Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-14 10:03 UTC · Community Announcements · Writegg
Thank you for playing my game and supporting it ❤️ I want to share some news: my new project launches tomorrow!If you enjoyed this game, you might like the new one too — it’s in the same spirit, but with different ideas and atmosphere. I’d be happy if you check it out!Thank you for your support, it truly means a lot to me 🙏 DRUDGE \
2024-05-08 22:29 UTC · Community Announcements · Writegg
ADDED Added translations: German, French, Spanish Added the ability to turn on the inversion of the view Added the ability to disable camera swinging left/right Added the ability to disable camera shaking Added subtitles to the intro IMPROVED Reduced use of the game's RAM Reduced the weight of the game from 7.42GB to 5.5GB Optimized player animations FIXED Fixed the AI getting stuck in the floor Fixed the gate to the Warehouse location where it was possible to fall under the map Fixed a badly shaking camera at a time when the player often jumped and rested against the ceiling Fixed a place in
2022-10-21 23:29 UTC · Community Announcements · Writegg
ADDED Added pistol Added camera tilt when walking left/right Added the effect of disappearing dead enemies Added Fidelity FX 1.0 Added the ability to disable: crosshair, HUD, subtitles Added volume setting for: music, player steps IMPROVED Complete rework of sewer level Changed the sounds of walking on all surfaces FIXED Fixed glowing surfaces due to anti-aliasing on all graphics settings Fixed the hands, rifle, which could be covered with decals Fixed settings buttons that were in the wrong position Fixed car skid Fixed place, near the shooting range, where bullets could hit an invisible obst
2021-06-21 22:25 UTC · Community Announcements · Writegg
ADDED Added translation for wall maps and papers for russian language IMPROVED Improved lighting after turning on generators in Sector A FIXED Fixed inspection of notes, now the standard zoom is not too strong Fixed the texture of the backpack, now it will not load slowly Fixed red light in the transition between Sectors A and B Fixed sound from electrical shields at Warehouse level
2021-06-19 17:48 UTC · Community Announcements · Delta8 Writegg
ADDED Added input settings Added partial gamepad support Added new hand models https://media.giphy.com/media/7UjLoJfRgjx86IAhZm/giphy.gif Added recoil to weapons Added a reload animation, in which the player, if not spent all the ammo, will reload the rifle without hitting the latch Added more widgets on levels Added a view from the camera to one of the monitors in the sewer. Added 1 first aid kit in the sewer, 1 first aid kit in sector B Added 2 wall maps in warehouse Added setting for the quality of "Effects" Added a new achievement "SWITCH" IMPROVED Changed the system of damage from the bul
2021-06-09 15:40 UTC · Community Announcements · Writegg
Added Steam Cloud support for saves
2021-02-07 22:17 UTC · Community Announcements · Writegg
Reduced game size from 18.5GB to 7.2GB ADDED Added a voice notifying about the closing of the gate of Sector B, at the beginning of the game FIXED Fixed the sound from the gate in Sector B, transit location Fixed a valve that could turn off the steps of the main character Fixed bushes in Sector A3 Fixed the floor in Sector A3 MINOR CHANGE Removed the ability to zoom in and out of raised physical objects
2021-02-06 20:21 UTC · Community Announcements · Delta8 Writegg
ADDED Added a new room in Sector B Added a take widget for a key card, from the head of security room IMPROVED Improvements in Sector A Improvements in Sector B Improved the range of drawing objects in Sector B Improved models of toilet cubicles in Sectors A and B https://media.giphy.com/media/4D9WMoBkmtb03HKdZi/giphy.gif FIXED Fixed rifle that went through walls Fixed the shadow setting that turned off fog at low settings Fixed post-processing setting that made everything very dark at low settings Fixed the text of the buttons in the main menu, which shifted when changing the language Fixed p
2021-02-01 17:41 UTC · Community Announcements · Writegg
Thanks to everyone who buys, plays my game and does not return money. __________________________________________________ -Added achievements -Improved starting location -Improved post processing in the starting location -Added introduction at the very beginning of the game, in the form of text -Added a fence at the very beginning of the game so that the player does not walk around the first location for a long time if he could not immediately find the door from the facility -Improved AI demons, which, without hitting the player, could cause damage -Improved AI demons. Previously, if the demon
2020-11-16 20:09 UTC · Community Announcements · Writegg
-Improved office location -Improved lighting optimization at level 6 -Fixed the main character, when shooting down, bullets hit an invisible obstacle -Fixed bulbs in Sector A -Fixed walls in Sector A -Fixed walls in Sector B -Fixed an urn near the shooting range at level 3 -Fixed a panel that displayed incorrect information about the state of the door, at level 3 -Fixed textures of lamps at level 3 in the transit location -Fixed a knocked down fence in the sewer -Fixed bulbs in Sector B -Fixed beams at level 6 -Fixed floor at level 6 -Fixed boxes at level 6 -Fixed fences floating in the air at
2020-10-24 10:15 UTC · Community Announcements · Writegg
-Improved Warehouse location https://media.giphy.com/media/2H4enFNHKs76fOvb8g/giphy.gif -Improved hand position on weapons -Now you will no longer see the blur on the right side of the screen when holding a weapon https://media.giphy.com/media/TYAu6l5RqJQ1lT2ofN/giphy.gif -Added new locations in the Warehouse -Added autosave at the very beginning of the game, after the introductory video -Added color correction to the player's screen if the Main Character is less than 50HP -Added reverb if Main Character is less than 50HP -Added training widgets -Changed tasks in the location "Warehouse" -Chan
2020-10-18 10:32 UTC · Community Announcements · Writegg
Thanks to all those who buy the game! When I have time and desire, I will make more updates for the game. There are plans to improve the hangar location, because I think it's a little boring. I'm also thinking about how to fix AI spawns, which sometimes get stuck in the ground, but again, when I have the time and desire to do all this. -Improved location "Sewer" https://youtu.be/qeZZE-EaUqg -Improved the screams of demons, talking robots. These sounds will now be muted if there is an obstacle in front of them. -Added a new location on the sewer level -Added branches to ivy https://media.giphy.
2020-09-05 00:33 UTC · Community Announcements · Writegg
1.4 -Added new location Sector B -Added new notes in Sector B -Now, while reading, carrying an item, opening inventory, the character lowers the weapon -Now the buttons in the menu will not turn yellow after hovering -Now the buttons in the main menu are written in CAPITAL TEXT -Fixed the inscription when entering the car -Fixed floor and walls in Sector A -Fixed walls in Sector B -Fixed weapon when viewed, which could hit the player -Fixed places in Sector B where the player could gain an advantage over AI -Fixed demons in Sector A and B that did not emit sounds -Fixed the steps of the demons
2020-08-31 10:27 UTC · Community Announcements · Writegg
Another thanks to all those who bought the game! Thanks to this, I was able to replace favorite sounds of walking on a metal surface. Enjoy! 1.3 -Changed the sound of walking on a metal surface -Improved location "Warehouse" https://media.giphy.com/media/L2SiNNtOqQgVp0xtRj/giphy.gif -Added new rooms at the location "Warehouse" -Improved final location -Improved the hitbox of taking the medkit -Fixed item pickup tutorial that could be skipped -Fixed lighting on containers in the "Warehouse" location -Fixed decal in the location "Warehouse" -Fixed the texture of the rope in the location "Warehou
2020-08-25 17:53 UTC · Community Announcements · Writegg
1.2.1 - Fixed the ceiling in the "Generators" location - Fixed a collision of one of the boxes in Sector A - Fixed objects that did not display the correct effect of a bullet hit
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1370950/raw.
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