Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:28 UTC.
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2026-05-25 18:24 UTC · Community Announcements · Bubblehead
The 0.2.11 update is now officially released! Gave this one a good long go and merged it in. Please be aware there are known bugs (menu input mostly) but everything else should be working great.Thank you to everyone who has been letting me know about various bugs on the community pages and on Discord, it is super super helpful. These will be fixed in a future version so hold tight! :)To recap what 0.2.11 adds:Four New abilities!Auto-Laser is a new light ability, preferring sheer rate of fire (and a light show) over damage. Great for keeping shields down or if your opponent is close, like reall
2025-05-22 17:40 UTC · Community Announcements · Bubblehead
Thanks to everyone for being patient with my...slow release cycles! I'm happy to announce that Phaseshift's 0.2.11 version is now available on the test/Beta version branch on Steam. A word of warning - I have completely changed how save data is stored. I don't expect any bad behaviour, but anything you progress on with 0.2.11 won't be able to be used on 0.2.10.3. (You'll see why when you boot it up!) I am also aware of many bugs, especially relating to splitscreen and input. 0.2.11 is an absolutely mega version, and I got in way over my head! Four New abilities! Auto-Laser is a new light abili
2024-08-28 18:51 UTC · Community Announcements · Bubblehead
The new update to Phaseshift is here! The biggest update yet, 0.2.10.3 adds loads of new features, user experience improvements and gameplay add-ons. The additional patch includes all of the bug fixes as found by the community. To summarise, 0.2.10.3 adds: 4 player splitscreen! 2 new tracks on Saathea Canyon 4 new AI teammates to hire Visual and gameplay improvements to many of the abilities including the Plasma Bolter, Seeker Missile and others UI improvements across the entire game Environments on Nuziri, Vakoda and Saathea improved This is only a fraction of the improvements added in this v
2024-08-04 21:29 UTC · Community Announcements · Bubblehead
The new update to Phaseshift is here! The biggest update yet, 0.2.10 adds loads of new features, user experience improvements and gameplay add-ons. Currently, the update is not available to the wider public, however owners of the game can access the Beta with a special key available on the Bubblehead Game Dev Discord. Check the Phaseshift #updates channel for a pass key and instructions on how to participate. To summarise, 0.2.10 adds: 4 player splitscreen! 2 new tracks on Saathea Canyon 4 new AI teammates to hire 4 new championships Visual and gameplay improvements to many of the abilities in
2022-11-01 22:27 UTC · Community Announcements · Bubblehead
0.2.9 is out! A huge update including a new environment with five layouts, four new championships, visual and audio improvements as well as smaller tweaks and balancing. Explore the new Arena environment, with a new Speedway track and infield layouts, big jumps, boost pads and underground tunnels. An advanced RaceUI has also been added, this shows when you are losing traction or in another pilots slipstream. This will likely be expanded upon in further updates, you can turn this option on in the Settings->Interface menu. Legacy tracks have now been added! Thunderdome, and old Vakoda City track
2022-09-05 16:20 UTC · Community Announcements · Bubblehead
0.2.8 brings a whole raft of small improvements from feedback gathered throughout the Indie Racers Festival. Main changes are the countdown to abilities/weapons enabled, session settings available on pre-race and pause menu. The game mode is now recalled via voice over before the start sequence so you have a better idea of what you're getting yourself into! (The quality of the voice over is not final!) Balancing/Tweaks -Teammates no longer attack you! This was something found after the 0.2.7 Abilities update. Although teammates went to attack you they did no damage, and now they won't even try
2022-08-07 23:07 UTC · Community Announcements · Bubblehead
Update 0.2.7 brings a complete re-write to the abilities, improving visuals, performance, audio and re-working some of the...lesser loved abilities in the roster! Gatling Gun, EMP Repeater, Swarm Missiles, Shrapnel Cannon, Seeker Missiles, Incendiary Darts and more have all received significant changes visually and the way they play in game. Also featuring new soundtrack! Balancing/Tweaks -Shrapnel Cannon now replaces Cryo Burst! Shrapnel Cannon has a longer range, tighter spread and less damage. It also bounces off obstacles once before detonating. Each projectile has a small explosive area o
2022-07-02 22:53 UTC · Community Announcements · Bubblehead
