A 5v5 CTF arena brawler built around movement combos, equipped utility orbs, and ultimate abilities. Win through pure mechanical skill by mastering deep movement tech, or play tactically using team orb strategies to control the field and outsmart opponents.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-09-02 04:44 UTC · Community Announcements · RIKERRR
Playtest ScheduleDate: Saturday, October 24Time: 2:00 PM – 5:00 PM EDTHow to Join: Click Request Access directly on our Steam store page. Access will unlock right before the test.Early 1-on-1 Playtesting: Want to hop in before October 24th to run around together, share thoughts, or suggest ideas? Join our Discord and message me directly.Roadmap to Launch: MilestonesWe are skipping the October Steam Next Fest to focus entirely on locking down our waiting lobbies, synchronized spawns, spatial audio systems, ultimate abilities and a few other essential features to get the gameplay loop solid. Ins
2026-07-06 18:32 UTC · Community Announcements · RIKERRR
We Are Back: Official Launch Date & Major Overhaul AnnouncementHey everyone. I need to be 100% transparent with you all.I built the core of CTF1 back in 2020. Shortly after, I burnt out, walked away, came back briefly in 2022, and then stepped away again. I know this store page has looked like a ghost town for a long time, and I completely understand why many of you thought the project was dead and removed it from your wishlists.But I am back, I’m locked into the engine, and this time it’s for real. The game is finally getting finished and it’s nearly there. Our official launch date is January
2022-11-21 22:57 UTC · Community Announcements · RIKERRR
Hello supporters of CTF1. Thank you to everyone who has wishlisted the game so far. I want to start off by mentioning the game is finally about to start moving forward again. I want to apologize for anyone that has not received a reply from me in the last year. The game still needs some work but here's some information on what's to come. I am creating a Kickstarter campaign. Here's the link if you're interested in the kinds of rewards you can receive for donating. Show off your early support at: https://www.kickstarter.com/projects/ripstargaming/capture-the-flag-video-game-feel-like-a-kid-agai
Full appinfo as delivered by Steam PICS, changenumber 38807571. Also at /api/app/1387110/raw.