Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-05 04:51 UTC · Community Announcements · Entropy Phi
There was a small issue with a space in the build names on Mac/Linux. The difference in names was preventing Steam from launching the correct file. I fixed the names and re-uploaded version 1.4.1 for those platforms. The actual patch notes for v1.4.1 can be found here.
2025-10-04 01:14 UTC · Community Announcements · Entropy Phi
Version 1.4.1 A potential vulnerability in Unity was just patched out today. Along with the announcement, the Unity team encouraged all Unity games to update to a new version to incorporate the fix. This might be why you're seeing lots of other games updating lately. In addition, I included some fixes for very small issues I noticed during further testing. Not the most exciting update, but I have been making good progress in the background on my next game. There isn't a public page up yet, but I've been posting updates over on Twitter for those who are interested. Fixes & Improvements - Update
2024-04-12 18:53 UTC · Community Announcements · Entropy Phi
Version 1.4.0 After releasing the last update, I went away on vacation for a few weeks. Since I've been back, I've been spending a lot of time on improving the Steam Deck / Linux versions of the game. I've finally optimized them to a place where I was getting about 60fps on Low and 30fps on Medium settings on the Steam Deck. I've also added a handful of new objectives that will appear in the Objective Log throughout the game. These objectives are not for new content - but rather slightly more direction for players who get lost, forget Audrey's last message, or are returning to the game after a
2024-03-15 01:55 UTC · Community Announcements · Entropy Phi
Version 1.3.1 With an influx of new players, we've managed to unearth some issues that have mostly slipped by until now. While I was looking into these, I also made some improvements that could lead to better performance overall. I was going to release v1.3.0 a few days ago, but I managed to solve some very elusive issues shortly after putting that together. So now we're at v1.3.1 instead. Not the most exciting patch, but still an important one! Fixes & Improvements Fixed an issue where some things could respawn/duplicate on load Changed the Death tutorial message to be more clear about gettin
2024-03-06 21:41 UTC · Community Announcements · Entropy Phi
Version 1.2.0 With the bulk of the issues out of the way, I was able to spend some time on a few new features I've been wanting to add. Mostly relating to items and combinations. Check it out! New Features Added the P19-EX to the Rewards Shop (a fully automatic P19 with a new look and some other improvements) Re-designed the textures and overall look of the P19 to bring it more in line with the other weapons Added Minty Paste, Chalky Paste, and Meaty Paste (acquired by combining old food items with Acid) Added Salted Blood Honey (similar to the other new foods, but more self-explanatory) Fixes
2024-03-03 20:06 UTC · Community Announcements · Entropy Phi
Version 1.1.0 Since release I've been taking in all the feedback and reports from the community and compiling it in to one massive list to chip away at. Despite the amount of tasks on there, I've been quite motivated since the release. So I ended up burning through the list basically non-stop the past few days. Since this is more of a feedback & issues patch, there isn't much new content, but I do plan on working on that next. Anyways, on to the list! New Features Added 3 new Misc Settings for Crouch, Sprint, and Aim toggles Fixes & Improvements Fixed a rare crash that could occur after loadin
2023-04-09 00:48 UTC · PC Gamer · Jonathan Bolding
"Stranded alone at a gas station in the middle of the desert. Dark Rituals. Demonic Pursuers. No escape," that's the short pitch for Ad Infernum, an in-development immersive sim from Glass Knuckle Games that's rich with strange, occult objects and a kind of horror influence that hasn't yet really taken root in the broader immersive sim genre... Read more.
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1390070/raw.
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