Update 0.2.6 brings LOADS of updates, including a new playable bike Lynx, three new game modes: Pickup, Takedown and Team Takedown, plus a whole raft of bug fixes. 16 pilot events are now a thing! Jump into the explosive new Takedown mode with 15 other pilots, it's a blast! (...literally, you've been warned.) Takedown game mode Introducing Takedown game modes! The first combat centred mode, take out your opponents to win! Points are earned by blowing pilots up and finishing within the leaders time. Score ties are decided by track position. Team Takedown is the same, just points are combined at
2022-06-08 21:43 UTC · Community Announcements · Bubblehead
Update 0.2.5 adds a new pre-race routine with cinematic dolly cameras of the environment to a swish fade in to a rev matching mini-game with rewards for nailing that perfect start! Miss the rev match and you may wheel spin, or get bogged down! Bike torque curves and gear ratios have been re-worked to allow a more realistic model; bikes now have faster acceleration and a slightly higher top speed. AI now also use the same model, so you may find that racing is fairer and difficulty is better matched. UI across the entire game has also been re-worked for accessibility. Working hard to improve rea
2022-05-21 17:40 UTC · Community Announcements · Bubblehead
Update 0.2.4 brings a whole new update for the city track Vakoda! 13 new tracks to race on, as well as an entirely new neon drenched cyberpunk city to explore! Phaseshift now has a total of 25 tracks! Also includes visual improvements to menu UI, resolution scaling, Barrier glow effects, font sizes and more! Balancing/Tweaks -Elimination countdown timer now starts after weapons have been enabled. For games that have weapons disabled, the elimination timer will start after 20 seconds -Catch up is now stronger for players behind AI -1 second respawn timers can now be selected What's Next Pre-Rac
2022-04-27 16:15 UTC · Community Announcements · Bubblehead
Update 0.2.3 adds all new championships! Can now complete in a range of singleplayer championships in the Early Access league! Currently there are five to choose from, with many more coming! This version also has Post Race UI improvements, friendly fire options and enhanced stat tracking. Balancing -Reduced effectiveness of Laser Cannon -Reduced Pangolin top speed and armour What's Next? A complete overhaul of Vakoda City! The city track is going to be re-built from the ground up, including new track designs, layouts and entirely new environment. The should allow for several new planned tracks
2022-04-08 21:56 UTC · Community Announcements · Bubblehead
Update 0.2.2 comes complete with a totally re-worked lighting model! Lighting as been re-worked in all environments, more range and depth in shadows, with new reflections from all of the emissive elements on the tracks. This version focused on the Saathea Canyon environment, creating unique assets to bring the world to life. Some of these new lighting effects are a work in progress - some of the tracks need another pass (Vakoda, Arena, Nuziri) to truly take advantage of the new lighting system. Of course the Discord is always open to feedback! Discord: https://discord.gg/XskfFX5DpU Lots of lit
2022-03-22 19:12 UTC · Community Announcements · Bubblehead
Update 0.2.1 features a whole host of bug fixes and quality of life improvements as found throughout launch! AI have also improved, better at acquiring targets to fire on, and reducing close combat aggression - so less PIT moves! Added a new playable bike, Pangolin, and 3 fully customisable liveries for each bike. Two AI teams have also gotten a facelift, JKW (pictured) and Parsec One. Thanks to all those who got involved and shared feedback, bugs and suggestions! If you want to get involved feel free to join the Phaseshift discord here: Discord: https://discord.gg/XskfFX5DpU What's next? Envi
2022-03-08 12:47 UTC · Community Announcements · Bubblehead
Phaseshift has now released onto Steam Early Access! Thank you for everyone's support over the past several months in getting to Phaseshift this far, and apologies for the launch difficulties last week. Launch week will have a discount, so get your copy while its on sale! --- Join Discord! If you're interesting in getting involved, join the Discord! Suggestions, feedback and bug reports are more than welcome! Discord: https://discord.gg/XskfFX5DpU --- What you can expect from development? Roadmaps, change logs and the occasional dev log are all available on the Discord, loads more Phaseshift g
2022-02-25 18:11 UTC · Community Announcements · Bubblehead
Phaseshift: Beta - 0.2.0 - 2021/02/23 -Added Playstation keymap UI -Revamped Loadout menu, ability types now partitioned, and stats of each shown -Fixed interpolation issues -Fixed a bug where you could hire teammates you couldn't afford -Eliminated pilot behind interval doesn't show -Respawning now has a cooldown -Can no longer make kills on eliminated pilots -Smoothened loading transitions on super fast PCs -Created new animated arrow boards -Replaced all arrow boards with new boards -Changed incoming missile alarm time from 500m to 250m -Added more obstacles on the ice road in Iceberg -Redu
Full appinfo as delivered by Steam PICS, changenumber 38450940. Also at /api/app/1372730/raw.
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