Swarm Grinder Update
Swarm Grinder update. Check it and give feedback please.
An action roguelite game with alien swarms and mechs. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.
| App ID | 1375900 |
|---|---|
| App type | Game |
| Developer | Last Bite Games |
| Publisher | Null State Protocol, Gamersky Games |
| Release date | 2024-04-22 19:05 UTC |
| Release state | released |
| Controller support | full |
| Localized names | japanese 殺戮鉱脉 koreana 혈색 광맥 schinese 血色矿脉 tchinese 血色礦脈 |
| Store page | store.steampowered.com/app/1375900 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Swarm Grinder.exe | windows | ||
| 1 | Swarm Grinder_Macbook.app | macos | ||
| 2 | Swarm Grinder.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:06 UTC | $2.79 | $7.99 | -65% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24105290 | 2026-07-08 08:20 UTC | ||
| beta | 24087914 | for testing new stuff | 2026-07-07 09:39 UTC | |
| control | 16698708 | control for optimization | 2024-12-10 20:00 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1375901 | macos | 1.09 GB | 118.59 MB | 4999496651632843304 | branches: beta, control | |
| 1375902 | linux | 1.10 GB | 109.16 MB | 2914285021748253721 | branches: beta, control | |
| 1375903 | windows | 1.06 GB | 109.12 MB | 8553160664345147962 | branches: beta, control |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24105290 | public | 2026-07-08 08:20 UTC | 5 hours ago |
| 24087914 | beta | 2026-07-07 09:39 UTC | 5 hours ago |
| 16698708 | control | 2024-12-10 20:00 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Swarm Grinder update. Check it and give feedback please.
Hi everyone,It’s been a while. During the past month, life forced me to step away from development. It wasn’t a decision I wanted to make, but it was necessary. Now I’m finally back, and I wanted to share where things stand. First: A new Swarm Grinder update is on the way. We plan to continue supporting the game with regular updates again. Second: Geo Grinder is nearing release. Development is in its final stages, and we’re excited to share more with you very soon. Thank you to everyone who stayed with us during this time. Your support, patience, and encouragement mean more than you know.— Kag
Hi guys, it's been a while. We know that you guys have been waiting for new updates and that we are behind schedule.But DO NOT worry, we are still working on the new updates and features mentioned on the roadmap.Soooo... What really happened? Well.. Life happened, we had some personal and health issues that pushed the update release dates towards the summer and while we are still recovering from that, the update about the new playable mech is ready and we will release it very, very soon!Sorry about the late announcement, we hope you guys will play through the new update when it releases.Ohh an
Kağan here. Some of you might remember my last two posts: and now our next step; Discord: https://discord.gg/fMQREtrpThis server has been idle for too long. That changes now. The Last Bite Games team will be actively here while working. You’ll see things as they happen. I’ll be around, but this space won’t depend on me anymore. The team will take it forward. Inactive channels are being removed. New ones will be created based on real use. This is no longer a passive space. If you’re still here, you’re part of what comes next.Also please look this too:
Hey,Let me tell the whole thing this time.At some point I took Swarm Grinder apart, handed pieces of it to a completely different project in a completely different industry, and built something no one here expected to build. You did not notice. That is probably the only time in my career I was happy to go unnoticed. From that detour we bought ourselves time and resources. I used that time to learn things that had nothing to do with making games. AWS, live leaderboards, reward systems, backend, frontend, real-time transactions, fraud detection, domain stuff. Skills that looked useless then...Du
Hello Grinders,We’ve switched to Steam’s updated regional pricing system. With this change, the game’s price has dropped by 25% to 50% in many regions. Our goal is to make our game more accessible and allow more players to experience its story. While working on Swarm Grinder 2.0, we want to reach as many people as possible with our game. If you haven’t purchased the game yet, now might be the perfect time. New updates are coming soon. We’ve made a small update to our roadmap; you can check it out here. Thank you, and see you in the next update!
Hello Grinders,As we entered March, we had a clear list in hand. We took your feedback, picked the most requested changes, and focused on making the game smoother, clearer, and less frustrating. And now we can finally say it:We did all of it. From here on, we believe there are no major missing pieces left (hopefuly). Future updates will focus less on fixes and more on new content.Here’s what’s new:You can now restart directly from the pause screen. You can also hold R for a quick restart. No more unnecessary waiting between runs.Dash is now a fixed skill (this is personally my favorite change,
Hello Grinders, Our friend studio InEv Games has announced their new game, Kardiya: The Winds of Fate. It is a narrative roguelite RPG set in the Gaia universe, built around dice mechanics and a system where failure actively drives the story forward. If you enjoy story driven systems and meaningful choices, be sure to check out its Steam page and add it to your wishlist.
