Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2025-07-08 02:36 UTC · Community Announcements · Hyd
Hi all,Exciting news - a brand new chapter is out now, and it is a new story that takes place after the main story. Dragonweaver: Chapter 1 will take you to the West to the region of Southern Rysir where you will explore the new city of Sampada, venture through the Amrit Ghats and Guradja Oasis, and discover ancient ruins in an all new exciting story. This chapter offers a new Guise to unlock: The Karmaweaver, with its ability to aid allies and harm foes, as well as grant allies an extra turn at a price, and set tetherpoints between favorite locations for faster travel.There are new collection
2025-06-30 23:16 UTC · Community Announcements · Hyd
Hi all,I'm going to have to delay the new chapter a week or so. It is fully playable and complete, but it needs a little more time in the oven before I release it to the world. Thank you for understanding, I can't wait for you to check it out!Aside from that, there is also a giveaway going on on Twitter/X. If you want to try and win a copy for yourself or a friend, follow the link here!
2025-05-28 00:49 UTC · Community Announcements · Hyd
Hi all, It's been a year since Infinite Mana officially launched, and I just want to thank everyone who has supported me and the project! Thank you for your bug reports, suggestions, and requests. This game means a lot to me and I hope you're enjoying it. The world of Arukea is very large and in your travels you have likely been to a great variety of places and met many people, but there are still many places left to be undiscovered. Places only mentioned by people or read about in books. I plan on doing more content for the game to illustrate more of the world, as well as tie up loose ends. I
2025-05-09 22:26 UTC · Community Announcements · Hyd
Hi all, Just a quick update. I am currently finishing up a round of bugfixes, but a lot of my time has been taken up by finishing up a new post-game chapter! There will be a trailer soon, but for now take a look at some screenshots! {STEAM_CLAN_IMAGE}/40987702/0d264c18921c0bec8f3b103cc5de4234420a6e46.png {STEAM_CLAN_IMAGE}/40987702/debe8f1bd9391ae76d987095bbd854430318ee27.png {STEAM_CLAN_IMAGE}/40987702/ce059a61b480bc7f7c2671d1dba3e6cc62922b75.png {STEAM_CLAN_IMAGE}/40987702/412b899507334af90d8fe1d7d66c9fc99ec0048a.png This new chapter will take you back to the Far West where a fiendish new pl
2025-03-02 22:02 UTC · Community Announcements · Hyd
Hi all, There are a few fixes for today for both the Live and Performance builds: Fixed an issue where the Soul Thief skill Wild Reputation was not shown as learned in some cases when it was. Fixed an issue with Chapter VIII where events would play out sooner than expected. Added more monsters that teach Wild Reputation. Added more monster respawns in several areas. Reduced the cost of jewels and added ore for purchase at the Ofarys docks after you finish the game. Various bugfixes! Feel free to join the Discord to report issues or get hints! Discord: discord.gg/cT8dzvxycr
2025-02-09 20:24 UTC · Community Announcements · Hyd
Hi all, Got a few fixes for today for both the Live and Performance builds: Added hints for Illustromancer skills. Added more enemies that could teach the Soul Thief skill "Call Me Now". New merchants are available at the Ofarys docks once you beat the game to help you max your crafting levels. New crafts added: Jade Focus, Amethyst Focus, Diamond Focus, Mooka Stew Fixed an issue where attack elements were not working properly. Fixed an issue with two Illustromancer paintings not appearing properly. And as always, multiple smaller bug fixes! Feel free to join the Discord to report issues or ge
2025-01-18 20:18 UTC · Community Announcements · Hyd
Hi all, There's a new performance build for Infinite Mana today! This version means to address those having any performance issues as it uses a variation of the 3D engine for the game. I'm hoping this one will work a bit better for the SteamDeck so that we can eventually verify its compatibility, but I will need your help in letting me know how it functions with each update. You can swap to the performance build in the game settings in Steam: {STEAM_CLAN_IMAGE}/40987702/9ac9baf08a47513f952694a23681a873241fb326.png Just right-click the game in your library and go to the Properties. Please let m
2024-12-27 00:27 UTC · Community Announcements · Hyd
Hi all, Just pushing some bugfixes today. Lots of little things, so too many to name, but do note that the area of Saraii'mar has been split into two to alleviate performance issues. If you experience any issues because of this update, please let me know! Feel free to join the Discord to report issues or get hints! Discord: discord.gg/cT8dzvxycr
2024-10-28 00:17 UTC · Community Announcements · Hyd
Hey all, just a quick update with lots of small bugfixes and some performance fixes. Still hard at work on the next big update so stay tuned!.
