HOTFIX 2026.07.01.1342
FIXESFixed Pops getting stuck when throwing opponent
Lock in! Samurai GUNN 2 is a bloody and brutally fast platform fighter for players who like short rounds and intense action. Free Edition out now!
| App ID | 1397790 |
|---|---|
| App type | Game |
| Developer | Beau Blyth, Evan Hemsley, Nelson Boles, Doseone, Adam Robezzoli, Valentin Seiche |
| Publisher | SCRAMBLER, Peow Studio |
| Homepage | https://samuraigunn2.com |
| Release date | 2021-07-20 15:00 UTC · Early Access |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1397790 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | SamuraiGunn2.exe | -vulkan | windows | |
| 1 | SamuraiGunn2.exe | -vulkan | windows | Play Samurai GUNN 2 (Vulkan) |
| 2 | SamuraiGunn2.exe | windows | Play Samurai GUNN 2 (DX12) | |
| 3 | SamuraiGunn2 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| 2022 | 9921722 | The version of Samurai Gunn 2 released in November of 2022 | 2026-02-06 20:57 UTC | |
| public | 24014711 | 2026-07-02 05:33 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1397792 | windows | 1.25 GB | 1014.11 MB | 3921973065797366089 | branches: 2022 | |
| 1397793 | linux |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24014711 | public | 2026-07-02 05:33 UTC | 1 hour ago |
| 9921722 | 2022 | 2026-02-06 20:57 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
FIXESFixed Pops getting stuck when throwing opponent
FIXESFixed Pops killing self when throwing a bullet earlyFixed being able to respawn after round ends in a showdown killFixed a bug where two players would throw each other and become stun-locked
FIXESFixed a bug where deflecting a bullet that Pops is currently throwing would crash the gameFixed sword colliders staying active longer than intendedFixed Helmsley not being able to Rocket Boost out of Pop’s explosive throwFixed a bug where Ranno would get stuck indefinitely if he tongue-grabbed a wall and then an opponentFixed a bug where opponents would get lodged inside of sticky ceilings if tongue-grabbed by Ranno while he was on the ceilingFixed a bug where one player would spawn outside the map in 4 player games on Cell BlockFixed a bug where starting on the B sides of some levels wou
Helmsley is our most complicated character by far. Grind along stage surfaces to earn ammo, then use ammo to charge up your next move, whether that's firing a shotgunn with crazy spread, or going full berserk with a giant iron sword. Look at that move list! Do you have the guts to take on Helmsley's mental load? Mastering Helmsley will require even the best Samurai Gunn players to retrain their muscle memory.12 New Stages from Devs + Community!We're bringing back Moon Frog, Playground, Nostril, and Bedrock.And presenting 8 incredible new stages from our community: ASCENT by OFFICEPUNKOLD BRIDG
Upgrade almost complete!We're putting the final touches on our most insane samurai yet...The GUNNpowder Knight has gotten some BIG upgrades! Did he install these himself?Helmsley is by far the most complex character we're planning to make (that's why this update took us longer than we had planned for). Thank you for your patience—we think you're gonna sweat and bleed have a lot of fun learning to master his kit!One final SFX pass and the victory screen for Helmsley and then we should be ready to release.More Community MapsAlso, you've all been cookin' with your modded stage creations, so we'll
FIXES- Fixed new matchmaking map rotation not actually being updated- Fixed sword cooldown resetting on bullet deflects- Fixed sneaky popup text not getting cleared- Fixed crash when switching to the community stages in a lobby- Fixed characters not being visible during the player elimination effect- Fixed players being able to quick respawn in 3+ player showdowns- Fixed announcer volume not being set on game load- Fixed being able to destroy yourself by jumping off a respawn platform on Swampy Estuary
COMMUNITY STAGES Incredible community members LUANA WAPORWAVE and SIRMILKMAN have created a mod loader and stage editor for Samurai Gunn 2, along with a pack of 8 stages called "Samurai C-Sides". The team was very impressed with the quality of these stages, and more generally with how quickly the community has been picking up the tool and making fun-looking new stages, so we have decided to add a new feature we call Community Stages. Community Stages will be updated monthly with picks by the Samurai Gunn 2 team. Anyone in the community can submit their custom stage for consideration through ou
This patch stabilizes lobbies and sets up a structure to prevent version mismatches in online play. We are aware that desyncs are still a problem and will be focusing on that next along with tweaks for Ranno. Thank you all for your patience and for detailed bug reports and feedback! FIXES - Fixed various issues where lobby state would get out of sync - Fixed issue where players would be awarded XP that should have gone to another player - Fixed level up screen showing for spectators ENHANCEMENTS - The game now checks with the matchmaking server to see if it is out of date to prevent desyncs -
UPDATE: The \ asset modding tool is now available at https://waporwave.itch.io/sg2-asset-modding-toolWaporwave and sirmilkman, the creators of Mini GUNN, are releasing an awesome-looking new pack of stages and an asset modding tool on April 10th. These stages look so good—are they really unofficial??!?What a cool A-Side to B-Side transition on this one:Can you spot the levels that made their first appearance in Mini GUNN?