Hello Grinders!Swarm Grinder is now part of the Steam Rogue Bots Festival. During the festival, the game is discounted and available in special bundles we prepared with our partner studios.If you enjoy bots, mechs, intense action, and the roguelike loop, this festival is for you. You can grab Swarm Grinder at a better price and discover other great games in the genre at the same time.The festival runs March 1–9, 2026. Check it out at the link below:https://store.steampowered.com/curator/45723254/sale/RogueBots2026Meanwhile, we’re continuing to work on our 2026 roadmap updates. The March patch
Hello Grinders!Our game will soon be featured in the Steam Rogue Bots Festival. We thought we’d take this opportunity to make a few bundle deals. Yes, just a few… with around 40 different partners.Of course, these bundles weren’t put together randomly. We specifically teamed up with partner studios creating VS like, roguelike and mech themed games that appeal to a similar audience. Our goal is not just to offer a good discount, but also to introduce you to games you’re likely to enjoy.Meanwhile, we’re continuing to prepare the game for the 2.0 update. A new patch is coming in March, addressing
Hello again grinders!The new update is live, and we’ve finally added a feature many of you have been asking for. You can now press ESC in game to view your character stats in detail. How much your damage has increased, which multipliers are active, how powerful your build really is… it’s all right there. Testing overpower builds and diving into the math behind them is now much easier.In addition, the Test Workshop is no longer part of the main branch. It was a confusing system and in some cases prevented achievements from unlocking. We have removed it from the main version for that reason. If
Hello everyone!Swarm Grinder is taking part in the Tiny Roguelikes Festival. During the festival, the game is available with a 50% discount. This festival is also an important milestone for us. We are happy to showcase both the updates we have already released and the ones planned in our 2026 roadmap to a wider audience. You can visit the festival page via the link below:https://store.steampowered.com/developer/rogueduck/sale/tinyroguelikes2026New UpdatesWe have also updated our 2026 Roadmap. You can access it directly from our Steam page. Work on the February update is continuing at full spee
Hello grinders!We’ve finalized our monthly update plans for the first half of 2026 for Swarm Grinder. In the visual shared below, you can see in detail what we’re planning from January through June. All of these updates were shaped directly by your feedback and reviews.We’ve already shipped the January update, and we hope you’re happy with it. We started with balance adjustments, removed meta upgrade limits, fixed the Gatling Gun issue, and rolled out FPS improvements. In February and March, our focus shifts to UI improvements. Player stats displayed in the pause menu, test workshop and beta b
Hello grinders!We’ve started working on new enemies and bosses for Swarm Grinder. The concept art phase has only just begun, so we wanted to ask you first. What kind of enemies would you like to see in the game?You can describe them mechanically or visually. For example, you could say something like “a cosmic Lovecraftian, disgusting, toothy, seven eyed pink rabbit.” (But no promises we’ll actually make that one ^^) Share any ideas that come to mind in the comments. We’ll take notes and try to bring the feasible ones into the game. As new enemy and boss visuals come in, we’ll share them here a
Hello Grinders,As promised, in 2026 we will bring Swarm Grinder to the place it truly deserves. Thank you for trusting us up to this point. This will be a long update post.First of all, I recently joined the team, and I have personally seen how much the team cares about this game. I am a hopeless rogue like and action rogue like player, and I usually do not quit a game until I 100 percent it. And yes, I have also completed Swarm Grinder today with all achievements unlocked.So I am actually a player of this genre as well. On top of that, I spent the last week reading all the reviews. Because of
Full appinfo as delivered by Steam PICS, changenumber 37459784. Also at /api/app/1375900/raw.
