Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:56 UTC.
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2021-10-09 17:06 UTC · Community Announcements · rib | RealFit
Hi all, This fixes a few issues that were reported recently: This fixes a bug with switching environments (if an environment was clicked multiple times before loading has finished everything would stay black) This fixes the tracking for cycle crunches when in the new lake environment. An exit button has been added to the login panel so you don't have to use a system menu to exit RealFit Thanks for the feedback! - Robert
2021-09-23 17:48 UTC · Community Announcements · rib | RealFit
Hi all, this update adds two new environments to RealFit - these are a notable style change and it would be great to hear what you think of them on Discord at https://realfit.chat.
2021-08-05 19:19 UTC · Community Announcements · rib | RealFit
Hi everyone! This is a small update to fix a few bugs and niggles... It fixes an issue where you might be repeatedly asked for a login code each time you use realfit. If fixes a signup glitch where the first login would hang after entering your first login code. It fixes a bug where first time users might not be able to start a workout. (very sorry if you hit any of these bugs and big thanks for the feedback / bug reports on https://realfit.chat) RealFit now has improved handling for pausing a workout: - You can click to pause your workout at any time, maybe to usher your cat, and realfit will
2021-05-19 15:52 UTC · Community Announcements · rib | RealFit
Hi all! Here's a spring-fresh update for RealFit. Although this doesn't add a big hero feature, the aim with this update has been to address some of the issues that have been raised through your feedback. This should help keep RealFit in shape as we start work on more substantial content updates. Here's a quick summary of the changes... Tracking Improvements The look targets (with the tick marks) that were used across numerous exercises, including the cycle crunches and the various leg exercises (for counting reps), have been replaced with a different approach. The new tracker instead looks at
2021-02-20 15:40 UTC · Community Announcements · rib | RealFit
The signup UI wasn't showing the privacy policy or terms and conditions that it was asking you to agree to (sorry about that) The UI for building custom workouts wasn't showing the exercise categories on the left or the descriptions of exercises when they were selected The Y-axis scale for the Squat Challenge chart should be a bit less busy now - I hadn't expected so many squats already! :)
2021-02-19 15:04 UTC · Community Announcements · rib | RealFit
In collaboration with the Virtual Athletics League, RealFit is running a 🦵 Squat Challenge 🦵 this month (Feb 19th - March 19th) where everyone is invited to participate and even win some 💰 prizes! (£200 of Steam Gift Cards up for grabs) The latest RealFit update now has a 'Challenges' panel where we can see how many squats we all collectively do and how many you have done. Prize Pool Break Down 💰 £200 in Steam Gift cards up for grabs! 🏆 Completing the most squats for First Place = £50 🏆 Second Place = £35 🏆 Third Place = £25 🏆🏆🏆🏆🏆🏆🏆🏆🏆... The next 9 runners up (in order of numbe
2020-10-28 20:20 UTC · Community Announcements · rib
With 50% Off, it's the Spooky Kooky Season for all 🦴lazy-bone🦴 skeletons 💀 to dust off their cobwebbed sweat bands and get their groove on🎵. No tricks here, just grab RealFit and treat yourself to a sweet 🍬 seasonal workout! 🤸 🎃For a limited time only, get your spooky VR workout between October 29th and November 2nd 🎃
2020-09-29 22:59 UTC · Community Announcements · rib
This update customises our integration with LIV.tv to improve how mixed reality footage is composited when you’re laying down, for exercises such as push ups. For most VR content, where you are generally standing upright, then mixed reality compositors can assume the video outline of your body is positioned in virtual reality in line with your VR headset (i.e. your feet are roughly underneath your head). Since this isn’t always true within RealFit if you’re laying down then we would sometimes see mixed reality artefacts such as feet being chopped off, or the back of your exercise mat being cut
2020-09-24 20:46 UTC · Community Announcements · rib
This latest update makes it easy to create mixed reality recording using LIV.tv Head on over to LIV.tv and check out their set up guide to be able to share a mixed-reality view of your workouts in VR! We'd love to hear how you get on over at our Discord!
2020-09-08 21:58 UTC · Community Announcements · rib
Previously we only had models for Oculus Rift, Quest, HTC Vive, and Windows Mixed Reality controllers and for any other headsets we would show the Oculus Quest Touch controllers. Since OpenVR (which we use for supporting many different VR headsets) provides more general support for displaying the correct controller models we've started utilizing that in RealFit. In particular we hope this will improve the experience for Valve Index users who should now see a model of the Knuckles controllers. This update also includes some incremental changes to the energy lines and the power meter. There are
2020-09-03 17:31 UTC · Community Announcements · rib
As a quick follow up to our initial release of RealFit last week, it's now possible to use RealFit with any OpenVR headset (including for example the HTC Vive and Valve Index), in addition to the Oculus Rift and Rift S headsets. Sorry this didn't make it into our first release - we were missing a feature for being able to move and rotate your virtual exercise mat to align it with your physical space. Oculus provides a built-in 'Reset View' feature which could be used but there's no equivalent mechanism provided by Steam VR. This new feature for moving the exercise mat should be more discoverab
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