Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
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2023-06-16 17:13 UTC · Community Announcements · Ascendancy Games
Starting next Monday, Altwaldheim 2 will be featured on the Next Fest. We will also release a patch to the demo which is fixing many bugs. If you have not yet, check it out. https://store.steampowered.com/app/2240480/Altwaldheim_2_Town_in_Trouble/ Feel free to contact us for any feedback or other purposes either in the Steam forums or on Discord: https://discord.gg/g4R8D6e Also, Altwaldheim 1 will be on a 80% sale next week!
2023-03-17 18:01 UTC · Community Announcements · Ludlus
We are proud to finally announce Altwaldheim 2: Town in Trouble. It has been almost three years since I released Altwaldheim 1 back in 2020. So what happened in the last few years? It has been quite a journey. As you probably guessed, the big C-word also affected me. I finished my studies and had no idea what to do now in these weird, isolated times. So, I did the only logical thing: We founded the company Ascendancy Games. Our goal is to create engaging and fun games surrounding the world of Nerus, to which Altwaldheim also belongs. Our games are easy to learn and understand but hard to maste
2021-12-06 13:06 UTC · Community Announcements · Ascendancy Games
Hey there, it has been more than one year since Altwaldheim has launched. Many things happened during that time. Altwaldheim now belongs to Ascendancy Games, a company founded by me with the goal to add more games to the world of Altwaldheim. The future will be awesome! Altwaldheim has received a major patch today. This patch includes more events, an easy difficulty, more quality of life to the UI and balance reworks. Some of the changes are listed below: Difficulty Rework Added a new easy difficulty. In Easy, you will start with significantly more resources Reworked normal difficulty to be fa
2020-08-30 13:56 UTC · Community Announcements · Ludlus
While the early games is challenging, the waves after the Goblin King are a bit too easy. Small incremental changes will be added to keep the game engaging and fair. This patch only adds a small change to the Mork-waves. All waves containing Morks have about 10% more troops. As always, any feedback is welcome! You can also join our Discord: https://discord.gg/AQT6mTq
2020-08-18 02:58 UTC · Community Announcements · Ludlus
Thanks for playing Altwaldheim! I will continue reading your feedback, fixing bugs and fine tuning the game's balance. As always, feel free to post any questions, critics or suggestions in the forum. Version 1.01 Bugs Fixed some missing texts and typos. If you find more, please post them here: https://steamcommunity.com/app/1363140/discussions/0/3821820927602043972/. Units Crusaders: Changed needed gold to 250 Changed needed iron to 100 Reduced life to 125 Reduced light damage to 15 Adventurer: Now deals BLUNT instead of SLASH damage. Buildings Palace: Changed needed Gold to 15000 Changed need
Full appinfo as delivered by Steam PICS, changenumber 34856161. Also at /api/app/1363140/raw.
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