2026-01-29 17:15 UTC · Community Announcements · Keevahh
Commanders!We have moved the latest patch from the Preview branch to the main live branch. Update 1.2.12 is now available for download on Steam.This update focuses on some longstanding niggly issues our community had reported since the previous update. Alongside the Steam release today, this patch is also rolling out across Nintendo Switch, Xbox, iOS, and Android.This means that no matter where your friends are playing, you can challenge them to a match with full version compatibility!Modding: The Damage MatrixFor our creators and modders, this update includes a highly requested access key: Mo
2025-07-30 15:42 UTC · Community Announcements · Superconsole
Hi everyone!We’ve just pushed an update to the Preview branch to coincide with today’s Wargroove 2: Pocket Edition launch on Mobile (iOS & Android). No password is needed, to access this latest version just switch to the Preview branch under ‘Properties’ > ‘Betas’ in your Library. This update includes a few fixes for reported bugs as well as an improved crossplay experience between PC, Console AND Mobile versions of the game. ChangelistJacqueline's Dagger now applies correct damage buffWhen transforming a transport vehicle with a Commander inside, the Commander now diesThe Cannons+ item now wo
2024-12-10 12:25 UTC · Community Announcements · Keevahh
- Improved support of custom game controllers - Fixed detection of additional game controllers connected while the game is running - Fixed soft lock for spectators in multiplayer matches with AI after last human player resigns - Fixed bug allowing users to get past the "public lobby limit", causing connection errors - Fixed occasional UI crash after joining a lobby from the server lobby list - Added some checks to make sure Conquest mode is unlocked after player has finished the first story campaign - Fixed some blessings not showing up and wrong debuffs applied in Conquest mode - Fixed error
2024-10-04 16:05 UTC · Community Announcements · Keevahh
What’s that? Wargroove 2 has been out for a whole year, already!? We’re here to give a big thank you for all the joy and enthusiasm you’ve given Wargroove 2 this year. You’ve followed us through new language releases, bug fixes and balancing tweaks, a fancy Wargroove 1 + 2 Physical launch, Mod support, Groove of War tournaments and most recently our big launch on Xbox consoles! To celebrate, you can currently grab the Wargroove series on sale! We also have an exciting update about the Wargroove 2 soundtrack on vinyl, check it out at the end of this post! {STEAM_CLAN_IMAGE}/43762587/e538b8ad26f
2024-09-17 15:58 UTC · VG247
Xbox has announced another batch of Game Pass arrivals - the titles which'll be hitting the service during the second half of September - and this time the main people who'll be happy are those who like ordering virtual folks about and building stuff. Read more
2024-06-11 14:03 UTC · Community Announcements · SocksyBear
Hey Strategy Fans! Wargroove 1.2.7 is here! Arriving with mod support, balancing updates and bug fixes, this update is a chunky one. Balancing Updates We noticed some Commanders were becoming too dominant due to how quickly their Tier 2 Grooves could be charged. To address this, we’re trying out some slower charge times for Emeric and Wulfar. Emeric now has a slow charge time, and Wulfar has been changed to a medium charge time. We also found Valder’s Tier 2 was a little too powerful for our liking. Instead of double damage, we have now decreased damage to 1.5x to see how he performs in compet
2024-05-16 17:02 UTC · Community Announcements · SocksyBear
SRG#112: Wargroove 1 + 2 (Switch) {STEAM_CLAN_IMAGE}/34149665/ea48bad217563f602327b603d1bcaee140218d3c.jpg The very, very limited collector's edition of Wargroove 1+2 for the Nintendo Switch is AVAILABLE NOW!! In collaboration with the wonderful guys at Robotality and Super Rare Games, we’ve produced a COMPLETE COLLECTION of these two critically acclaimed turn-based tactics classics for you to treasure.🏴☠️ {STEAM_CLAN_IMAGE}/34149665/958660492f222284884a402b2f7e22056373eb86.png Wargroove 1+2 Physical Nintendo Switch Edition invades today with: Unique Box Art featuring original artwork by Luc
2024-05-08 15:01 UTC · Community Announcements · SocksyBear
{STEAM_CLAN_IMAGE}/34149665/2fe1113fcb809b95574e8980cde121605474e496.jpg We’re excited to officially announce a very, very limited collector's edition of Wargroove 1+2 for the Nintendo Switch storming in May 16th. In collaboration with the wonderful guys at Robotality and Super Rare Games, we’ve produced a COMPLETE COLLECTION of these two critically acclaimed turn-based tactics classics for you to treasure.🏴☠️ {STEAM_CLAN_IMAGE}/34149665/958660492f222284884a402b2f7e22056373eb86.png In 2016, we set out to create a turn-based tactics game, driven by nostalgia for an era of handheld strategy ga
