Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:41 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-10-29 11:38 UTC · Community Announcements · Locke
Back in July this year, we released the first publicly available version of Ravensword: Undaunted. While a lot of players find the gameplay engaging, some of them think that the RPG elements are not satisfying. Thus, we started numerous experiments to improve the game design, through multiple iterations, we finally came out with an idea that leads to this update. Lightlands {STEAM_CLAN_IMAGE}/38220219/ebcd8d7776f4ed761b2ef701ad0c460dc1f64460.png Traverse through the Lightlands and discover various rifts of realities within, a portal to alternate past, and a grim prophecy of the future. Travel
2021-07-24 15:34 UTC · Community Announcements · Locke
What's New: - Revamped Wretched Woods zone. - Adjusted weapon drop rate. - Adjusted weapon rarity. - Added Crossbow that deals physical damage. - Added werewolf enemy. - Improved ragdolls. - Added parry for melee weapons. - Breaking barrels now drop mana. - Added ability to reset character points. - Added UI sound effects. We advice players to start a new game for better progression experience. {STEAM_CLAN_IMAGE}/38220219/4cdee998ee5990740631ffa8730eadb76bf468de.png {STEAM_CLAN_IMAGE}/38220219/7133d5b444cc9a6662afe43dff295f373ce12712.png
2021-07-14 16:37 UTC · Community Announcements · Locke
What's New: - Introduce a revamped weapon degradation system. Weapons gradually become corrupted as player uses it. When a weapon is completely corrupted, it becomes unusable, but it will stay in the inventory. Player can then bring it back to the Merchant to cleanse it. - Updated HUD and improved inventory UI. - Greatly reduced weapon spawn rate. - Decreased spawn rate of higher tier weapons. - Added a count down text in "Stay in Circle" trap room. Fixed Issues: - Jump while dashing increase the travel distance. - Incorrect progress UI in "Stay in Circle" trap room. Inventory with corrupted w
2021-07-12 17:19 UTC · Community Announcements · Locke
What's New - Stamina now in charge form, each successful Block or Dash costs one charge of Stamina. - Increased player's movement speed and removed sprinting. - Overhauled the HUD, now shows the exact value of each player's stats. - Slightly increased Dash distance. - Options to toggle crosshair and damage text. - Increased the brightness of the levels. Fixed Issues - Failed to block when player is looking upwards.
2021-07-11 19:36 UTC · Community Announcements · Locke
What's New - Added field of view slider. - Maximum Health now gradually increases as you level up. - Updated a trap room in Blackwood Keep. - Readjusted the weapon degradation system. Fixed Issues - Audio sliders not working.
2021-07-10 15:39 UTC · Community Announcements · Locke
What's New - Reduced weapon degradation speed and improved durability of higher tier weapons. - Increased Shardith damage. - Ability to reset the game and start over. - More key bindings options. Fixed Issues - Melee weapons degrade even when not hitting anything. - Some maps in Wretched Woods repeat itself.
2021-07-09 18:23 UTC · Community Announcements · Locke
What's New - Introducing Repair feature, you can now repair your weapons with the merchant in the hideout. - Added key rebinding support. - The suicide zombie now rewards player on dead. Fixed Issues - Unable to leave a room in Blackwood Keep. - Invert mouse setting not persistent. - Fullscreen settings not functioning as it should.
Full appinfo as delivered by Steam PICS, changenumber 37857641. Also at /api/app/1350430/raw.
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