2026-02-25 01:13 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.7.2.1Changed boss rounds to every 3 rounds instead of every 5 in classicOnline lag improvementsUpdate AA post processingUpdate HDR RenderingRemove slow mo effect when online (was creating desync)Update memory usage and fonts for foreign languagesAdded QR code to www.TinyShinyThings.com (will be doing more with the website soon) Thanks for playing, Cole
2025-03-27 23:32 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.7.2.0 {STEAM_CLAN_IMAGE}/37269862/96f1c80a4685c46ab18fa928e5eb31a37a35162a.png Added New Stages to Classic and Hit and Run Fixed collisions on a few stages in Classic and Hit and Run Added in game stat counter to the trophies screen PlayStation Release coming April 1st Love you. Thanks for playing, Cole
2025-02-11 04:27 UTC · Community Announcements · cole
Jelly Brawl 1.7.1.1 {STEAM_CLAN_IMAGE}/38453648/56a1b51b29e3663b8b70cda34bc03a0b2264e231.gif 10+ New Stages added Networking Fixes Performance Improvements Updated all Race stages (New physics objects and decor) New Hit & Run Stages New Stage Editor Objects New UI Effects UI adjustments Opening Tutorial Cutscene updated New Sound Effects Bug fixes Playstation Release coming very soon. And more for my other projects. Love you. Thanks for playing, Cole
2024-12-05 04:39 UTC · Community Announcements · cole
Jelly Brawl 1.7.1.0 {STEAM_CLAN_IMAGE}/37269862/0f399abfb3565efb30460a97fa7345bd4fb10a40.png Things are under construction... 5+ New Stages added Networking Fixes that caused lag following the charged movement update Memory Garbage Collection improvements UI adjustments Opening Tutorial Cutscene updated Bug fixes Love you. More to come... Thanks for playing, Cole
2024-09-25 23:30 UTC · Community Announcements · cole
Jelly Brawl 1.7.0.9 {STEAM_CLAN_IMAGE}/37269862/90bf91f10f2f942203860160ee579dfc58acda3d.gif Added Playstation crossplay support Added 3 New Stages Added New Controller Prompts Added player reporting for improved moderation Fixed local controllers breaking UI Added difficulty labels to Race Added crossplay toggle in settings Many more minor fixes and additions I'm excited to finally announce that Tiny Shiny Things has partnered with Playstation to release Jelly Brawl to PS4 and PS5 later this year. Cross play will be supported between these and all other platforms. I'll have more to share with
2024-08-01 03:24 UTC · Community Announcements · cole
Jelly Brawl 1.7.0.7 Added Charge Attack (Holding down button now charges your attack) Fix Online kill cams Fixed return to lobby in online game showing splash screen Removed Playfab Integration (Removed Jelly Brawl accounts, Cross Save, Cross Platform leaderboards - Steam Leaderboards still active) Fixed Button Prompts for more controllers and platforms Fixed Localization glitches in some languages missing characters Added platform icons to indicate platform of each player Many more minor fixes and additions {STEAM_CLAN_IMAGE}/37269862/90bf91f10f2f942203860160ee579dfc58acda3d.gif Love you. Mor
2024-05-08 00:29 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.7.0.4 Added Japanese and Korean translations to the game Added Linux and Mac support for the last few updates Love you. Thanks for playing, Cole
2024-05-05 04:47 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.7.0.3 New cool camera shots for the winners! {STEAM_CLAN_IMAGE}/38453648/f9537e19d4ce8c549e5b436c4282e71ac0fdc853.gif - Added sick kill cams - Fix flood boss round - Fix cannon strength - Fix punching glove strength - Fix shakey sound effect - Fix pressing anything during splashscreen breaks the input on press start Love you. Thanks for playing, - Cole
2024-05-01 02:58 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.7.0.1 Jelly Brawl is now owned by my new company, Tiny Shiny Things. More to come on what this means. For now, enjoy some updates. - New Networking Making Physics Full Server Auth, Perfect syncing - Upgrade engine to 2022 - New Rendering Path Massive FPS Boost - New toon shading - HBAO removed for SSAO (improved performance) - New Tiny Shiny Things LLC splash screen (not yet on Xbox but coming next Update) - Fixed crash on game close or exit {STEAM_CLAN_IMAGE}/37269862/a0939d3b5bfb5dbce34904c2acdce7f5d585516b.gif I'm not done. Love you. Thanks for playing, - Cole
2022-12-20 21:15 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl 1.6.4 Jelly Brawl is OUT NOW on Xbox! - Make race course select more clear online - Remove the log stage in hit and run - Hit and Run cam not always tracking correct player - Fix spinning cars not appearing online - Fix If two people join at the same time, can be given the same player number. make the host assign - Fix pressing anything during splashscreen, softlocking game from non-mouse input Love you. Thanks for playing, - Cole
2022-11-22 23:42 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl is OUT NOW on Xbox! {STEAM_CLAN_IMAGE}/37269862/a0939d3b5bfb5dbce34904c2acdce7f5d585516b.gif Changes: - Fix Returning to menu from race cause the UI is hidden - Fix joining room that has just played a game shows "game over" - Fix "No boss" mode in custom - Fix the title sprite animation after pressing start - Fix online names with spaces incorrectly displaying - Hit & Run, Make shops cheaper - Play sound effects only on forward ticks (water, saw, etc.) networking - Make effects only play on forward tick networking - Fix Security look laggy in Hit & Run - Call physics wakeup on play
2022-11-15 21:03 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl is launching on Xbox, November 23rd! {STEAM_CLAN_IMAGE}/37269862/a0939d3b5bfb5dbce34904c2acdce7f5d585516b.gif Changes: - Fix News not scrollable on controller - Add support to player local multiplayer with keyboard on PC - Performance improvements - Fix incorrect win counts when online (related to things like sawblades and lasers) - Fix some physics object networking (railing) - Make it so you can't click any button when quick joining - General bug fixes Love you. Thanks for playing, - Cole
2022-11-04 16:18 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl Launches on Xbox November 23rd Today I'm launching what I call the day 0 update which contains the majority of changes featured in the upcoming Xbox release which has just gone gold (is fully ready for release) and will be available for pre-order starting November 9th. I'll be releasing another update just prior to release featuring the last few changes and any fixes that are needed after this update. {STEAM_CLAN_IMAGE}/37269862/a0939d3b5bfb5dbce34904c2acdce7f5d585516b.gif In this Update Changes New stages and Classic stage updates and Full Game exclusive stages Fix skip prompt on
2022-10-06 14:26 UTC · Community Announcements · ColeTheHumanBeing
Jelly Brawl Launches on Xbox November 23rd After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving. Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing another "day 1" patch to accompany the full release with more improvements and things to celebrate the Xbox release. In this Update Changes MASSIVE lag improvement (Near seamless) Removed edgy challenge r
2022-07-01 00:52 UTC · Community Announcements · ColeTheHumanBeing
{STEAM_CLAN_IMAGE}/37269862/c278ef07213c8b65b8648231f8667d01f11fa50b.png Jelly Brawl Patch 1.5.9.2 is out now and you can pick it up during the Steam Summer Sale! And there's no better time to pick up Jelly Brawl, at only $1.99 🥊 https://store.steampowered.com/app/1278350/Jelly_Brawl/ (June 23rd to July 7th) In this Update Changes Reworked local input system to better handle controller adding and removing (You will now need to press a button on controllers to add them) Removed Edgy Challenge Round Fix if Internet connection changes, reconnects to Playfab and Photon on fly Fix The profile page
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