Sorry for the inconvenient(2022/02/23)
The game was temporarily unplayable due to an update on February 22, 2022. We apologize for any inconvenience this may have caused. The game files have been replaced with playable ones as of now (2022/02/23).
The Citadel is a brutal first person shooter, and a love letter to classic games such as Marathon, Doom and Wolfenstein 3d. Descend into the depths of a dark citadel, and fight through 6 Episodes and 30 levels of action packed with 6 challenging bosses. Go forth, Martyr.
| App ID | 1378290 |
|---|---|
| App type | Game |
| Developer | doekuramori, Top Hat Studios Inc |
| Publisher | doekuramori, Top Hat Studios Inc |
| Homepage | https://ci-en.dlsite.com/creator/3655 |
| Release date | 2020-08-05 00:00 UTC |
| Release state | released |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/1378290 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | the_citadel.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:42 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8258830 | 2022-02-23 11:58 UTC | ||
| debug | 8251682 | 2022-02-23 12:04 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1378291 | 785.71 MB | 668.67 MB | 2431714902647002401 | branches: debug |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8251682 | debug | 2022-02-23 12:04 UTC | 6 hours ago |
| 8258830 | public | 2022-02-23 11:58 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:40 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The game was temporarily unplayable due to an update on February 22, 2022. We apologize for any inconvenience this may have caused. The game files have been replaced with playable ones as of now (2022/02/23).
・remove the wearing power armor when you return to the hub area
Fixed ・HUD flickering on switching weapons ・not working "previous weapon" function
・fixed a collision of some stairs of the first map
・Changed the specification of power armor stomping. ・Fixed the problem that the maximum armor value is not taken over when loading. ・Laser designator shows safety distance. ・Flickering shown in some objects has been removed. ・Photosensitivty warning is now displayed at the start of the game. ・Boss character's health bar has been enlarged.
Minor update 2.17.3 Fixed the AI behavior of the 4th boss. Fixed hit detection of some terrain.
・Fixed a bug that caused the game to go dark on the portal to EP7 in the hub. ・New graphics for ladders.
Add ・Automatic lean when aiming(Testing). ※Can be turned on/off from the secret menu. ・Breath holding(Testing) You can hold your breath by pressing the sprint key when aiming and not moving. Fixed an issue where you could move needed Fixed ・ A problem with the cultist being stuck in the ceiling in E6M3.
Hello everyone! We hope you are all having a great summer. To celebrate the summer sale, we're running a discount for The Citadel - 25% off! https://store.steampowered.com/app/1378290/The_Citadel/ We hope everyone is enjoying the game, and thanks to all players and everyone who has supported this title! If you're a fan of us and the game's publisher, here are some additional titles on sale through them too: Sense: A Cyberpunk Ghost Story - A unique take on the survival-horror genre in 2D, mixing eastern and western concepts and lore https://store.steampowered.com/app/1120560/Sense___A_Cyberpun
Minor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer. ・Fixed the display time of the message when getting items. ・Fixed an issue where the previous move input was left on when resurrecting with pattern buffer. ・Fixed a problem where "give all" was not working. ・Fixed an issue where the secondary Meta Magnum would show bullet holes even if the decals were turned off. ・Fixed an issue where an SSM didn't leave a bullet hole. ・Fixed a proble
Fixed ・An issue which happened when unloading a metamagnum prevents player from switching a weapon. ・An issue which happened when unzooming a whalegun immediately after firing that makes a floating scope graphic. ・An issue which happened when a player gained upgrade by using "GIVE ALL" and upgrade items didn't disappear. ・An issue which that a shop menu "3-POINT BURST(AUTO-RIFLE)". ※By fixing this problem, "GIVE ALL" no longer adds upgrades. ・An issue that normal HUD was shown when a player moved to a next level when using a power armor. ・Some shop texts have been revised including messages sh
Fixed ・An issue of decals attached to a player character ・An issue on a player character legs which disappears when sliding on a certain floor. Add ・An feature that inhibits a player to switch weapons when reloading.
Fixed ・An issue on returning from leaning right position that resets the player's pitch to 0° ・The amounts of recovering hitpoint, stamina, and vitality when using supplies. Added ・A player character's torso that can be looked down by a player.
Fixed ・An issue that you can kick whle sliding ・An issue that you can pick up dropped SSM weapon twice ・An issue that some weapons can fire through a wall when a player is close to the wall ・An issue that reloading reloading enables the blunderbuss weapon to fire rapidly
Fixed ・An issue on crouching toggle/hold option ・An issue on some full-auto weapons which can be reloaded while firing
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1378290/raw.
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