Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:52 UTC.
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2026-02-17 20:22 UTC · Community Announcements · Slashware Interactive
NovaMundi is a game of exploration and tactical combat inspired by the history of the Muisca people, the indigenous civilization that inhabited the Andean highlands of South America at the time of the 16th-century European arrival. Lead a band of warriors to defend their homeland from invaders, guided by ancestral traditions and the wisdom of the spirits. Delve into mysterious caverns to earn their aid, and face a new challenge every time across generated landscapes of steep valleys and perilous jungle. We are back! I wanted to take this opportunity to remind you all that we are a very small t
2025-01-28 17:51 UTC · Community Announcements · Slashware Interactive
This version bundles a critical fix that was happening randomly, where it was impossible to enter towns using E. My apologies if you experienced this issue, and I hope you can give the game another chance if that was the case!
2025-01-14 05:33 UTC · Community Announcements · Slashware Interactive
I decided to continue development of NovaMundi to address some of the feedback we have received about the game after its release; updates won’t be constant but hopefully we’ll take it to a point where the player experience is smoother. Combat Player Experience A point of the game that is often noted as a weakness is the player experience while in combat; of course there are many things that build up to that, so better start working on them. One painful item on this regard was the irresponsiveness of unit selection; there have been layered things that led to this, and some of them had been fixe
2024-11-09 03:21 UTC · Community Announcements · Slashware Interactive
It's been almost a month but I finally managed to publish the story about the Full Release of NovaMundi on Steam, everything that happened the last month of development and marketing. Check it out at https://blog.slashie.net/2024/11/08/novamundi-full-release-on-steam/ {STEAM_CLAN_IMAGE}/38419101/df7d44d0a47d697c7341230a6994f061487799c4.png
2024-10-19 05:53 UTC · Community Announcements · Slashware Interactive
This small version contains just a handful of mostly UX changes: - Fixes on Unit selection - Fix intro screen for different display ratios. - Space Spanish camps from towns - Enlarge town popup to show half next inhabitant - Improve display of waypoint for walk commands
2024-10-13 00:07 UTC · Community Announcements · Slashware Interactive
NovaMundi, the Procedural Exploration and Tactical Combat game from Slashware Interactive, is now out of Early Access,. {STEAM_CLAN_IMAGE}/38419101/6501e8874de2e12e0cb68fba0c7ac99e12e4967e.png Deep in the heart of the XVI Century Andean highlands lies the vast nation of the Muisca. While traveling to trade with allied cities, your caravan has an unexpected encounter with outlandish invaders, marching towards your land with determination. It now falls in your hands to find a way for the Muisca to repel the Spanish invasion. Lead a party of explorers and warriors, with each playthrough generatin
2024-10-12 21:15 UTC · Community Announcements · Slashware Interactive
- There is honor in defeat, Colima… Now we know how well fortified that town is, and return for their food and women. - And what good will that do us Nabilo? We have almost no food reserves. We won’t last another moon. The small Panche warband had been recently defeated. They had come from far away to raid the Muisca, but not for glory as they usually did, but for food and women. And how they needed both… A Panche warrior could never marry someone from the same tribe, for all members are siblings, and they constantly needed children and women to bear them, because they were constantly at war;
2024-10-04 01:36 UTC · Community Announcements · Slashware Interactive
"…No, no, no. *YOU* shut up. You don’t deserve respect just because you’re the host. You stole 5 families that should be paying tribute to ME, not to mention the deers your hunters killed “accidentally”. I was letting them get fat, Eucaneme! They were not for you." Screamed Chunsica. "I agree with Chunsica, why should we ally with you? If anything we should ally *against* you. You never sent a messenger back thanking me for my generous gift. Clearly you don’t respect us." Replied Raga. "Ha! That’s rich! Of course you would agree with Chunsica! You two teamed up to raid two of my villages! I re