2024-08-16 00:11 UTC · Community Announcements · Hyd
Hi all, The optimizations from the Beta (Performance) build are now in Live and the Demo! You can read more about those changes in the last post here. Ongoing optimizations will continue to be made, but this is a big one, please check it out! {STEAM_CLAN_IMAGE}/40987702/2e0cc7e82e5965ec9ba87582e92dfb8b63ff1bea.png One of the most requested features is the ability to use excess GP somehow, because you can become capped at 999 quite quickly if you have a favorite Guise. Players have also said that it's no fun trying to get new characters up to speed when they have no GP to spend. Today's update
2024-08-09 01:25 UTC · Community Announcements · Hyd
Hi all, I've been working for many months now trying to make sure the game is well optimized as best I can, but some people still suffer from low framerate and stuttering, and I want to make that a non-issue as best as I can. There is now a Performance build of the game which acts as a beta of sorts for these optimizations. Anyone that owns the game can opt into this and test it out. Many of the improvements are on the back-end, however there is a new feature under the Visual options called Culling Distance that will allow players to change the number of objects/NPCs on-screen. The default is
2024-07-30 22:14 UTC · Community Announcements · Hyd
Hi all, You read it right, the Infinite Mana Soundtrack is now available! Featuring nearly a hundred tracks from the game in both MP3 (low quality) and FLAC (high quality). You can grab it here! Stay tuned for more info about Spotify and other streaming services as they will be available next. {STEAM_CLAN_IMAGE}/40987702/e81fa81df20ca8b1db955e3fd7ff131d791b703f.png Tracklist: 1 Infinite Mana (Title Theme) 2:02 2 Wake Up (Intro Theme) 1:10 3 A New Beginning (On The Airship) 3:19 4 Lady In The Water (Zwei's Theme) 2:37 5 Town of Adventure (Densetsu Forest Village) 2:38 6 Town of Adventure 8-Bit
2024-07-16 01:08 UTC · Community Announcements · Hyd
Hi all, I just wanted to say that the soundtrack will be delayed as I deal with important personal matters. Sorry for the inconvenience if you were really looking forward to it, but I want to make sure it's fully ready to go before I launch it, and due to extenuating circumstances it will be delayed. It will definitely release this month though, so please stay tuned! {STEAM_CLAN_IMAGE}/40987702/e81fa81df20ca8b1db955e3fd7ff131d791b703f.png Patreon: https://t.co/znnG80w0K3 Discord: https://t.co/msn7SVkPSa Twitter: @InfiniteManaRPG
2024-07-06 23:49 UTC · Community Announcements · Hyd
Hi all, Today's update brings some additions to the Infamy system and character friendship values in Infinite Mana. I always felt the system could be a little more, and your feedback has only made me want to add to it. You will find new NPCs to interact with throughout the world which you can either help or hinder/harm which will raise or lower your Outstanding Infamy - the choice is up to you! You will also gain Outstanding Infamy from being sent to jail. This system will pave the way for a future update in which your choices will play a larger role. {STEAM_CLAN_IMAGE}/40987702/670b2af06473bb
2024-06-26 21:22 UTC · Community Announcements · Hyd
Hey everyone, I'm currently finishing up mastering the soundtrack and it will be released on Steam first on July 15th, 2024. It will likely be on Bandcamp and streaming services down the line as well, which I will announce when that's ready. Below is a tentative tracklist of tracks by myself and AdLib: 1 Infinite Mana (Title Theme) 2:02 2 Wake Up (Intro Theme) 1:10 3 A New Beginning (On The Airship) 3:19 4 Lady In The Water (Zwei's Theme) 2:37 5 Town of Adventure (Densetsu Forest Village) 2:38 6 Town of Adventure 8-Bit (Densetsu Forest Village 8-Bit) 2:11 7 Sayoshigure (Densetsu Forest) 6:17 8
Full appinfo as delivered by Steam PICS, changenumber 38464701. Also at /api/app/1369970/raw.
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