2026-09-07 17:30 UTC · Community Announcements · wasabi_md
Up to 75% off Galactic Civilizations titles during the 2026 Publisher SaleView Entire SaleNewly Released:Galactic Civilizations IV deals:Galactic Civilizations III deals:Other Galactic Civilizations deals:View Entire Sale
2026-09-04 17:47 UTC · Community Announcements · jillianster
Galactic Civilizations IV v4.1 Now AvailableThe v4.1 update for Galactic Civilizations IV is available now on Steam, Epic, and galciv4.com. The big change is that custom maps now support the Steam Workshop and multiplayer. On the engine side, we've improved stability, fixed a number of crashes and multiplayer desyncs, and sped up AI turns. On the game side, there is a large pass of UI polish and balance work.One big change for owners of the "Federations and Empires" DLC is that factions start the game with at least on government type unlocked. For example, the Terrans start with the Federation
2026-08-12 14:30 UTC · Community Announcements · wasabi_md
I've been having a lot of fun with the map editor. And it's let me make some interesting maps as well as find things to improve on it (looking at you default star names!)And while playing the game with the new Federations & Empires expansion I have come to realize that I would really prefer NOT to be forced to play as the Colonial Charter at the start of the game. I want to be able to start (if I want) as a Federation or Empire or whatever.So when setting up the game, I want to be able to select the starting government. The other government types would be still gated by their given cultural tr
2026-07-31 17:00 UTC · Community Announcements · wasabi_md
v4.0 for Galactic Civilizations IV has been released, adding a long requested map generator, enhanced economic systems and increased roles for leaders, and accompanies the release of the new Federations & Empires DLC.
2026-07-30 17:02 UTC · Community Announcements · wasabi_md
Galactic Civilizations IV: Federations & Empires Turns Every Form of Government Into a Different GameExpansion arrives alongside free Version 4.0 update for every owner, adding additional forms of Government, a hand-built Map Editor, internal Political Parties, Leader-run Institutions, smarter AI, and a redesigned Diplomacy screenGet Federations & Empires NowStardock today released Galactic Civilizations IV: Federations & Empires, an expansion that replaces the series' single government track with four completely distinct forms of government. The base game gives players one way to govern. Fede
2026-07-23 17:00 UTC · Community Announcements · wasabi_md
Join us on July 30 for a release day livestream on the new expansion for Galactic Civilizations IV, Federations & Empires!The team will also dive into the new features brought to the game in the free v4.0 update.📅 Thursday, July 30, 2026 at 1:00 PM EST📍Location: Galactic Civilizations IV Steam Page What to Expect:Five forms of governments, five different games: The expansion ships with four government forms plus an additional government included as part of the free v4.0 update. The Colonial Charter, the starting government, is included and becomes unlocked when players first begin to establi
2026-07-21 17:00 UTC · Community Announcements · wasabi_md
Let's take a look at Galactic Civilizations v4.0: Federations & Empires from the perspective of the Drengin Empire.The galaxy calls them "cruel," yet they insist they merely believe in order. Yes, they keep the lesser species in labor camps, but have you considered the alternative? Idleness. They are, they claim, giving them purpose. And that's without getting into the "genocide" accusations. Reductive, in their view. They prefer the term demographic streamlining. A tidy galaxy is a happy galaxy. They don't hate other races; they simply love efficiency more than they love them. So before you j
2026-07-08 19:00 UTC · Community Announcements · wasabi_md
Join us on July 15th for a Reddit AMA on the upcoming Expansion for Galactic Civilizations IV, Federations & EmpiresJoin the AMA EventTune into r/GalCiv for an exclusive AMA event with the developers of Federations & Empires, the newest expansion for Galactic Civilizations IV!📍 r/GalCiv🗓️ July 15, 2026 - 3:00PM to 4:30PM ET
2026-06-18 13:55 UTC · Community Announcements · [SD] redskittlesonly
Galactic Civilizations IV v3.31 Now AvailableThe v3.31 update for Galactic Civilizations IV is available now. This is a maintenance release focused on stability, balance, and quality-of-life fixes from community reports.Get GalCiv IV | Changelog HereStabilitySeveral crashes are fixed, including ones that could happen during startup, in late-game enemy turns, when closing the Ship Designer, and during turn rollover or autosave around the shipyard.Ship BalanceShip hull mass capacities have been raised across every hull size. Alongside that, the AI no longer designs ships that go into battle with
2026-06-11 17:30 UTC · Community Announcements · wasabi_md
Dev Journal #120When a civilization chooses the Oligarchy government type, they get a “hero ship” and we originally called them squatters. The ship gets a special ability to go around to class 0 planets and claim them as collateral, which they use to purchase investments that get added to their portfolio.When investments mature, they provide a new executive order for the player. For example, Dumping Rights lets you flood a target foreign planet with your goods and get 10 turns of their income. It makes them mad but you have the money without going to war. Another one is Resource Embargo where
2026-06-04 14:30 UTC · Community Announcements · wasabi_md
It has been a busy Spring.The Galactic Civilizations community has posted vast amounts of suggestions, requests and just generally amazing feedback. There really should be a study on why 4X game communities are just, well, they really are just the best.The new expansion, Federations & Empires is pretty closely tied with version 4.0. That’s because version 4 supports the new government system and the base government, Colonial Charter, comes with the game. This will be good news to players of the base game, but creates a wrinkle for us in that we can’t release the expansion pack until version 4
2026-05-21 19:00 UTC · Community Announcements · wasabi_md
How might a hyper-capitalistic civilization develop in the future? That’s the question we wanted to play out and the upcoming expansion pack for Galactic Civilizations IV, Federations & Empires, will answer it. The Oligarchy form of government results in a very different set of gameplay mechanics from the other governments and today we’re going to dive into it.The BackgroundHere are some early concepts we played with how to manage these that I thought you might find interesting:You can play around with the interactive mockup here: GC4 Government: OligarchyThis eventually became this:And even t
2026-05-14 17:00 UTC · Community Announcements · wasabi_md
Greetings!Today I want to talk about what the Empire government actually does in the upcoming Federations & Empires expansion.I'm getting ahead of myself. So let me first walk through the idea of the new expansion, possibly the biggest we've ever done. In Galactic Civilizations IV: Federations & Empires, we are introducing governments. But really, we are using governments as an excuse to redo a lot of how the game is played without making people mad at us for changing the game so much. You can still play the old Colonial Charter system if you want, but now there are four new governments to pla
2026-05-07 19:00 UTC · Community Announcements · jillianster
Tech trees are one of those parts of a strategy game that look obvious from the outside and turn out, every single time, to be one of the hardest things to get right. Game designers have been struggling with how to present technology research to the player since the early 90s, and three decades in, nobody has really solved it. There are good answers, there are interesting answers, and there are answers that work for one game and fall apart in another. There is no settled answer.As part of the work going into GalCiv IV 4.0, we have been revisiting our tech tree. The question we are sitting with
2026-05-06 16:57 UTC · Community Announcements · [SD] redskittlesonly
Federations & Empires Expansion - the largest governance overhaul in the series' history replaces a linear upgrade path with forms of governmentEach with its own screens, resources, and political mechanics, releasing July 30, 2026Wishlist the expansion nowStardock today announced Galactic Civilizations IV: Federations & Empires, a new expansion that introduces interstellar governments to the studio's space 4X strategy game. The expansion ships alongside a free version 4.0 update to the base game.In previous Galactic Civilizations titles, and in most strategy games of the genre, choosing a gove
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