Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2023-06-01 21:25 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/71a0b15c79e5e6bc8ca5278bf5e419e1637702b6.png Hi Everyone, It seems hard to believe that it's almost one year 🎂 since the full release of Mech Armada. One. Year. And what a year this has been. While I was busy working on the console port I enjoyed seeing the community engage with the game. I loved seeing your comments and reading your reviews. I want to thank you for your support. When I started working in Mech Armada almost 4 years ago I couldn't have dreamed for a better reception 🙏🙏🙏 You may have noticed the demo is back up, so feel free to grab it if you want
2023-01-29 10:11 UTC · Community Announcements · Sergio Garces
- Fixed description translations for Flamethrower (most languages) and Walker (Japanese)
2022-12-08 05:50 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/692f0e8d3cf3ee6c72b843d943909908845cc44f.png Hi Everyone, This has been an excellent season for Turn-Based Tactical Roguelite lovers. After Tacticon and Roguelike Celebration now comes the first ever Turn-Based Fest and Mech Armada is going to be a part of it! To celebrate both our participation in the festival and the launch of the console port (releasing December 8th on all platforms!), we're running a promotion here on Steam with our deepest discount yet: you can get Mech Armada 33% off. /Sergio https://store.steampowered.com/app/1389360/Mech_Armada/
2022-12-07 07:29 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/ec317a0b1a89434de27ae254c8e800f602643ca3.png Hi Everyone, After a few long months of work, Mech Armada is finally coming to console. The release date is December 8th. Here on Steam there is also a new update waiting for you. The Problem I want to talk a bit about the topic of difficulty, which is (pun intended) a difficult topic. There is an understanding among players that roguelikes/roguelites are going to be difficult, especially at first. The heart of these games is to learn to play and develop your skill through multiple retries (and deaths) until you master th
2022-11-01 16:41 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/b8f9033044674d917a0cd407aaa2da91f6f332ec.png Hi Everyone, When I started this project 3 years ago, I told myself that the game would be successful if I could sell 20,000 copies. Back then, it seemed like a huge number that would be hard to reach. Today, I'm thrilled to tell you that Mech Armada has reached that goal. Thanks to all of you, I'll be able to continue to support my family and keep making games. You have no idea how much this means to me. /Sergio https://store.steampowered.com/app/1389360/Mech_Armada/
2022-10-22 10:30 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/d9fbe5689f7339b1ab9c002692d54c15c8eabf85.png Hi Everyone, I'm honoured to announce that I'll be giving a talk for this years Roguelike Celebration: https://www.roguelike.club/event2022.html If you haven't heard of it, developers of Roguelike games get together to discuss all kinds of topics in a friendly and insightful environment. My talk is about "Procedural 3D environments on a budget" where I'll discuss some of the challenges I faced building Mech Armada and the techniques I used to overcome them. It's on Sunday, Oct 23rd, at 4pm (PDT). {STEAM_CLAN_IMAGE}/397955
2022-09-16 21:08 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/8ff47a629317451a6680ebb3c82315fae99c6e6c.png Hi Everyone, It's been a while since we've shared news here. I've been busy with the console port, but this month we are happy to be part of the very first Tacticon, the convention for tactical games on Steam. You can see the full list of games here. {STEAM_CLAN_IMAGE}/39795548/18d8d1827f7cedb0b3756def92dcc84e0f501a56.jpg To celebrate, you can get Mech Armada 30% off during the event. This is our biggest discount yet! But that's not all. If you've been wanting to try the game you can download a free demo, starting today.
2022-07-16 07:33 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/b3e93904aa9b07b1cbf35f0677354b6aad0f03d9.png Hi Everyone, It's been a month since the launch, and what a month it has been! I'm very happy with the results and the efforts to improve the game during Early Access have paid off. I hope you're enjoying the game and rest assured I'll keep a close eye on all the feedback across the forums and Discord. Today I wanted to announce that Mech Armada is being ported to consoles. I'm getting help for the port from my friends at Eclipse Games (they just released Super Toy Cars Offroad, go check it out). There's no specific dates
2022-06-21 19:56 UTC · Community Announcements · Sergio Garces
- Fix weapon buffs not displaying properly in unit tooltips when they are modified by difficulty
2022-06-18 22:48 UTC · PC Gamer · Jonathan Bolding
Mech Armada looked pretty neat last year when it first revealed, but the 10 months since its Early Access debut has really been kind to the game. It's a tactics roguelite about your army of customized mechs taking on an equally-endless swarm of monstrosities. Its unique twist is that each mech is customized from a set of parts, transport, torso, and guns... Read more.
2022-06-17 08:01 UTC · Community Announcements · Sergio Garces
- Fix the run ending prematurely after Dr Wrights leaves (oops)
2022-06-16 19:54 UTC · Community Announcements · Sergio Garces
- Scientist ability no longer requires Mechs to use their weapons first - Scientist dying ends the run
2022-06-16 17:02 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/12ebeb2c674cbb1252cc11287c2d8eb4f1340ce0.png Hi Everyone, After over 10 months in Early Access, I'm delighted to announce that Mech Armada is now FULLY RELEASED!! 🥳🥳🎉🎉 During the Early Access time I've worked to improve the game in every conceivable aspect, from making the economy more player-friendly and easier to understand, to adding lots of new enemies and Mech parts. It's been quite the ride and I'm honoured to have been able to do it with all of you. I really mean it when I say Mech Armada is a much better game today thanks to your feedback and input. Than
2022-06-12 20:13 UTC · Community Announcements · Sergio Garces
{STEAM_CLAN_IMAGE}/39795548/d76bf4a6a377dcb3135cdb9e0b7d66e204397324.png Hi Everyone, With the full launch around the corner on June 16th, there is one topic I want to address, as there has been a lot of discussion about it over the months. Since releasing in Early Access Mech Armada has had a Wall of Fog that enters the battlefield one tile at a time. It's indestructible and it can kill any unit instantly. In his awesome video coverage last December, Splattercat said of the fog: "And with regards to the gaseous wall of fart death I'm not a big fan of it, and I'm not actually entirely sure tha
2022-06-06 17:00 UTC · Community Announcements · clownst0pper
{STEAM_CLAN_IMAGE}/39795548/6ceae8263a69c9b3a5a5ba6ce598070769d84110.png Hi Everyone, Back in August 2021 I launched Mech Armada into Early Access and since that time the game has received sweeping improvements. From significant tweaks to its economy, to greater player flexibility, alongside many helpful quality of life changes, the game has come a long way. Today I'm happy to confirm that Mech Armada will officially launch on June 16th, 2022, releasing with a 20% discount and with full text localization in 7 languages: French Italian, German, Spanish, Japanese, Korean and Simplified Chinese.
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1389360/raw.
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