Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-04-22 07:21 UTC · Community Announcements · w100million$
The server has to be shut down because there have been no players for a long time. When we shut down the server people can no longer play the game. So we're going to stop selling it on Steam. Thank you to everyone who has loved our game over the years. In the future, we will come back to you with a better game.
2021-06-11 03:55 UTC · Community Announcements · MeuChika
● New skill - ButtPoke added. ● Fix kill log messages. ● Changed the poison gas time shorter. ● Double the recovery amount of Buddha's Protection. Reduce the range to 60%. ● Fixed QuiveringPalm as a ranged skill. ● IceShoot skill change. ● Increased uppercut range. ● Modified so that only 100% damage is received when it hits the range skill. ● Modified so that the log is displayed even when the AI player is killed. ● Improvement of the AI not being able to move. ● AI obstacle avoidance improvement. ● Fixed a problem where the client would close when using a skill.
2021-05-31 08:03 UTC · Community Announcements · MeuChika
● Reduced generation time to 40 seconds per poison gas zone area. ● Fixed a problem where the skill would be released if it was hit twice or more while using the skill. ● Reduced map size by 30%. ● Machine Gun Monster-Increased range. ● Added the ability to follow the opponent's screen in spectator mode. ● Spectator mode free view function added. ● Added UI to inform the current field of view mode ● SpiritBomb(Skill) - Fixed a bug where the effect does not disappear when receiving certain attacks while charging. ● SuperPunch(Skill) - 50% lower speed. ● StupidBear(Skill) - Increased the speed a
2021-05-23 08:43 UTC · Community Announcements · MeuChika
● Applied to bodypart damage monsters. ● LizardStep(Skill)-Increases attack speed. ● HeavyBomb(Skill)-Increased the fog range to twice the current amount. ● LionRoar(Skill)-Applies the effect of reducing the field of vision according to the distance to AI. ● New item-Straw hat and wig added. ● GlareFist(Skill)-The effect duration is modified to 4 seconds. ● LionRoar(Skill)-Changed to a distance of 100m and a cooldown of 10 seconds. ● Stadium(Skill)-Fixed cooldown to 20 seconds. ● QuiveringPalm(Skill)-The effect duration is modified to 4 seconds. ● CannonFist(Skill)-Down to half the knockback d
2021-05-17 09:02 UTC · Community Announcements · MeuChika
● Modified to unify the player's stats and skill levels. ● Added a function to allow players to chat and wait in the lobby by creating an integrated lobby. ● Change the number of points and items dropped from monsters. ● Increased monster's basic stats. ● Replace the existing scarecrow with the corrupted Monk. ● Items are modified to receive only the greatest effect if there is an item with the same effect. ● Integrated animation that receives damage triggered according to the existing damage size. ● Modified the function so that it can attack even while being attacked. ● Added a function to r
2021-04-30 13:07 UTC · Community Announcements · MeuChika
● Fixed a problem that can be canceled by expressing emotions while using skills. ● Changed the animation of the shuriken throw. ● FlyingKick animation changes. ● NerdMaker animation changes. ● NerdMaker-Cooldown 25->12 seconds, effect duration default 7 seconds -> 3 seconds modified. ● Fixed the phenomenon that the projectile collides with itself. ● Fixed an issue where throwing a shuriken while boarding does not hit itself and fly away. ● The motion of kneeling in emotional expression. ● When using emotional expression kneeling, it is modified to be released when moving. ● SpiritBomb- Fixed
2021-04-28 11:43 UTC · Community Announcements · MeuChika
● Fixed the phenomenon that his rank does not appear. ● Added the ability to find your rank. ● Modified the logic to take a single stat only through a button. ● Bug fixes that can be used by canceling attacks through emote. ● The size of the target aim that appears when using a ThunderStroke is modified to be smaller than the actual lightning size. ● Changed to decrease by 1m per 10 seconds and continue to reduce to a maximum radius of 15m in the state that the final tree of life area is narrowed to the end. ● HeavyBomb Range-Changed to effect modification and range attack. ● Added a function
2021-04-27 10:23 UTC · Community Announcements · MeuChika
