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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:14 UTC
$9.99
$9.99
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Price
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Branches
Branch
Build ID
Description
Updated
Password
public
9095568
2022-07-10 23:09 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1381651
windows
2.56 GB
984.78 MB
1271764699299292911
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
9095568
public
2022-07-10 23:09 UTC
7 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-06-16 12:45 UTC · Community Announcements · Eric
{STEAM_CLAN_IMAGE}/41850938/2c30a61a5667d0b558e9b1041b860178d3bdd80e.png patch(v1.13) CHANGED only if the material is skin, it will transition into wounded state movement stabilization according to movement speed change jump stabilize mass lightly (mass multiplier 0.1) stabilize walk multiplier -> walk force ADDED collision option (activate condition) stick man, T2 blue and white flag change or disable animation, disalbe flip, muscle multiplier muscle force (you can create your own "muscle" weak or strong human) FIXED UI bug background sorting option fun / scene bug DELETED deactive color hall
2022-05-25 14:50 UTC · Community Announcements · WAY
{STEAM_CLAN_IMAGE}/41850938/42a778979a235a0188ad7b2b3541f4036292c896.png patch(v1.01) fixed: - bug "activete if hit" option - position bug when stunned (disable physic option) - bug where slow motion is applied only once - bug not saving "pause option" - delay bug (when connected to a logic gate) changed: - glow - for mod items, an yellow outline is displayed in the item box - all available "unity GameObject names" support: - You can create your own components. (Can be linked with components provided by AS)
2022-05-22 15:24 UTC · Community Announcements · Eric
{STEAM_CLAN_IMAGE}/41850938/9b97a77714ed9af0a05e35b5e2aa91f41d8dbc70.png support: - load, save, upload workshop (you can create MOD using Unity) fixed: - messy bug (some time) - direct save with don't drag - bug not grabbing spawned objects - bug self detect option changed: - gizmo is no longer selected (when paste) added: - add xor/xnor/random rate - simple platformer, infinite background, softbody slime, VFX+shader staff delete: - automatic text (if the detectors are on the same object)
2022-05-18 12:42 UTC · Community Announcements · WAY
{STEAM_CLAN_IMAGE}/41850938/60629f44f8d2088163b309f4b6920819bef9b027.png fixed: - damping bug when spawn item play mode - unable to spawn duplicated objects - shaking bug - pivot position bug in editor (if toggle 'ignore physics') - don't drop item to world when alt+tab - terrain save bug - key not reset when delete component - armor type - follow bug when activate both main camera and 2nd camera - rocket punch explode when spawn - 'transform human in inventory' dies, they turn orange and black - crash bug (when spawning complex creations) changed: - text change size, position - activate when
2022-05-13 04:43 UTC · Community Announcements · WAY
{STEAM_CLAN_IMAGE}/41850938/352a953fbe7efe28b7e76b8ad6344a31724ba999.png support: - STEAM REMOTE PLAY TOGETHER (you can play your own game with your friends) fixed: - duration bug - sorting order bug changed: - rename 'who am i' added: - bind move/jump key, walk/jump multiplier, blood color - add 2nd camera option (2nd camera splits the screen) - add bind key, start on, delay, switch
2022-05-11 13:57 UTC · Community Announcements · WAY
delete: - delete automatic sorting order(one handed weapon) fixed: - delay 0 bug when connected 'logic gate' - copy bug - codec bug some graphic card - scale bug - delay 0 bug when connected 'logic gate' - thumbnail bug when save item - blood decal bug when flip - not connection with activate wire bug - mass bug when 'igonre all' state changed: - continuous signal (graphic effect) - send deactivate signal when toggle off - rename 'destroy component' - continuous signal - send deactivate signal when toggle off - increase text resolution - rename 'destroy component' - block 'looping time 0' - re
2022-05-07 14:39 UTC · Community Announcements · WAY
deleted: - automatic flip - automatic sorting order - wall blood - activate with grouping objects fixed: - invisible particle(destroy option) when press h bug - stay gizmo when delete child object bug - multiple weapons grabbed at the same time bug - 'activate wire' connect other component bug - bug - 'GIF' bug when slice - deactivate GIF bug - copy property bug - a bug where duplicate sounds are output when there is a sound component in the same object - bug with sound output when spawning items from inventory (ex: gun) - when dealing damage next to a wall (not props), there are buggy pools o
2022-05-03 11:45 UTC · Community Announcements · WAY
updated: - firearms executioner fixed: - hide checkbox bug - bug when spawned - bug when spawned - sometime bug added: - error message when attach to flipped object - activate signal when destroy - target all parts - firearms executioner - pause option - special pizza cut - you can create your own inventory inventory idea and clip by HunterMvPz
2022-04-29 11:18 UTC · Community Announcements · WAY
changed: - show "control key" when press h fixed: - when you keep moving left and right, the controllable human slowly shrinks - only works when gizmos aren't hidden when object is spawned - dialogue switches on and off during play - change image bug - jump force multiplier bug - reset background color when delete component - edit custom tag added: - gizmo hide option - activate key/self detect/start on/delay/switch option - blood cutter
2022-04-27 15:05 UTC · Community Announcements · WAY
updated: - changed: - slightly lightened background color fixed: - copy paste bug - portal bug delete: - automatic sorting order - automatic sorting order - color added: - you can change the map size and color
2022-04-25 02:11 UTC · Community Announcements · WAY
fixed: - text bug (some graphics cards) - freeze human bug - select "body parts" bug - delete "key binding" bug - copy "more option" deleted: - tutorial (Instead, we will patch the handbook step by step) - "resource tab" in play mode - automatic deactive when human stun (reason = esoteric) changed: - resize 4 direction - C key toggles between enable and disable. added: - tentacle brain, portal - mass, hp, damage - support multiple component usage example (change material component) https://youtu.be/tXNfIvnMCmA https://steamcommunity.com/sharedfiles/filedetails/?id=2799080670
2022-04-22 01:10 UTC · Community Announcements · WAY
{STEAM_CLAN_IMAGE}/41850938/a921d072296c49ba8c1b03429ba395c86a45c631.png Hi, everyone, We’re very excited to release ACTION SANDBOX today!! ːsteamhappyː {STEAM_CLAN_IMAGE}/41850938/f6ed8dfe8d41e9fead2aeedae2ff682eca67d767.png Added various functions suggested by you, during the beta test. {STEAM_CLAN_IMAGE}/41850938/ee455204d0060f629455bcce8a215dfa0e80d4b6.png About 700 creations have been updated on Workshop. For more information and communication with users, join the official Discord
Full appinfo as delivered by Steam PICS, changenumber 37363746. Also at /api/app/1381650/raw.