the game when hit Stages: Base stage added robotic arm and boxes Base stage made amount of openness more conformed, now draws holes in a grid based on difficulty Moon doodads fixed shadows being too dark, added shadow to shafts Art: Enemy tank boss added explosion animation Enemy shield now has a different sprite for when hit, fixed default shield drawing twice Enemies now fade out when turning invisible Bu
2023-12-21 02:19 UTC · Community Announcements · slizer88
GUI: Argent fixed using wrong ranges for move scanner Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges Move Scanners made thinner Move Scanner fixed line for lowest damage being wrong size Terrain: Ruins stage tunnels limited to top and left sides of map Platforms and holes moved closer into playable area Satellite stage pushed satellite 100 pixels further in to give more space to hide Moon Stage: Added platforms Tiles fixed overlapping terrain Added platforms, flat crater Plateau fixed having wrong collision area Base
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1344950/raw.
{
"appid": "1344950",
"common": {
"name": "Lone King",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"osextended": "",
"clienttga": "aa8183d17443bf9dcba8d8fec24c3aea7db92c25",
"clienticon": "c7c9be01af5665a727eaae31ac12e4b1a422b20d",
"icon": "78e2a8eec466d7093c3e1dacd1db760c17ae3339",
"logo": "36dbd846928b671902d3b7637ca4de2614c77b30",
"logo_small": "36dbd846928b671902d3b7637ca4de2614c77b30_thumb",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1722882995",
"associations": {
"0": {
"type": "developer",
"name": "slizer88"
},
"1": {
"type": "publisher",
"name": "slizer88"
}
},
"primary_genre": "2",
"genres": {
"0": "23",
"1": "2",
"2": "37",
"3": "70"
},
"category": {
"category_2": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1593894223",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1344950",
"store_tags": {
"0": "9",
"1": "14139",
"2": "4821",
"3": "1755",
"4": "1773",
"5": "3964",
"6": "492",
"7": "1708",
"8": "3942",
"9": "5752",
"10": "4182",
"11": "113",
"12": "493",
"13": "3871",
"14": "1741",
"15": "4295",
"16": "4158",
"17": "4637"
},
"review_score": "7",
"review_percentage": "95"
},
"extended": {
"developer": "slizer88",
"publisher": "slizer88",
"homepage": "http://slizergames.wordpress.com",
"isfreeapp": "1",
"listofdlc": "1349020",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Lone King",
"launch": {
"0": {
"executable": "Lone King 7.exe",
"type": "default",
"description_loc": {
"english": "Lone King v7"
},
"description": "Lone King v7"
},
"1": {
"executable": "Lone King 6.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v6 (old)"
},
"description": "Lone King v6 (old)"
},
"2": {
"executable": "Lone King 5.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v5 (old)"
},
"description": "Lone King v5 (old)"
},
"3": {
"executable": "Lone King 4.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v4 (old)"
},
"description": "Lone King v4 (old)"
},
"4": {
"executable": "Lone King 3.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v3 (old)"
},
"description": "Lone King v3 (old)"
},
"5": {
"executable": "Lone King 2.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v2 (old)"
},
"description": "Lone King v2 (old)"
},
"6": {
"executable": "Lone King.exe",
"type": "option1",
"description_loc": {
"english": "Lone King v1 (old)"
},
"description": "Lone King v1 (old)"
}
}
},
"depots": {
"1344951": {
"manifests": {
"public": {
"gid": "1695157357247995392",
"size": "188534784",
"download": "190224736"
}
}
},
"branches": {
"public": {
"buildid": "14615396",
"timeupdated": "1717606396",
"timebuildupdated": "1717606318"
}
}
},
"ufs": {
"quota": "10000",
"maxnumfiles": "10",
"ignoreexternalfiles": "1",
"hidecloudui": "1",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "Lone_King",
"pattern": "*.txt"
}
}
}
}