Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-19 17:36 UTC · Community Announcements · Projab
Hello, it's been a while!We've been busy with the last parts of the game, including:General fixesAn "extra" kickOverhaul of Level 12Progress on Tuoni (the final boss)These and other features will be present in the next update, which will break us out of Early Access. Thanks for your patience and continued support!
2025-12-28 16:58 UTC · Community Announcements · Projab
Small fixes for the latest content patch:Honor Guard's death attack can be shot with projectilesHonor Guard gives 50 armor when killed with SISUFixed exploits in Level 19Small visual updates to Level 11
2025-12-21 17:54 UTC · Community Announcements · Projab
Ho ho ho!A glimmer of light on the darkest day of the year, we're back with a new level!This update includes:Level 19, the penultimate level of the gameA new enemy type, the Honor Guard of TuoniSome remastered enemy designsOptimizations to textures, models, animations, etc.Fixes to older levelsNew secrets
2025-09-30 16:38 UTC · Community Announcements · Miggo
HowdyDue to lack of recent updates, we thought we would share some things we have been working on and will appear in the next patch.There's the new map coming in, a new enemy type (Honorguard), some old reworked models, new additions to the previous levels and other improvements.Stay tuned for the update announcement.
2025-02-25 18:29 UTC · Community Announcements · kelesoftay
Patch notes: Kills with fire from Green Balls now gives armor Level 18 weather tower was sometimes visible after loading a save where it should be destroyed, this should now be fixed Assflies stop buzzing after gibbed Flameguard's fuel tank hitbox fixed Militia shields no longer block Green Balls Updated the waterfall in Level 13, new residents coming soon Exploit and geometry fixes Some visual upgrades
2025-02-14 18:14 UTC · Community Announcements · Projab
It's been a while, but we have a new patch! This one includes Cold Front, the third level of Chapter 4. Also included: Kantele, the last SISU weapon Two new enemy types, K-9 Scattershot (shotgun dog) and the Organ Farm Shield Variant Upgraded projectile for Green Balls Lots of texture and animation upgrades (enemies, weapons, props, etc.) Visual upgrades to older maps Cloud Saves
2024-12-31 15:20 UTC · Community Announcements · Projab
Hey there! 2024 has been slow content-wise, but we've been working on multiple aspects of the last three levels at the same time, so things should move quicker from now on. Additionally, we've put a lot of effort into improving older levels and assets to bring them up to our current standards. Time has also been spent on figuring out the broad strokes of our next project, and we're moving towards the first prototype with it. We'll begin next year by finishing Level 18 and continuing work on Levels 19 and 20. Shortly after releasing Level 18, we'll also start building a prototype for our next p
2024-04-01 15:32 UTC · Community Announcements · kelesoftay
Various level fixes Visual adjustments on level 3 and 2 Minor asset adjustments
2024-03-18 12:06 UTC · Community Announcements · kelesoftay
The end continues. This update includes the second level of the last chapter. Other stuff in the update: Updates to old levels Graphical improvements, including textures and animations Enemy reskins and the return of a greasy bastard Bugfixes Minor adjustments to game balance The next level is well under way and will introduce the last SISU weapon, the mythic Kantele.
2023-11-26 19:02 UTC · Community Announcements · kelesoftay
Small fixes for Level 16: Start/end screens Collisions Roadside death sound
2023-11-26 15:15 UTC · Community Announcements · kelesoftay
The end begins NOW. This update includes the first level of the last chapter. Other stuff included in the update: New SISU weapon, the Green Balls Minor graphical updates to older assets Bugfixes These last levels will be released one-by-one as they are finished. Be sure to keep an eye for the next one, where the Final Union is revealed!
2023-10-01 17:02 UTC · Community Announcements · kelesoftay
Thanks for feedback on the new levels! Fixes/changes: Goblin laser visual no longer goes through walls Swan Tank now gives 25 armor, tweaks to its melee damage Added secret triggers to levels 4 & 14 Fixed light pole skip in level 9 Fixed enemies spawning under the map & some collisions in level 11 Level 11 sauna now heals Fixed acid pools in level 12 Water in level 14 is now lethal & bursting pipes don't reset after loading a save Fixed some collisions & lighting in level 15 and improved fan puzzle readability Hakita remixed music for level 15 Added goodies folder
2023-09-24 18:00 UTC · Community Announcements · kelesoftay
Chapter 3 comes to a close! This patch includes the following: Levels 14 and 15 Two new enemy types and a boss Re-balances to older enemies, including new attack patterns Level updates and fixes, mainly to Chapters 1 and 3 Lots of texture and animation upgrades Have fun with the new content and be sure to give feedback, more is coming very soon! {STEAM_CLAN_IMAGE}/38571157/bfc1a4dc412126acb01697ef88870d9e5c329fed.png
2023-08-26 18:15 UTC · Community Announcements · Projab
It's been a while, but we come bearing good news! The next patch is coming very soon. {STEAM_CLAN_IMAGE}/38571157/450fb1e3ff7f1bbad97bbb137ee5e43c1bf84ccd.png It will include: The last two levels of Chapter 3 Two new enemy types (and a boss) Enemy re-balancing, including new attack patterns and damage values Updates and bug fixes to levels, mainly Chapters 1 and 3 Lots of graphical upgrades, including animations {STEAM_CLAN_IMAGE}/38571157/5b8d565f99d09e0a5348adcc212ba71372205e44.png When will it come out? On short notice after we manage to get the last couple of things done. What about the re
2022-12-31 19:02 UTC · Community Announcements · kelesoftay
A New Year is quickly approaching, so it’s time for another look at what’s coming next! First, a big thank you to everyone who has played the game, especially those who’ve taken time to give feedback. We’re quickly approaching the end of development for Chapter 3, which means it’ll soon be time for the home stretch. Work on the last chapter has already begun, which will take our intrepid drunkard back to Finland, confronting enemies both old and new. Discord Twitter YouTube {STEAM_CLAN_IMAGE}/38571157/ef573bb7324bb98d0e2022ba724a42e7b3b5588c.png {STEAM_CLAN_IMAGE}/38571157/eedd08be9cb155fdc38f
Full appinfo as delivered by Steam PICS, changenumber 38408089. Also at /api/app/1378360/raw.
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