163f - Various bugfixes
* Fixed Raymondo's missing portraits * Fixed missing sprites in certain cutscenes
Master a totally unique puzzle-battle system in this 16-bit, JRPG-inspired adventure featuring an epic story, charming characters, stunning pixel art, and epic music. Follow a grand story set in the mysterious Ocean's End islands full of lost memories, ancient ruins, pirates, treasures, and frogs.
| App ID | 1372000 |
|---|---|
| App type | Game |
| Developer | Impact Gameworks |
| Publisher | Impact Gameworks, Doyoyo Games |
| Release date | 2024-09-26 07:59 UTC |
| Release state | released |
| Controller support | full |
| Localized names | schinese 星石传说 |
| Store page | store.steampowered.com/app/1372000 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Flowstone Saga.exe | windows | Launch | |
| 1 | osx.app | macos | Launch | |
| 2 | FlowstoneSaga.x86_64 | linux | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:42 UTC | $17.99 | $17.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24055724 | 2026-07-04 21:02 UTC | ||
| beta | 21754683 | Beta version | 2026-02-02 21:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1372002 | windows | 3.56 GB | 755.14 MB | 7485742540128481092 | branches: beta | |
| 1372003 | macos | 5.23 GB | 774.85 MB | 438702384649633060 | branches: beta | |
| 1372004 | linux | 3.55 GB | 751.42 MB | 5187505621894624133 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24055724 | public | 2026-07-04 21:02 UTC | 1 hour ago |
| 21754683 | beta | 2026-02-02 21:48 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:40 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
* Fixed Raymondo's missing portraits * Fixed missing sprites in certain cutscenes
Fixes to various softlock issues related to resource loading on some systems.
Fixed Fulminating Forest side area softlock Fixed late act 2 flashback softlock
* Fixed softlock before final battle * Fixed some minor VFX glitches with the "Flow Flash" mini explosion * Fixed unbeatable bridge puzzle in the Fire ruins * Fixed HuSyn mastery perk for Freelancer causing your entire piece bag to get full of lightning pieces
Whoops!
Fixed softlock!
* Workaround for softlock in Lightning Ruins entrance * Control bindings should correctly save and load now on all platforms
This patch fixes a handful of reported issues: * A certain portrait not loading in an Act 2 flashback cutscene * Missing crowd asset in that same flashback * Story flag not showing up on Lightning Ruins * Lightning Ruins interior area black screen/softlock * Gear stats not showing up on game load
Hello adventurers! We've been quiet in 2025, but not for lack of progress: we've just launched the first MAJOR post-update patch for Flowstone Saga! The change list is way too big to itemize, but here are some of the highlights:Patch TrailerPatch HighlightsBFF PerksOnce the Bistro is built and you begin getting to know eight of the villagers better by seeing their side stories, you can now Buddy Up with one of them to unlock a special BFF Perk! For example:Gon will toss you a random fish buff at the start of every battleDeja boosts your elemental damageChristine increases your damage multiplie
Screenshake slider now displays current value properly Fixed NullRef that occurred in specific cases when collecting treasures Tanglefig boss progress fix... again Fixed issues with Storam Abrewin' quest - charts were not appearing! Fixed Sihd & Christine's quest requirement emotes overlapping in Blue Cove town hall On game load, checks for ruin completion, boss battle, and New Riverstone upgrade achievements
Hotfix for issue where progression jumped ahead.
Hopefully fixed more softlock scenarios with Demolitionist TNT! Stupid frog! Fixed Purple Power Potion issue where it could sometimes be used infinitely Updated cutscene assets & SFX for some late-game visual issues Fixed the Cheese flask mix-in not working in certain scenarios Fixed Marcus missing a run down/front animation during a sequence later in the game Fixed issue with game saves not loading after Cheri's Cookie was added Fix for players who were never able to complete the Fulminating Forest ruin puzzle (go there and you can do it now!) Gon's 3rd bistro scene will no longer be availabl
Snell (and others') Power Up can no longer be used infinitely Fixed issue where Fulminating Forest and Eden Lake shared a Ruins puzzle reference, causing them both to be completed if you did either one Adjusted balance substantially for Snell fight Grammy Ferret demo quest should no longer come up in the game Expanded Powers UI horizontally; power mana costs now show in descriptions Fixed incorrect Smashamander journal description Changed Storam Abrewin' quest so that charts can be found in any order, updated dialogue accordingly Fixed unlocalized 'Will of Cerule' track name Resonance Band / O
Fixed major issue on Mac version of the game where many monster powers simply did not load/work at all, which made the Crimm fight impossible Fix for loading in impassable area if the game crashed in Pioneer's Isle Fixed incorrect progression % for Star-Crossed Isle Fixed issue where Zodiac fights could not be retried if escaped Fixed incorrect and static-y SFX at the end of building VFX Fixed Honey Avalanche targeting lines not displaying & lack of damage debuff Fixed Flask debuffs from monsters persisting outside of the battle it was applied Fixed case where Flask visuals could get out-of-wh
From Impact Gameworks who made the excellent Tangledeep, their next game Flowstone Saga is officially out now with Linux support. Read the full article here: https://www.gamingonlinux.com/2024/10/jrpg-inspired-adventure-flowstone-saga-with-a-puzzle-battle-system-is-out-now
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1372000/raw.
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