Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-19 08:30 UTC · Community Announcements · Tony Wang
Update notes v1.9.1 → v1.10.0: This update introduces a new `Ffi` module that enables direct calls to C functions from external .dll/.so/.dylib dynamic libraries within Lua, making it easier to integrate third-party SDKs. It also includes numerous bug fixes and usability enhancements. The beGUI lib has also been updated to v1.10.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui Added a simple Ffi module to call C functions in external shared libraries from Lua directly Improved console panel resizing for bigger edit viewport Fixed a reading bug in bytes:readLine() when t
2026-06-08 07:21 UTC · Community Announcements · Tony Wang
Patch notes v1.9.0 → v1.9.1: This update includes Quality-of-Life improvements, including a new repeat pattern filling feature for image assets, as well as better editor zoom and shortcuts. The beGUI lib has also been updated to v1.9.1 to support the latest Bitty Engine: https://github.com/paladin-t/begui Added an option for fine zooming with graphical asset editors Added an operation to fill a tiles asset with selected patterns Added shortcut keys for adding and removing sprite frames Added tilewise selection on image assets when holding Ctrl
2026-05-15 04:08 UTC · Community Announcements · Tony Wang
Update notes v1.8.0 → v1.9.0: This release introduces a new automation server plugin, so that Bitty Engine can be integrated into your AI workflows or other external toolchains. This version also contains a number of other improvements. The beGUI lib has also been updated to v1.9.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui {STEAM_CLAN_IMAGE}/39063772/eda5b0eefb947e031d3ed773e0a24cda21deaa43.png Added an "Automation Server" plugin Added two menu items to expand or collapse all assets directories Added a logging to file mechanism Added a file:flush() method Fixed a r
2026-04-07 11:07 UTC · Community Announcements · Tony Wang
Update notes v1.7.1 → v1.8.0: This release introduces new file buttons, adds native Apple Silicon support for MacOS, and contains a number of other improvements. The beGUI lib has also been updated to v1.8.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui Added native Apple Silicon support Added namespace Bitty to the source code of the engine Added new, open, and save buttons to the banner area Improved Path.documentDirectory fallback on Windows Improved Path.savedGamesDirectory fallback on Windows Fixed memory leak of Path.savedGamesDirectory on Windows Fixed a game ca
2026-03-24 02:50 UTC · Community Announcements · Tony Wang
Patch notes v1.7.0 → v1.7.1: This update is an enhancement release. It includes improvements to the TextBox and DocumentViewer modules, adds a new Engine module, introduces the Sprite.animationSpeed property to control a sprite's animation speed, along with other improvements and bug fixes. Additionally, beGUI has been significantly improved and updated to v1.7.1. Added support for loading font config via asset path for the TextBox module Added support for loading font config via asset path for the DocumentViewer module Added an Engine module which holds a number of engine related values, such
2026-03-10 05:53 UTC · Community Announcements · Tony Wang
Update notes v1.6.1 → v1.7.0: This release introduces a new DocumentViewer module to show markdown pages, as well as asset-level support for markdown documents, it also includes new menu items in the asset panel to copy code snippets for loading those assets, and fixes a number of bugs. The beGUI lib has also been updated to v1.7.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui Added a DocumentViewer module Added code highlight for markdown (.md) files Added support for markdown (.md) content to the TextBox module. Added support to create markdown (.md) assets Added con
2026-02-22 08:33 UTC · Community Announcements · Tony Wang
Patch notes v1.6.0 → v1.6.1: This is a patch update that includes several bug fixes and usability improvements to v1.6. Added support for building project from command line Added links of reusable libs Improved indent handling in the text-based editors Updated screen size for initial window scaling Fixed an IME window positioning issue on Windows 10/11 Fixed a window refreshing issue under dark mode
2026-02-12 09:51 UTC · Community Announcements · Tony Wang
Update notes v1.5.0 → v1.6.0: This release improves the usability of the TextBox, Database, and Music classes, adds new APIs and options, enhances ease of use, and fixes a number of bugs. The beGUI lib has also been updated to v1.6.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui Added a __len() operator to Music resource Added length, isPlaying, isPaused, position, finished properties to Music resource Added play(...), pause(), resume(), stop(...) methods to Music resource Added a "force_monospace" option to the TextBox module Added a lastInsertedRowId field to the Dat
2026-01-19 12:15 UTC · Community Announcements · Tony Wang
Update notes v1.4.2 → v1.5.0: Enhanced modules, improved usability, fixed some bugs. Added API of SQLite-based database Added API for using the new TextBox editor module in game Added examples of the new Database and TextBox modules Added a Path.writableDirectoryOf() function to get the writable sub directory path with the specific identifiers Added a pair of bytes:toList() and bytes:fromList(lst) methods to convert between Bytes and Lua list Added color:toGray(), color:toARGB(), color:fromARGB(int), color:toHSV(), color:fromHSV(h, s, v, a = 255), color:toString(), color:fromString(val) method
2026-01-09 13:43 UTC · Community Announcements · Tony Wang
Patch notes v1.4.1 → v1.4.2: Enhanced modules, improved usability, fixed some bugs. Added a "transparent_color" application option to specify transparent color for the application window on Windows 10 and above (experimental) Added support for moving editing area by MMB Added support for zoom with Ctrl+Mouse Wheel Added title and path of the current project to the title bar Added active asset selection in the list view when switching to an asset tab Improved wordwise selection Improved notification handling on Linux Improved tab color of the classic theme Improved stability when failed to get
2025-12-04 13:45 UTC · Community Announcements · Tony Wang
Patch notes v1.4.1 (rev3): Made some usability improvements Fixed some known bugs
2025-08-27 04:30 UTC · Community Announcements · Tony Wang
Class is back in session and so is the fun! ✨ Join us for the Back to School Games Celebration, a limited-time event celebrating the start of the new school year. Running from August 25th - (1pm ET / 10AM PT) to September 1st - (1pm ET / 10AM PT) Event link: https://store.steampowered.com/curator/44695353/sale/BacktoSchoolGamesCelebration2025
2025-08-03 15:15 UTC · Community Announcements · Tony Wang
Patch notes v1.4.0 → v1.4.1: Enhanced modules, improved usability, fixed some bugs. Improved wordwise forward/backward navigation of the code editor Improved code editor behaviour when input quotes Improved code editor behaviour when delete wordwise or whole line Fixed an unexpected termination bug when a custom splash image is indicated Upgraded Lua from v5.4.7 to v5.4.8
2025-03-01 08:22 UTC · Community Announcements · Tony Wang
Update notes v1.3.2 → v1.4.0: Enhanced modules, improved usability, fixed some bugs. Added an `Invoke` module for HTML Added a callback mechanism from JavaScript to Lua for HTML Added menu items to toggle transparent background and grids Improved continuous input of newline with indent for the code editor Improved debug behaviour if the debug panel is hidden Fixed a glitch after painting on a paletted image
2025-02-06 16:21 UTC · Community Announcements · Tony Wang
Patch notes v1.3.1 → v1.3.2: Enhanced modules, improved usability, fixed some bugs. Added a callback API of file drag&drop Changed the default border textures to transparent Fixed a `fetch` locale bug Improved support for Windows' dark mode Improved compatibility with different newline flavours including `\r`, `\n` and `\r\n` Improved code editor behaviour when input quotes Improved file dialog behaviour on Windows Upgraded Lua from v5.4.6 to v5.4.7
Full appinfo as delivered by Steam PICS, changenumber 38752140. Also at /api/app/1386180/raw.
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