Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-06 02:13 UTC · Community Announcements · Penta
Greetings fellow tacticians and planners, Today we released Bloodgrounds together with our friends from Exordium Games into Early Access: In this brand new turn-based Strategy RPG, you battle in challenging tactical arena-based fights and bring your troupe of fantasy gladiators to glory. If you are on the lookout for new content, look no further! We set-up a “complete the set” bundle, so if you already own Insurmountable you get an additional 10% discount on Bloodgrounds on top of the launch discount. Check out Bloodgrounds here: https://store.steampowered.com/app/2507820/Bloodgrounds/ Best Re
2025-04-06 16:26 UTC · PCGamesN · editor@pcgamesn.com
A new build-your-own PC gaming bundle featuring 25 puzzle, action, exploration, and adventure games is up for grabs right now. The custom deal includes classics from series such as Broken Sword and Deponia, along with a variety of other Indies, and you'll pay as little as $1.45 per game if you buy enough of them at once. Grab the full package and you're looking at a whopping $450 worth of games for less than $30, all available to redeem via Steam, so don't miss your chance. Read the rest of the story... RELATED LINKS: Viking game Atone Heart of the Elder Tree is Guitar Hero, but not
2024-04-24 17:00 UTC · Community Announcements · Soap
Dear Mountaineers, Climbing a mountain is often divided into different stages, just like the development of a video game. We are thrilled to present you with another milestone for Insurmountable today. Starting now, Insurmountable is available in all the well-known console stores. Whether you prefer a cozy climb on your couch or during a long train ride: from today, everything is possible. We want to take this opportunity to thank all of you again. Without you, Insurmountable wouldn't be where it is today. Even though we have been working on other games for some time, we are very proud of Insu
2022-04-25 15:35 UTC · Community Announcements · SexySilvan
Hey Mountaineers, first of all, we like to thank all of you for sharing your feedback and the awesome stories of your (successful) climbs! This update adresses the following issues that some of you had while playing the game: Fixed a bug where some players would get stuck in the login/authentication screen Fixed a bug where Thai/Persian/Gregorian system languages caused a freeze in loading screens Improved performance during scene transitions to prevent potential freezes in loading screens While this should address the most common issues, please do keep sharing any problems that you might enco
2022-04-14 15:01 UTC · Community Announcements · Penta
Climb to new heights! Insurmountable - the roguelike mountaineering adventure - just received a massive new update today that completely shakes up the meta-game with a bevy of new side missions, changes, as well as a mysterious new storyline to unravel! This brand new trailer shows what the game is all about: https://youtu.be/37BzE-sHlxY If you want to know more - The 2.0 trailer showcases everything that’s new: https://youtu.be/QYNwd93YKC0 In Insurmountable, you’ll be tackling three dangerous peaks as one of three different climbers. Dangerous terrain, unpredictable weather and various events
2022-03-10 18:00 UTC · Community Announcements · Penta
Greetings Mountaineers! We - that is Daedalic Entertainment and ByteRockers Games - are beyond excited to announce that Insurmountable - the roguelike mountain-climbing adventure, is getting a massive 2.0 update that revamps, updates and expands on the base game to reach even greater heights! Check out the 2.0 trailer: Increasing the content and features of Insurmountable 1.0 (or 1.3 to be very precise) will also mean that we will increase the price of the game to accommodate the upcoming changes. This will happen on monday the 14th of march, so that until then, all of you who were still hesit
2022-01-11 10:13 UTC · Community Announcements · Splice
Happy New Year. I hope you had a good start into the new year. This is our first Dev Blog in 2022, today we focus on the Random Map Generation. Let’s get into it! {STEAM_CLAN_IMAGE}/38477297/28c52dd057591f564ebc632f5ab3fccba7a6b373.png The random map generation in Insurmountable so far has been that the mountains the player moves on are partly handcrafted and partly randomly generated. First, let's look at the handcrafted mountains. {STEAM_CLAN_IMAGE}/38477297/fc58e46d8d698858236b4d2f872c188e7b2e1665.png Handcrafted Mountains are made of a chain of different areas. In the picture above you can
2021-12-17 16:31 UTC · Community Announcements · Splice
