Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-09-29 00:56 UTC · Community Announcements · Eggo ★
Hello, I apologize for the slow response to some of the recent issues. I am tackling them all this week. We are preparing to test for console ports, and I had to upgrade the engine to support the accompanying framework for Game Maker. It appears to have slightly changed the way some things work with the current GML event order, and am updating all of it now, starting with this patch fixing the Kitora event issue and the cinematic crash.
2024-04-07 04:56 UTC · Community Announcements · Eggo ★
*Fixed issue with Possession Meter not functioning properly. *Fixed issue with some bosses getting softlocked in walls. *Fixed issue that sometimes causes game to crash on minimize.
2024-04-05 05:23 UTC · Community Announcements · Eggo ★
* XP values adjusted for mountain region * Nerfs to castle boss HP * Visual adjustment to 'Trapped' bar * Adjustments to some objects not pausing properly * Gambling achievement changed to discovering the dealer.
2024-03-13 00:45 UTC · Community Announcements · Eggo ★
*Fixed issue causing White Spirit to deal incorrect damage on some abilities. *Fixed issue allowing cannons to heal themselves.
2024-02-28 04:22 UTC · Community Announcements · Eggo ★
*Fixed a critical issue with one of the secret bosses, causing a crash upon entering the arena.
2024-02-27 03:56 UTC · Community Announcements · Eggo ★
*Adjusted Slime Pig projectiles to bounce as intended. *Adjusted Swordfish to be un-knockable while charging. *Changed Flight Master achievement to finding all 8 courses. *Adjusted inhale hitbox to properly drop extraneous enemies when a swallow occurs. *Adjusted downed enemy separation to not accelerate speed too high. *Adjusted enemy swallowing scale to gradually revert rather than snapping.
2024-02-11 01:45 UTC · Community Announcements · Eggo ★
Fixed a critical issue preventing an optional boss from being accessible, leading to crash.
2024-02-07 05:30 UTC · Community Announcements · Eggo ★
*Quick patch to repair a critical issue with the Spirit Ice Dragon enemy.
2024-02-03 04:35 UTC · Community Announcements · Eggo ★
*Fixed an issue with the contest cinematic locking *Fixed an issue with Killsha rematch bullets *Added missing Tanuki NPC to Fox Hideout *Added missing Spirit Bomb Dragon
2024-01-16 22:23 UTC · Community Announcements · Eggo ★
Major patch stemming from many issues that arose from an engine version change at the end of last year. Some additional changes: *Fixed issues with audio panning *Added more altars to areas with large stretches in between *Lowered health on White Spirit *Changed some outdated graphical effects/UI elements *Adjusted difficulty of spirit enemies, including the transformation speed *Fixed some pixel issues on Munch If crashes still remain that I missed when doing my full evaluation, I will fix them shortly.
2023-10-02 20:52 UTC · Community Announcements · Eggo ★
I am going to roll back to the older build for awhile longer. From testing, there are more undiscovered problems than I thought. I do think I have covered most of them, but I will want to test everything privately all the way through. I am shifting to using the engine standalone rather than through steam, as it forces me to update it, leading to the issues that have cropped up. I am anticipating on releasing the current build in about a week or less, which should be enough time for me to catch everything else that still remains.
2023-10-01 20:41 UTC · Community Announcements · Eggo ★
Fixed issues with spirit enemies.
2023-10-01 06:07 UTC · Community Announcements · Eggo ★
Further issues repaired involving certain projectiles. I am still tracking down issues arising from function changes within Game Maker, and will fix them quickly when found. Adjusted difficulty settings. Very Easy and Easy settings have lower enemy health.
2023-09-30 03:13 UTC · Community Announcements · Eggo ★
Repaired changed functions from the previous re-verted update, and adjusted the version up to the correct one.
2023-09-23 02:59 UTC · Community Announcements · Eggo ★
This is a rollback. Some internal functions for Game Maker Studio got changed, and I will need to fix some stuff. I am sorry for the inconvenience.
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1379870/raw.
{
"appid": "1379870",
"common": {
"name": "Tribal Hunter",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"osextended": "",
"logo": "849d1db17eb5994446ded223903e41073b1fd2fc",
"logo_small": "849d1db17eb5994446ded223903e41073b1fd2fc_thumb",
"icon": "dca0fc02581403089dfec5e63bdf20ca16c1ba99",
"clienticon": "99751279eaa71b0f157d45ea287f2537860841f1",
"clienttga": "fa0b25e23eecb9509f23ec3080d438d77481fded",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1667347200",
"tested_build_id": "7509604",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "1",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "1",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "UpperCenter",
"width_pct": "64.11901983663944",
"height_pct": "57.599145096176706"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "UpperCenter",
"width_pct": "64.11901983663944",
"height_pct": "57.599145096176706"
}
}
},
"store_asset_mtime": "1685291975",
"associations": {
"0": {
"type": "developer",
"name": "Melonsoda Soft"
},
"1": {
"type": "publisher",
"name": "Melonsoda Soft"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "4",
"2": "23"
},
"category": {
"category_2": "1",
"category_28": "1",
"category_22": "1",
"category_29": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"koreana": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
},
"czech": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1661140767",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1379870",
"store_tags": {
"0": "5379",
"1": "19",
"2": "4106",
"3": "1625",
"4": "597",
"5": "492",
"6": "4726",
"7": "4158",
"8": "3798",
"9": "4562",
"10": "3964",
"11": "4085",
"12": "4305",
"13": "12095",
"14": "4182",
"15": "1684",
"16": "4136",
"17": "4004",
"18": "30358",
"19": "1646"
},
"review_score": "9",
"review_percentage": "96"
},
"extended": {
"developer": "Melonsoda Soft",
"publisher": "Melonsoda Soft"
},
"config": {
"installdir": "Tribal Hunter",
"launch": {
"0": {
"executable": "Tribal Hunter.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"1379871": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "5655974217376426267",
"size": "781302355",
"download": "673929200"
}
}
},
"branches": {
"public": {
"buildid": "15863961",
"timeupdated": "1727570950",
"timebuildupdated": "1727570917"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000",
"maxnumfiles": "40",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "Tribal_Hunter",
"pattern": "*.ini",
"platforms": {
"1": "Windows"
}
}
},
"rootoverrides": {
"0": {
"root": "gameinstall",
"os": "Windows",
"oscompare": "=",
"useinstead": "gameinstall",
"addpath": ""
}
}
}
}