{
"appid": "1375900",
"common": {
"name": "Swarm Grinder",
"type": "Game",
"oslist": "windows,macos,linux",
"osarch": "",
"osextended": "macos64,macosapplesilicon",
"icon": "6bba77a449269653842be1db8bc2eff40dfee295",
"clienticon": "b131b9bd024507156e72ffb21ae5e30b468a4433",
"clienttga": "ab030b4ac1974cef213195188d368dd78bdfe5d9",
"releasestate": "released",
"linuxclienticon": "fba57c385b43d0bb621d583fe0c132d1296147ca",
"clienticns": "b402f0b5eafe3fa724b262a707548b51c700647c",
"name_localized": {
"japanese": "殺戮鉱脉",
"koreana": "혈색 광맥",
"schinese": "血色矿脉",
"tchinese": "血色礦脈"
},
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1714089600",
"tested_build_id": "14150262",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsMatchDeckDevice"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_ControllerGlyphsMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controller_support": "full",
"small_capsule": {
"english": "1dccbff5e37079b3b399f868582797947b89eb14/capsule_231x87.jpg",
"schinese": "f8e65cba142ddf7b800bbbb1314b63f52523b71a/capsule_231x87_schinese.jpg",
"tchinese": "d7573d4a8b6b3184473a9ec758cd5438cebdfcfc/capsule_231x87_tchinese.jpg",
"japanese": "80611af4d9e967d535231f2a0ca18306bedc1a35/capsule_231x87_japanese.jpg",
"koreana": "cecd954acab7030e000455bb13b651813f149b3a/capsule_231x87_koreana.jpg"
},
"header_image": {
"english": "6597e043c382850ae72ef2cf221370625cfc4cb6/header.jpg",
"schinese": "515ec5679bb867a90d009abacd7377ddd8a41727/header_schinese.jpg",
"tchinese": "d8e9146e4cd8f403136d354eb27ac54849659922/header_tchinese.jpg",
"japanese": "07c0a57bb080e6484ce88c6e3041861b6babf6cc/header_japanese.jpg",
"koreana": "fc21d3531f9e5abb2db2ca11b58c4e19f7cb443b/header_koreana.jpg"
},
"library_assets": {
"library_capsule": "en,zh-cn,zh-tw,ja,ko",
"library_hero": "en,zh-cn,zh-tw,ja,ko",
"library_logo": "en,zh-cn,zh-tw,ja,ko",
"library_header": "en,zh-cn,zh-tw,ja,ko",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "53.24339312545295",
"height_pct": "55.420760930056716"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg",
"schinese": "library_600x900_schinese.jpg",
"tchinese": "library_600x900_tchinese.jpg",
"japanese": "library_600x900_japanese.jpg",
"koreana": "library_600x900_koreana.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg",
"schinese": "library_600x900_schinese_2x.jpg",
"tchinese": "library_600x900_tchinese_2x.jpg",
"japanese": "library_600x900_japanese_2x.jpg",
"koreana": "library_600x900_koreana_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg",
"schinese": "library_hero_schinese.jpg",
"tchinese": "library_hero_tchinese.jpg",
"japanese": "library_hero_japanese.jpg",
"koreana": "library_hero_koreana.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg",
"schinese": "library_hero_schinese_2x.jpg",
"tchinese": "library_hero_tchinese_2x.jpg",
"japanese": "library_hero_japanese_2x.jpg",
"koreana": "library_hero_koreana_2x.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "53.24339312545295",
"height_pct": "55.420760930056716"
},
"image": {
"english": "76d899fb7f19459a476fbc4fae4c471627aa7484/logo.png",
"schinese": "logo_schinese.png",
"tchinese": "logo_tchinese.png",
"japanese": "logo_japanese.png",
"koreana": "logo_koreana.png"
},
"image2x": {
"schinese": "logo_schinese_2x.png",
"tchinese": "logo_tchinese_2x.png",
"japanese": "logo_japanese_2x.png",
"koreana": "logo_koreana_2x.png",
"english": "76d899fb7f19459a476fbc4fae4c471627aa7484/logo_2x.png"
}
},
"library_header": {
"image": {
"english": "7e165b7b24fe40b4f452b7b6f59354cb86d273e5/library_header.jpg",
"schinese": "b9e9284dd5fdc8286c82852edef052b3fb2525c9/library_header_schinese.jpg",
"tchinese": "99fbba9245b3fa5870c56662967461c838df978f/library_header_tchinese.jpg",
"japanese": "e7db6191556423e05b0dd64d0f1a0fb83bc8573d/library_header_japanese.jpg",
"koreana": "a0608ca3f92ce96c1c65c27ba0a4e43e44b96465/library_header_koreana.jpg"
},
"image2x": {
"english": "7e165b7b24fe40b4f452b7b6f59354cb86d273e5/library_header_2x.jpg",
"japanese": "e7db6191556423e05b0dd64d0f1a0fb83bc8573d/library_header_japanese_2x.jpg",
