2026-09-03 09:15 UTC · Community Announcements · Mod Doom
Since we launched into Early Access, we've been extremely proud of the amazing work that has gone into RuneScape: Dragonwilds. So many of you have taken the plunge into Ashenfall, and with every update we are humbled by the number of you trying out Dragonwilds, recommending it to friends and leaving reviews on Steam. The feedback has been incredible, and the game continues to improve with every update, guided and informed by our vision, and your feedback, working together in harmony.RuneScape: Dragonwilds is not stopping at our 1.0 release, and we will continue to deliver monthly updates to yo
2026-08-06 16:27 UTC · Community Announcements · Mod Doom
Our 0.12.1 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey will close at 7am (UK time) 13th August, 2026.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the be
2026-07-31 23:16 UTC · Community Announcements · Mod Doom
Dedicated Servers will need to be restarted to sync updates.0.12.1.3 - Bombastic-Aardvark is Live!Here's what we're resolving in this hotfix. Resolved an issue where users would take excessive fall damage when jumping over any height when mounted. Fixed an issue where users would be unable to respawn on agility courses, requiring a game restart.
2026-07-31 16:45 UTC · Community Announcements · Mod Doom
Hello Adventurers!It is I, Mod Dutch, come to you with a message about the future of Dragonwilds. Hold on, sheath that sword, ease your bowstring and pause casting that water spell, I assure you, it is good news!TL;DR: Our 1.0 release on September 15th is not the end of Dragonwilds. Far from it.Ever since it became clear that there was high enthusiasm for a survival game set in the RuneScape franchise, we’ve been diligently planning (oftentimes cackling with glee) what comes next. Mod Rook, our intrepid Creative Director, together with Mod Raven, envisioned a satisfying wrap-up to the story of
2026-07-31 15:40 UTC · Community Announcements · Mod Doom
Dedicated Servers will need to be restarted to sync updates. Here's what we're fixing in this hotfix.Resolved an issue where users couldn't use Mounts after completing an Agility Course.Fixed an issue with shadows not showing correctly on Grass at certain times of day/lighting conditions. Fixed an issue where Traditional Chinese wasn't available as an in-game language option in the settings. We're still testing a potential fix for the issue affecting users encountering a freeze when failing an agility course.
2026-07-30 16:08 UTC · Community Announcements · Mod Doom
Dedicated Servers will need to be restarted to sync updates.Here's what we're fixing in this hotfix.Resolved an issue affecting the Great Body Robbery where players could soft-lock themselves out of dialogue.Agility Completion Times now persist between sessions on both Dedicated Servers and Hosted Worlds.Fixed an issue where TokTz Ket Xil shield vestige would not drop in some circumstances.
2026-07-29 09:43 UTC · Community Announcements · Mod Doom
AgilityWith the 0.12.1 release, we're delighted to be introducing a long-overdue addition to RuneScape: Dragonwilds - Agility! Our latest skill will allow you to build up your stamina and sculpt yourself into a speed machine. Across Ashenfall, you'll find SIX new stations with flags for you to interact with. There, you'll find a leaderboard of times, and a trail of orbs to gather along a fixed course. From there, you'll be able to continually repeat the courses over and over, improving your time, getting XP with every lap.You'll earn rewards for completing Agility courses, and mastery of the c
2026-07-25 15:46 UTC · Community Announcements · Mod Doom
Hello Adventurers! Dragonwilds' final update before the Scorned Wilderness Raid arrives is coming to Steam Early Access soon! Let's get an early look at what it'll contain:AgilityWith the 0.12.1 release, we're delighted to be introducing a long-overdue addition to RuneScape: Dragonwilds - Agility! Our latest skill will allow you to build up your stamina and sculpt yourself into a speed machine. Across Ashenfall, you'll find SIX new stations with flags for you to interact with. There, you'll find a leaderboard of times, and a trail of orbs to gather along a fixed course. From there, you'll be a
2026-07-08 16:07 UTC · Community Announcements · Mod Doom
"She is here: the pinnacle of dragon creation, the queen, fused with divine blood and now housing the elemental power of my kin." - RasthinHello adventurers! Our road to the end of Kuldra's Saga is clear. Our 0.12.1 update will be the last stop before we put you face to face with the God-Eater herself. Darkness gathers. Wild magic storms overhead. The only way out is through.We're going to be sharing a full breakdown of Agility, as well as a Dev Diary condensing 0.12.1's features very soon ahead of it's release at the end of this month. Firstly though, let's talk about Scorned Wilderness.Until
2026-07-01 09:26 UTC · Community Announcements · Mod Doom
Heads up adventurers! We'll be shipping another hotfix this morning - your dedicated servers will need to be restarted to apply the update! Kharidian Flax and Redberry Floor Pieces will no longer cause a crash if you log out standing on them.Fuzan can no longer follow the player out of Umbral Sands if you teleport away. Combat Music now correctly resolves in Umbral Sands. Anxiety begone! You can also still give us your feedback in the survey here, so get involved!
2026-06-27 02:52 UTC · Community Announcements · Jagex-Mod-Bakes
This resolves an issue where users with the Fire Cape were prompted with an error message preventing sign-ins.
2026-06-26 16:35 UTC · Community Announcements · Mod Doom
Our 0.12 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
2026-06-26 16:21 UTC · Community Announcements · Mod Doom
We're making combat less clunky - here's a look at what's coming in our next few updates. For a long time, we've been listening to feedback around combat - your steam reviews, your comments on Reddit and Discord, and replies on our socials, everywhere! We went back and forth, chatting to hundreds of you, combing through thousands of survey responses, and gathering info. One word kept coming up - clunky! Clunky clunky clunky.We've boiled it down to some core principles. Here's what we want to address: Blocking doesn't clearly or consistently reduce damage as expected. Stamina management is a ch
2026-06-25 21:03 UTC · Community Announcements · Mod Doom
Dedicated Servers will need to be restarted to apply the update.This patch resolves an issue where the Tzhaar-Ket-Om would crash the game after doing a specific chain of inputs.
2026-06-25 15:02 UTC · Community Announcements · Mod Doom
Resolved an issue where various fishing locations were unusable.Adamant Bolts can now be created without needing to first crafting Adamant Arrows.Tok-Xil enemies now correctly drop items on death as intended.Removed the old "Hard Leather" entities were being found in Umbral Sands chests.Wading into quicksand and then into any water no longer shows the Sand VFX.Users who can craft the Fire Cape cannot give the cape to unworthy recipients. Crafting a skillcape for a skill should now trigger the Achievement for reaching level 99 in a skill.
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