2024-03-14 01:30 UTC · Community Announcements · Keevahh
Hey Strategy fans! The Chucklefish and Robotality teams have been pretty busy behind the scenes! We’ve been forging away, refining Wargroove 2 with bug resolutions and implementing some quality of life fixes. Not only is the development team hard at work, our partners have jumped aboard with a host of exciting updates! It’s time to hoist y’er anchors and set sail, the tide is high with Wargroove 2 news! Wargroove 2 is now available in Japanese Today’s a long awaited day for Japanese tactics enthusiasts, Wargroove 2 is now available in Japanese! We’d like to thank our friends at Kakehashi for t
2024-03-13 15:06 UTC · Community Announcements · Keevahh
- Japanese language added - Fix occasional crash when loading into conquest maps, or launching maps from the editor - Fix movement of Pegasus and Turtle units when ambushed in fog of war. These units are allowed to move into FoW if the target tile is not blocked. If it is, the unit is considered "ambushed" and placed on the last free tile in its path of movement. - Fix all HQ structures, not just the one of the current player, regaining health on each turn - Fix map design issues in Pearlescent Valley - No more combat preview tooltips or target highlights for enemy units not in line of sight o
2024-02-07 18:00 UTC · Community Announcements · Keevahh
Gather all, Caesar has some news! 🐶 You can now play Wargroove 2 on Steam Deck! Take to the battlefield and showcase your tactical prowess anywhere! On a train, in the air, at the dog park, the possibilities are endless. Wargroove 2 on Steam Deck is wonderfully reminiscent of the classic portable turn-based games that inspired Wargroove, and we’re excited for you to try it! Take Nadia, Mercia and Lytra on the go! You can now try Wargroove 2’s 3 campaigns, online multiplayer and custom map and campaign-builders anywhere with Cloud Save enabled. {STEAM_CLAN_IMAGE}/43762587/922908e92110f50127723
2024-02-01 17:02 UTC · Community Announcements · Keevahh
Hey everyone! 🐭 We’re stopping by to wish a very happy 5th anniversary to the Wargroove series! It's been an exciting year for Aurania, with the reveal of the sequel, Wargroove 2, we’ve continued to build our community into a hub of enthusiastic tactics (and rat 🐀) fans! To celebrate this special day, both Wargroove and Wargroove 2 will be on sale from February 1st to February 8th. {STEAM_CLAN_IMAGE}/43762587/407a972c00c93ac1f235934e5ff9562fda8f2c04.png Wargroove came to life as a love letter to the classic turn-based tactical games we adored and wanted to see on modern platforms. Fueled by
2024-01-25 14:56 UTC · Community Announcements · Jack_Skater
Version 1.2.5c is a small hotfix update to address a few technical issues. Fixed memory leak caused by certain combinations of item and groove modifiers stacking on units. Conquest: Fixed various issues caused by units loaded into transport units. Units are now unloaded automatically when progressing to the next event. Fixed crash rendering preview image for custom maps in map selection screen. Editor: Fixed crash when trying to edit properties of treasure chest.
2024-01-23 13:11 UTC · Community Announcements · Keevahh
Hi everyone! My name is Midio, Lead Artist on Wargroove 2! I had the pleasure of crafting the visual development and design of the Faahri Commanders and Units. Today, I’m going to dig into the process of creating the Faahri faction and characters you’ve all come to know and love since the release of Wargroove 2! When I joined the team, Simon, our art director, already had in mind a “cave dwelling folk” faction, and flirted with the idea of them being dwarves and even monks at some point! As the conceptual exercise dove deeper, he suggested them being rodents and the team was completely in love
2023-11-30 14:25 UTC · Community Announcements · Superconsole
{STEAM_CLAN_IMAGE}/43762587/ee5243a4fb31496773540c6746e061c94190afc5.png Hi everyone! If you're in the Discord you'll know this one has been a while in the making, and full of some highly requested updates. Thank you for your patience while we fixed some particularly tricky multiplayer bugs. As Wargroove is a cross-platform game, all updates have to release simultaneously, so the approval process for consoles can make things take a little longer. So without further ado, here's what v1.2.5 has in store: Multiplayer Ranking + Changes to Quickplay experience This update we wanted to focus on impr
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