Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-09-30 18:42 UTC · Community Announcements · Diomonder
Hello! It has been a while since you heard from us, life has been busy, and we have had a bit of time away from development. At the same time, we focused on our jobs and personal life, but now we are ready to move forward with the V2 update with fresh motivation and a clear image of what we want and will be doing. Laying the groundwork Since our last official update, we have been discussing, working on, and thinking about this update for a long time. A full rewrite would benefit us as developers and you as players. We will be able to add new content much easier and quicker, and the result will
2022-04-11 03:16 UTC · Community Announcements · Walrusking
Added Added point system Additional gun firing SFX for elements (fire, corruption, cryo) Added outline to weapons and environment Changed Weapon pickup screen now follows the weapon Upgraded unity to 2020.3.29f1 Bug Fixes Potentially fixed enemies not dying when they are supposed to Fixed when selecting the same gun while it’s doing the deploy animation causing the gun to stop and become non functional until you pull out a different gun and swap back
2022-02-18 01:19 UTC · Community Announcements · Walrusking
Hello! The game is currently undergoing a major refactor and being made from the ground up. The models will stay the same but how the game functions will not. This is being done to add more to the game while making it more sustainable for future updates. This update will take a while to complete but below is a list of features planned to be added during this time period. The game might have sales disabled but at this point I have not decided, but in order to test the new version of the game you must own a copy prior to sales being disabled. Anyone that owns a copy is eligible to sign up to tes
2021-10-29 20:14 UTC · Community Announcements · Walrusking
Endless Firepower Early Access We finally did it, after month and months or hard work and learning we have finally finished the core of the game, enough where we can start allowing the community at large to try it and begin suggesting additions to make the game even crazier! The entirety of the core content is in and ready to be expanded on which is exactly what we want to do. New environments, new weapons, new bosses, new enemies, more perks, more classes, and more craziness. It's our goal by the time the game is finished to have numerous crazy possibilities in each weapon and environment tha
2021-10-09 00:26 UTC · Community Announcements · Walrusking
Added Added current exp and exp needed to level up to the hud Added basic steam and discord rich presence Added 30 achievements Added roller enemy Added bomb bot Added delay to picking up loot Added Snow Environment (alpha) Changed Damage done by perks now has pink damage numbers Sniper now shoots projectiles twice as fast Increased projectile speed Experience is not dropped anymore and gained instantly Adjusted experience drops for each enemy Boss drops considerably more experience than before Walker boss sentry box range decreased by half Bug Fixes Fixed inverted controls not being the corre
2021-09-28 02:00 UTC · Community Announcements · Walrusking
Added Perk screen button can now be rebound Added Invert controls for Mouse X/Y Changed Renamed Piercing Shot to Piercing Phaser Removed Removed machines from connectors Bug Fixes Fixed machines not displaying price when restarting runs Fixed disable rarity rays not affecting shields Fixed conformation messages staying on screen after closing pause menu Possibly fixed enemies spawning/moving into walls Fixed boss running into walls Fixed boss sniper damaging twice Fixed boss sniper only working on the first shot Fixed max shield capacity not being a rounded number Fixed rockets dealing more sp
2021-09-25 17:15 UTC · Community Announcements · Walrusking
Added Added 14 more perks Added better hit indication Added vending machines Changed Perks should now display what you are upgrading from Updated how ability cooldowns are handled Changed ability perk card to display yellow instead of white Decreased super charge perk from 25% to 10% Changed opening splash screen Removed 2 way and 3 way split Updated reload animation Adjusted player ammo holding values Soldier class is enabled Bug Fixes Fixed some text being lowercase Fixed walker boss sniper not resetting cooldown causing it to fire as soon as you open the door Fixed abilities damage not scal
2021-09-19 03:03 UTC · Community Announcements · Walrusking
Added Added Heavy Walkers Added plasma projectile for enemies Added Soldier grenade Added particles for when you level up Added new scope reticles and zoom levels Added Snipers Added New Room Generations Added shells that eject out of the gun when fired Added boss room Added interact/pickup message Added walker boss Added perks Added drones Added Difficulty Scaling Changed Enemies/Weapons/Shields all scale with your level Increased chance to spawn homing and delay projectile movement types Changed colors of some of the logs Updated rooms Updated to a new font Bug Fixes Fixed one crate not bein
2021-09-09 04:39 UTC · Community Announcements · Walrusking
Added Added shotguns Added enemy health bar Added auto reload Added new weapon projectiles Beam Laser Rocket Added new weapon shoot modes 2 way split 3 way split Added new projectile movement types Homing Delay Added procedural map generation Added lootable containers Added player shields that can be picked up Added animated clouds to the environments Added random planet names Added weapon critical chance Added confirmation message Added scroll to switch weapons Added log box that shows basic information Added disclaimer screen Added elemental damage types Corrosive - High passive damage (25%
2021-09-03 21:43 UTC · Community Announcements · Diomonder
Come hang out with the Endless Firepower developers and ask questions about the game and features within it!
2021-08-22 21:24 UTC · Community Announcements · Walrusking
Added Added Steam stats Added Stats Menu Added Classes Recruit Soldier - Not playable yet Engineer - Not playable yet Added Abilities Mag Dump (Recruit) Phaser (Recruit) Added weapon sway Added weapon idle sway Added weapon movement sway Weapon bobs up and down when moving Added animations to rifle Added weapon pullout animation Changed Updated rifle textures to remove the fake scopes Rescaled HUD Disabled certain console commands from being used Can disable HUD now Overhauled the Menus Start Play Options Pause Overhauled death screen Increased health drop amount and chance Changed the playtes
2021-08-04 06:22 UTC · Community Announcements · Walrusking
Added Assault rifle added Added hitmarkers Added hands to the guns Changed/Fixed Adjusted pistol stats to be more complimentary to the rifle Rifles are almost guaranteed to be full auto with the reduction of accuracy. In addition they have much larger magazine capacity. Pistols have slightly more damage and accuracy, are mostly semi auto and the damage drops off sooner. Can no longer scope in while sprinting Crouching gives weapon 10% accuracy Sprinting makes the weapon 10% less accurate Modified how scoping accuracy is set to work with new accuracy Made rocket model bigger Lowered health drop
2021-08-02 04:35 UTC · Community Announcements · Walrusking
Added Added player hit indication Added Temp Platforms to the environment to test additional path options Changed/Fixed Updated Main Menu Background Scenery Fixed weapon slots being messed up when you start a game Fixed player being able to look around when dead Fixed main menu being paused when going back to main menu through escape menu Fixed player not saving once you die and replay Possibly fixed bug where sometimes weapons would already exist on the level Fixed FOV not being applied when you relaunch/replay the game Projectiles despawn after 15 seconds Fixed V-Sync being enabled even if y
2021-08-01 04:44 UTC · Community Announcements · Walrusking
Added Nothing Changed/Fixed XP Color is now Blue Health Drops in now bright red and is a sphere model similar to the xp Shadows disabled on the guns Increased health drop item amount but reduced amount healed Patched a level exploit that allowed players to leave the level Fixed scope positioning on certain barrels Fixed barrels looking like they have scopes but not actually having scopes. Fixed FOV slider not working Fixed train collisions so it’s a bit more uniform Possibly fixed bug in options menu showing duplicate resolutions Increased weapon drop chance and maximum drop amount Increased a
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1383160/raw.
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