We posted patch notes earlier today with the version number 2026.04.02.1018. That was the wrong patch. oops! 2026.04.02.1078 has the following fixes:FIXES- Fixed several crashes- Fixed casual matchmaking picking an unreleased stage (hope you enjoyed the accidental preview though)- Fixed ambience track not playing on Swampy Estuary- Fixed certain levels not going to their B-side on final roundWe are continuing to stabilize the game after the Ranno update and will continue releasing hotfix builds as we narrow down issues. Thank you for your patience!
We are continuing to stabilize the game after the Ranno update and will continue releasing hotfix builds as we narrow down issues. Thank you for your patience! FIXES - Fixed several crashes - Fixed casual matchmaking picking an unreleased stage (hope you enjoyed the accidental preview though) - Fixed ambience track not playing on Swampy Estuary - Fixed certain levels not going to their B-side on final round
FIXES- fixed slug not sticking to walls- fixed visual bug where Ranno's head would disappear when he looked up- fixed game sometimes crashing on match start- fixed Ranno sometimes shooting darts indefinitely- fixed Ranno's tongue sometimes staying out indefinitely- fixed Ranno not being able to shoot after touching water- fixed Ranno's down attack not deflecting bullets downward
RANNO plays completely differently than the samurai characters, retaining his unique traits from Rivals of Aether. Fast on the ground + slow in the air, Ranno can fling around the stage with his toxic tongue grab, enjoy unlimited use of his poisonous darts, and capture unsuspecting opponents in his bubble trap. Ranno is playable in the Free Edition this month, so tell all your friends and rivals! New Stage! Swampy EstuaryIt's a little slimy right now, but maybe Ranno will clean up the place by Round 3... New Online Lobby Upgrades!You can now spectate, queue up, and select levels in online lobb
NEW FEATURESTarget PracticeSmash targets to dust while racing against the clock in our new training mode.You and up to 3 friends can play Target Practice locally, but be careful where you chuck those things... The target positions change daily, and the game will track your best times per day, per character. Share your times on the Discord and see how you stack up against the other community members.Character Move ListsReactive character move lists are now displayed during the Free Practice training mode. Each individual move description changes color when performed. Move lists will also appear
We're back from our much-needed 1 week break, and Beau is putting the finishing touches on Target Mode. It's new-and-improved (and a lot of fun!)—now you can bunt and throw targets into each other. We're putting a bow on it, and aiming to ship with the next update.SAMURAI SATURDAYSMeet up and Match up with other players in the Discord server every Saturday Evening!Players in our Discord just started a weekly Saturday meetup. It's casual for now, but as interest grows they are hoping to turn it into a weekly tournament. This one is completely community-run and organized, so I'll let them explai
Full appinfo as delivered by Steam PICS, changenumber 37952142. Also at /api/app/1397790/raw.
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