2024-09-27 14:16 UTC · Community Announcements · Slashware Interactive
Tomagata had sacrificed his childhood and teen years to the divine realms. To study the mysteries of the land, the spirits, the gods, and the language of the long-gone ancestors, he didn’t play, he didn't drink and, while it was not prohibited, he was yet to know the embrace of a woman. All these sacrifices were not asked from him by the spirits, the gods of even doctrine. He sacrificed all of that willingly so he was able to study at the Cuca near his town; a sacred precinct where priests received their sacred knowledge from elder holy men. But years had taken their toll. He felt lonely, sad,
2024-09-22 02:56 UTC · Community Announcements · Slashware Interactive
Uta Bobesicca (clan Blackberry) was made of cousins, siblings, parents, and elders. It was a small clan, and all of its members, save for the little ones, were self-sufficient. Bobesicca was blessed with talent and abundance. Such was this uta’s abundance that its young members had forgotten how important community links are. Umbala was a potter from the clan Bobesicca. His skills were renowned and the pots he made were coveted from the lands of the Tayrona to the lands north of the Andes. Such was his skill that his pride took the best of him. He was sure that every pot he made, he could trad
2024-09-17 15:55 UTC · Community Announcements · Slashware Interactive
Sué, god of the sun smiled, making Curima wrinkles create beautiful shadows. She was old. Even old people considered Curima an elder. “The ancient one”, she was called behind her back. And only behind her back, for she was the mother of the old Chief. No one else was awake. As she grew older, the need for sleep scattered like her great-grandchildren after doing some mischief. {STEAM_CLAN_IMAGE}/38419101/864a7eaad1364821a41abe13476cf2c5a0f28b56.jpg Because of this, she alone prepared the fire, and some food like quisbún; a sweet corn cake made with cheese, butter, and milk. It was her clan’s fa
2024-09-07 04:16 UTC · Community Announcements · Slashware Interactive
NovaMundi is an exploration game with tactical combat in which you lead a group of indigenous warriors to traverse the vast and dangerous territories of the Andean mountains seeking to unite the Muisca populations and prepare them to stand against the upcoming invasion efforts from European powers in the XVI century. NovaMundi now has a Full Release date: October 12th, 2024! {STEAM_CLAN_IMAGE}/38419101/c865ff352e5c2f519ad6b135a1c48db31f7d3bc7.jpg We are working hard to make it through the finish line with something worthy. We appreciate all the help you can provide letting your friends and con
2024-07-19 04:52 UTC · Community Announcements · Slashware Interactive
It’s been over seven months since the last version of NovaMundi, I did a preview post back on May 31 of what was coming, but the new version is finally out! I will try to summarize what we are shipping here: {STEAM_CLAN_IMAGE}/38419101/0817f3b6d197092e01de0b3423809d99f87c46c2.png Combat Areas At long last, there are now several maps where combat takes place, based on whether you are close to a town, or the biome where the engagement took place (plains, forests, wetlands or even mountain “páramos”); additionally the maps are much bigger now, so instead of a simple faceoff you’ll have to maneuve
2023-12-10 04:27 UTC · Community Announcements · Slashware Interactive
Version 0.42.3 has been in the works for a long time now, however it’s still a minor version because it's focused in a small but long requested UI improvement, as well as balancing the start game experience. There’s some ongoing work to add animations for the missing weapons, which you will see probably in the next version. The biggest UI change is the status effects affecting the expedition members are now displayed as icons with tooltip instead of the text, so it should be much more readable now. Special and Magical modifiers applied to weapons of enemies are now tied to the “danger level” o
2023-10-13 13:19 UTC · Community Announcements · Slashware Interactive
- Anxious Perk has been added - Throw in a couple of raiders at the player at the beginning for fun - When combat starts, pause after a little bit so that units don't look like statues - Special and Magical modifiers should now be correctly assigned to armor - Spanish grammar fixes - Prevent applying effects to dead units. - Prevent triggering effect while the combat is paused. - Balance changes especially vs. Spanish Units
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