Greetings, Mountaineers! Today let’s get into the Christmas spirit together. This special Christmas Blog is less about content, and more a note of thanks with a few beautiful Christmas pictures. Let's dive into this small but very pretty round. {STEAM_CLAN_IMAGE}/38477297/e11ee583e130bdf3c49a214fd2aebdd15ecfdc3c.png This year was just fantastic for us. As a small indie developer, we could have never have imagined how many people would love our game. We were always happy about constructive criticism and kind words. And we say it in every Dev Blog and also here again: Thank you for reading our D
2021-12-03 18:33 UTC · Community Announcements · Splice
Greetings, Mountaineers! Welcome to our DevBlog #12. Last time we looked at the Mission Table, which allows you to decide which task to tackle next. In this week's DevBlog, we'll look at other interesting places in the base and how they help you in your preparations for the upcoming expedition. Let's jump in. {STEAM_CLAN_IMAGE}/38477297/36a6ac4be1c065ba564b47be75e8d548d8ba2567.png In version 1.0, the player climbed 3 mountains in succession. In the process, he found a wide variety of equipment on his journey. With the mission system, it was clear to us that the old equipment system also needed
2021-11-19 15:05 UTC · Community Announcements · Splice
Greetings, Mountaineers! Now we are on the 11th DevBlog. Last time we took a look at thebase and showed you the mysterious stranger that will be waiting for you there. In this DevBlog it's time to select the mission. Today we'll take a look at the mission table. Lets get into it! {STEAM_CLAN_IMAGE}/38477297/a31b4645e1b2c8fbfa6ccb504274670f8ce580cb.png One problem that bothered many about Insurmountable was the low variation of the three consecutive mountains. The new base now offers us the opportunity to better address this problem. Much more possibilities than just preparing for a total of th
2021-11-05 13:45 UTC · Community Announcements · Splice
Hey everybody. How's it going? Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub. So, let's head out and see what we've done! {STEAM_CLAN_IMAGE}/38477297/28fde7e1e371e65e73229fb4be67053419c55cf8.png Even a good climber needs a little break between their ascents. Not only to catch their breath, but also to plan their next step. The idea of a home base for the player was born. In the beginning it looked like this: {STEAM_CLAN_IMAGE}/38477297/d68fe413dd135874cc5603021de12a3c8445eaea.png It was important to us that you can interact with the gameplay eleme
2021-10-25 09:17 UTC · Community Announcements · Splice
Dear Mountaineers, Hope you're doing fine and everything's going well in your life. When it comes to us, we are all good and fine. Insurmountable got off to a great start this year. We celebrated the release on Twitch and even mountaineering legend Reinhold Messner gave us a glimpse into the reality of mountaineering. If you haven't seen it yet, we highly recommend it. The launch of Insurmountable was incredible. We eagerly looked at the first reviews on Steam and the first impressions from you on our Discord. The game did what it was supposed to do. Death always climbs with you. And especiall
2021-08-25 14:39 UTC · Community Announcements · Soap
Dear Mountaineers, we're part of the Gamescom and the Indie Arena Booth. Therefore we will be streaming "Insurmountable" on several occasions. We will start our first stream right now. So feel free to join us! Also earlier this week we've released the Community Patch 1.3 and earlier today an adjustment Patch 1.3.1 in which we've changed the FPS Limiter to a VSync alternative. You can read more about the changes and additions here: Patch Notes 1.3: https://store.steampowered.com/news/app/1385100/view/2988688514846773204 Patch Notes 1.3.1: https://store.steampowered.com/news/app/1385100/view/298
2021-08-25 08:32 UTC · Community Announcements · damian.koch
Dear Mountaineers, Since some players still experience very high GPU Load, we have added a VSync Option with multiple Levels (instead of the existing FPS Cap). If you are having trouble with GPU Load, please try toggling the VSync Option (starting with VSync Level 1, and increasing if necessary), and let us know if you see improvement! Good Climbing, The Insurmountable Development Team
2021-08-23 09:28 UTC · Community Announcements · damian.koch
Dear Mountaineers, Patch 1.3 is finally here. In this patch we have again tried to follow suggestions from the community to further improve Insurmountable. There are now Steam trading cards and rewards like profile backgrounds or emoticons that you can collect. Additionally, this patch brings a few Quality of Life changes and UI improvements. We would also like to mention that we are still working on Insurmountable and we are already working on the next patch. Until then, we wish you a lot of fun with 1.3! Here's the full list of changes in this patch: Added Community Items (Trading Cards, Pro
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