Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2026-04-09 16:59 UTC · Community Announcements · abecam
Hi all, your friendly dev, back from the d... Well not exactly, but finally out of a quite long sickness. And at the end of another project, The Buoy, to promote small indie dev and which should be finally live soon after encountering many roadblocks (career changes, health issue, moving to our new place).And there is a lot pending for Nyaf...To be honest, the late update is also a result of (1) me being fully burned out at the time, and trying too much at the same time:pad support fully configurable and fully home made on top of the confusing Unity one, I should have bought an external soluti
2021-02-06 18:30 UTC · Community Announcements · abecam
Hi all, Your friendly and insane dev here :). We are still working on 3D Nyaf with Sébastien, but we take our time to give you something really cool. So the next major update might take some more months, and it will probably not be fully finished before some time. But it should really be worth it. And you won't believe all you get for the price ;) (we already give a lot, no?). But, after an initial rush on Nyaf, I went to write derivative games that you can find on Android, before going back to Nyaf to do the Steam version. The last game was YAF, the (not-so) evil little brother of Nyaf. And t
2021-01-09 21:40 UTC · Community Announcements · abecam
Hello, Your friendly dev here. A small update again as I fixed the code for the demo. Turned out that it would have been the full game before. Well, like shareware but that was not intended. And while preparing that, I fixed a serious bug in MMPG that I introduced with the previous update (oups), and a funny bug that slipped in Nyaf 3D - that allowed to cheat if found out :) Now the next big update should be the demo and for the other part, I cannot give any ETA. It will come but might take several months. But you should like it :) Now off I go, Alain
2021-01-06 14:39 UTC · Community Announcements · abecam
Hello all, Your friendly dev here for a mini-update. I finally found a way to fix the motion underwater so the characters should not disappear into the sand or on the side anymore. They might flight a bit over the wave (it's clearly on purpose, they surf!), but that's all :) Now on testing the demo, which is fully ready normally! And preparing the next stage... Alain off
2020-12-31 18:24 UTC · Community Announcements · abecam
Happy New Year! Your friendly developer here, for the last update before I start a new full-day job. So there will be other updates, but expect them to come a bit less often. But... also because we have a nice idea on how to evolve the new 3D mode, so expect a lot of good stuff to come in 2021, 2022 and so forth! In this update, you will find a bit more of the 3D levels, with some fixes too, but they are not fully finished yet. There is no save yet, as it will be part of the big change ;), and no ending for the exact same reason! {STEAM_CLAN_IMAGE}/38883218/20e809066faabb9e2eeb852e3f9eb001dc60
2020-11-29 21:19 UTC · Community Announcements · abecam
Hello, Your friendly dev here again. Well, that has been a busy week :), and the next weeks will probably be busy too. I will go back to a QoL update this week, mostly trying to add translations, and also see if I can make a demo. But the last week has been a parenthesis started the weeks before as a simple experiment when I was resting off the QoL Update 2. A very tiring and very interesting parenthesis, involving also Sébastien for some great new art! It all started with a limitation... blah blah blah... I will start to be boring :). So you will find 2 new "Coming soon" modes/games. They are
2020-11-22 20:37 UTC · Community Announcements · abecam
Hello all, Your exhausted but still friendly dev here! Together with Sébastien, we updated many aspects of Nyaf so it's much clearer what to do and everything looks nice and shiny! {STEAM_CLAN_IMAGE}/38883218/e5df8421498d90ac63fdeeb1ef1170b275e948f2.png When first started, you will be able to select the initial difficulty and to see the tutorial for NYAF. I added a tutorial for each kind of game, so for all excepted YANYAF, which is basically a simpler NYAF. Finally, they are pages that you can navigate using the mouse buttons, the space bar and backspace or the on-screen buttons. I could not
2020-11-19 16:39 UTC · Community Announcements · abecam
Hello, Your friendly dev here. The update is finally in view! It will improve many aspects so the game will be much less confusing. The landing page will only be for the first start, but the tutorial will be accessible from the small help page ("?"). There will be a tutorial for the 2 other different games, so not for YANYAF. {STEAM_CLAN_IMAGE}/38883218/918e075b45733156e86812c658246ebcd98d879d.png All mode will be accessible from the start, as they had no reason being in sequence. And they are explained! {STEAM_CLAN_IMAGE}/38883218/0c6045f707cc1246e69af9e7a32aef6c63b63c69.png Now to finish the
2020-11-13 21:09 UTC · Community Announcements · abecam
It's me again, Sorry about the motion sickness! Now there is an additional options in the prefs to deactivate the rotation in the 2 auto-rotating modes. Please note that the manual rotation will also not work, as I don't think you want that as well. If somebody asks, I can make that work (just not tonight ;) ). {STEAM_CLAN_IMAGE}/38883218/667842b595a3f418f055d4735040a87b0ac0b639.png On that, I go for some rest, and I hope you enjoy our game! Alain
2020-11-13 16:57 UTC · Community Announcements · abecam
Hello, Your friendly dev here! Thank so much for everyone that bought the game, and to everyone that give me feedback, some coverage, or both! Following your feedback, here is the first Quality of Life update: You rightly noticed that the Gibberish sounds are a bit too much after a while or if you find too many characters quickly. Now you can switch to much shorter and much more normal sounds in the preferences. {STEAM_CLAN_IMAGE}/38883218/82ed9525f4f92a1786eed17337453c2b347e3ea7.png The dog UI at the left was a bit too simple and left many click on it thinking they were normal hidden characte
Full appinfo as delivered by Steam PICS, changenumber 34856794. Also at /api/app/1378660/raw.
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