"koreana": "a0608ca3f92ce96c1c65c27ba0a4e43e44b96465/library_header_koreana_2x.jpg",
"schinese": "b9e9284dd5fdc8286c82852edef052b3fb2525c9/library_header_schinese_2x.jpg",
"tchinese": "99fbba9245b3fa5870c56662967461c838df978f/library_header_tchinese_2x.jpg"
}
}
},
"store_asset_mtime": "1767423087",
"associations": {
"0": {
"type": "developer",
"name": "Last Bite Games"
},
"1": {
"type": "publisher",
"name": "Null State Protocol"
},
"2": {
"type": "publisher",
"name": "Gamersky Games"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "25",
"2": "23"
},
"category": {
"category_2": "1",
"category_28": "1",
"category_22": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"turkish": {
"supported": "true"
},
"german": {
"supported": "true"
},
"french": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"japanese": {
"supported": "true"
},
"koreana": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"tchinese": {
"supported": "true"
}
},
"steam_release_date": "1713812749",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1375900",
"store_tags": {
"0": "1716",
"1": "3959",
"2": "42804",
"3": "4885",
"4": "4821",
"5": "5125",
"6": "3871",
"7": "3964",
"8": "7481",
"9": "4231",
"10": "4791",
"11": "19",
"12": "3942",
"13": "1777",
"14": "5752",
"15": "122",
"16": "5981",
"17": "4182",
"18": "723991",
"19": "492"
},
"review_score": "6",
"review_percentage": "77"
},
"extended": {
"developer": "Last Bite Games",
"publisher": "Null State Protocol"
},
"config": {
"installdir": "Swarm Grinder",
"launch": {
"0": {
"executable": "Swarm Grinder.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Swarm Grinder_Macbook.app",
"type": "default",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "Swarm Grinder.x86_64",
"type": "default",
"config": {
"oslist": "linux"
}
}
}
},
"depots": {
"1375901": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "4999496651632843304",
"size": "1168789449",
"download": "124351440"
},
"beta": {
"gid": "7518308939115020235",
"size": "1168789449",
"download": "124554368"
},
"control": {
"gid": "8395806265555130436",
"size": "1143350458",
"download": "113880288"
}
}
},
"1375902": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "2914285021748253721",
"size": "1183732812",
"download": "114461248"
},
"beta": {
"gid": "7164307634597394956",
"size": "1155456748",
"download": "106458608"
},
"control": {
"gid": "7164307634597394956",
"size": "1155456748",
"download": "106458608"
}
}
},
"1375903": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "8553160664345147962",
"size": "1140797242",
"download": "114417840"
},
"beta": {
"gid": "2760750206816790431",
"size": "1131664928",
"download": "112688720"
},
"control": {
"gid": "5023719588042249946",
"size": "1112289397",
"download": "106337984"
}
}
},
"branches": {
"public": {
"buildid": "24105290",
"timeupdated": "1783498846",
"timebuildupdated": "1783498846"
},
"beta": {
"buildid": "24087914",
"description": "for testing new stuff",
"timeupdated": "1783417179",
"timebuildupdated": "1783417179"
},
"control": {
"buildid": "16698708",
"description": "control for optimization",
"timeupdated": "1733860857",
"timebuildupdated": "1733860818"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Last Bite/Swarm Grinder/{64BitSteamID}",
"pattern": "*",
"recursive": "1"
}
},
"rootoverrides": {
"0": {
"root": "WinAppDataLocalLow",
"os": "MacOS",
"oscompare": "=",
"useinstead": "MacAppSupport",
"pathtransforms": {
"0": {
"find": "Last Bite/Swarm Grinder/{64BitSteamID}",
"replace": "Last Bite/Swarm Grinder/{64BitSteamID}"
}
}
},
"1": {
"root": "WinAppDataLocalLow",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxHome",
"pathtransforms": {
"0": {
"find": "Last Bite/Swarm Grinder/{64BitSteamID}",
"replace": ".config/unity3d/Last Bite/Swarm Grinder/{64BitSteamID}"
}
}
},
"2": {
"root": "WinAppDataLocalLow",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxXdgConfigHome",
"pathtransforms": {
"0": {
"find": "Last Bite/Swarm Grinder/{64BitSteamID}",
"replace": "unity3d/Last Bite/Swarm Grinder/{64BitSteamID}"
}
}
}
}
}
}