● Fixed a HeavyBomb range skill speed increase. ● Correction so that the aim of the award is exactly right. ● Correction so that the recognition does not grow according to the level of concentration. ● Corrected the size reduction of the base aim. ● Fixed a problem that the server becomes unstable when the number of visitors increases. ● Apnea hit-Fixed a smaller hit effect. Damage per level-up decreased from 2 per unit to +1.5. ● If you look at the lobby screen notice, it will not appear when you go to the lobby after the game is over. ● When entering a number by clicking on the stat, the exi
2021-04-23 14:18 UTC · Community Announcements · MeuChika
● Destruction Jade (SpiritBomb) skill modification. (You can keep collecting chis and the damage will be as strong as you collect them.) ● Fixed an issue that could keep attacking a corpse that looks like a shuriken. ● Fixed an issue where the AI stun animation did not play intermittently on the client side. ● Healing that the UI floats even after the pet is healed while stunned. ● If the pet is stunned, the opponent or I can not immediately recover or tame. ● Fixed a bug where some skills do not accurately damage the scarecrow. ● Fixed a problem where the sound of the Sleep skill sounded ab
2021-04-12 08:40 UTC · Community Announcements · MeuChika
● Modification of the method so that the number rises as much as you enter when setting a large amount of stats. ● Modify the field of view of the damage UI. ● Throwing snot skill corrected the problem that the aim was not accurate. ● Modified so that the monster's HP drops below 10% in poison gas and is not stunned. ● Intellect -> Change the name to concentration. ● Modified so that pets are not damaged by natural disasters. ● Fixed a problem that some pets do not automatically use skills. ● Fixed an issue where AI does not attack even if it recognizes the enemy. ● Fixed the problem that some
2021-04-02 11:00 UTC · Community Announcements · MeuChika
● DashAttack Skill-Changed from the existing effect of floating the enemy hit to the effect of pushing back. ● Uppercut skill-Changed from the existing effect of floating the enemy hit to the chaotic effect. ● Fixed a problem where the throwing skills did not hit the object correctly. ● Fixed a problem where the client was turned off when the destruction problem was hit with Jangpoong. ● Fixed a bug where pressing the mouse dash and attack alternately would be fixed in the dash posture. ● AI Player-Adjusted the cooldown so that the skill is not used as a continuation. ● Fixed a problem where t
2021-03-26 09:12 UTC · Community Announcements · MeuChika
Patch 1.2-Guide to developments and bug fixes. ● Fixed a bug that did not die when entering a Faint state while using energy wave skills. ● Modified so that dust comes out darker when hitting. ● Fixed an issue where the item window and skill window were floating even though the result window appeared when the game was over. ● Modified so that it cannot move when using the Rader skill. ● Modified to be able to hit trees with all skills. ● Fix so that there is no time to keep reaching out after Meteor fell. ● Fixed an increase in the skill range of the energy longwave. ● Super Punch-Fixed to be
2021-03-16 10:17 UTC · Community Announcements · MeuChika
Patch 1.2-Guide to developments and bug fixes. ● Modified so that Unknown does not appear in Duo or Squad. ● Reduces the taming time of all monsters by 70%. ● Correction of the number of skill points obtained from players. (Only 20% of the opponent's overall stats are acquired. However, if 20% is less than 10, 10 will be acquired.) ● Fixed an issue where the UI of the game result window overlaps. ● Modified the size so that the Kilbar UI is clearly visible. ● Modified so that the poison gas zone is activated immediately after the game starts. ● Energy wave skill name change-Modified to energy
2021-03-05 09:46 UTC · Community Announcements · MeuChika
Patch 1.101-Development guidance and bug fixes. ● Fixed an issue where the upper rock was crooked in the mining area. ● When a character dies, people who come in later can see the body. ● Reduces the total time required to tame monsters by 50%. ● Tai Chi skill correction-Cooldown reduction amount of 0.05 seconds. ● Smell Skill-Changed to be seen for a short time when the enemy player is in the skill area. ● Item description added-"If the item exists in the inventory, the stats will increase." ● If the player is stunned, "Press H to restore the grogi state." Changes in notice. ● Arena Skills-Ch
Full appinfo as delivered by Steam PICS, changenumber 36381910. Also at /api/app/1368840/raw.
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