Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
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2022-04-22 03:16 UTC · Community Announcements · OMC Games
Patch Notes (Build 0.0.3.1.0) The base game has been updated to change graphics from 2D to 3D. The game still functions as it always has, with better world clarity which allows the player to enjoy the world in a more interactive and visually pleasing way. We hope you guys are able to feel a better sense of immersion with the update. Also, all previous saved games will not function. Players will need to start a new game. Additions: Graphics updated to 3D from 2D. This has increased the overall size of the game from roughly 400MB to 1.9GB. All zones reimagined in full 3D. {STEAM_CLAN_IMAGE}/3888
2021-09-21 22:58 UTC · Community Announcements · OMC Games
Hello everyone. I apologize for the long silence, but we've been hard at work in redefining the game. It was clear in the early testing of the game that the look and feel wasn't that great. I personally apologize for this as I was hoping to go with a more minimalist style to convey a more simple type of game. Unfortunately, I think I'm just not good enough at realizing a stylized look and I probably should have gotten someone to help me with it. There's not much I can do about it now, unfortunately, but the goal has always been to provide a good looking game that is fun and not too expensive.
2021-04-28 21:26 UTC · Community Announcements · OMC Games
Hello, everyone. Garv here. It's another update for April 28, 2021. I'll be going over what's new and also preparing for what's to come. What's Changed? This update is fairly small, but it finally allows players to finish the main Chapter 2 storylines. So doing more research into various topics will open up more story. It's a fairly small update, but it sets the groundwork for future storylines. I also went through and fixed some doors and various doodads in the game that weren't working properly. Also, some quest/job related bugs that needed to be fixed have been addressed as well. The Future
2021-03-30 00:16 UTC · Community Announcements · OMC Games
Hello everyone! It's time for another game update. This one is fairly small but we're still working on the story stuff and we should have Chapter 3 ready fairly soon. Building the zones and scripts is taking a bit more time than expected and Chapter 3 is a lot more action packed than the previous chapters. I apologize for taking so long, but we want to get it right and make sure that everything is fun to play. For this patch, there are a couple of things worth noting: 1. There was an issue with the way SP scaling worked. This was something I added with the previous build and wasn't in the patc
2021-02-25 21:16 UTC · Community Announcements · OMC Games
Hello everyone. Patch 0.0.3.0.1 has been released and has added new music by Andrew Hind. One of the more recent criticisms is that the game is quiet. I couldn't really disagree with that, but my policy of using only one musician was getting in the way of that, so I decided to add more music even if it was from an additional person. It's a little bit of a contrast in sound, but this was done on purpose as I think the more industrial pieces drive home the despair of the cyberpunk genre as a whole. I think this is the beauty of the more futuristic feel of the game. The other addition in this pat
2021-02-10 02:31 UTC · Community Announcements · OMC Games
Minor changes... -New enemies added to Desumi's Fight Club (Rank E). -More weapons added to shop! -Minor bugs fixed.
2021-01-29 09:07 UTC · Community Announcements · OMC Games
Update (0.0.2.9.8) - January 26, 2021 Hello, everyone. The latest patch for Shadows of the Lost is now available. I apologize for taking so long to get this patch out, but it's taken quite a bit more time to design new areas and make sure the whole job system works the way it should. I would like to thank everyone for their patience and going forward we should be able to get back to our weekly update schedule. Alright, so let's get to it. First, Some Bad News: I want to start out with some bad news. Due to some changes in the underlying configuration of saves, all current saves have been broke
2021-01-29 03:10 UTC · Community Announcements · OMC Games
Major Note: All old save files are now invalid and a new save file will need to be created. We apologize for the inconvenience, but due to a change in the underlying structure, the actual save had to be changed. This caused an incompatibility with old saves. This shouldn't happen again as the save structure is now in it's final state. Changes: -New jobs have been added to the game. You can reach them through the Black Fox application. New jobs will be added to the list as the game progresses. -Fights in Desumi's Fight Club now give bonus credits for more than one enemy. -A new fighting arena h
2021-01-07 17:00 UTC · Community Announcements · OMC Games
Happy New Year, everyone! It's 2021 and we're looking into the future with hopeful eyes and a desire to make a great game. I'd like to start out by apologizing for the lack of updates in the last month. The main issue is that I have been struggling with overwork and self-crunch. For the last three months I have been putting in 16-20 hour days...6-7 days a week. My goal was to get Shadows of the Lost out before the end of November. Since this game is a two person project we have been working more than we probably should have. Last month, I hit a point where I couldn't function and was constantl
2020-12-08 18:52 UTC · Community Announcements · OMC Games
Hello! Update 0.0.2.6.2 is now out and available and we're going to go over some of the changes in this build. The first being that Jobs are now in the game and functioning. What this means is that you can do some side jobs in order to make more credits or just to see more of the game world. Side jobs will generally not be required for the story to progress, so they're an optional way to experience more of the game. {STEAM_CLAN_IMAGE}/38882740/8a41f59f308098f22e727238a100a4f9e7a23b81.png You can access new jobs by going to the Black Fox app in the Character Menu. From here, you'll see three ta
2020-12-06 09:08 UTC · Community Announcements · OMC Games
We'll be taking a look at the game with some actual gameplay. We'll try to avoid too many spoilers.
2020-12-02 01:30 UTC · Community Announcements · OMC Games
The idea of the Penny RPG series started a few months ago when we were toying with the idea of a lightweight RPG that wasn't too expensive, but provided a healthy amount of gameplay. We toyed with many concepts and the early days of Shadows of the Lost looked completely different. We finally settled on a noir style that was basically black and white like the old Humphrey Bogart movies back in the day. However, there would be color and that color would come from the lighting and key elements we wanted to highlight. Though, the implementation isn't perfect, I think we hit the spirit of what we t
2020-11-05 22:56 UTC · Community Announcements · OMC Games
Hello everyone, my name is Garv and I'm the lead developer of Shadows of the Lost. I wanted to take a moment and thank everyone who has tried the demo and has given us feedback. It's been a long road, but we're getting close to the finish line. In this discussion, I wanted to talk a little about where we're at right now and where we're going. I don't want to spend too much time on the journey, but I did want to talk about what's going on now. Currently, we're working on getting the demo to a good place and then focusing on the full game build. Since the demo and full game builds line up curren
2020-11-05 07:23 UTC · Community Announcements · OMC Games
Today we updated the demo build to include the first part of Chapter 2 of the game. We did a lot of code cleanup to make things under the hood work better. Some things that were added this build: New search system. We wanted to allow the player to feel like they're looking for information in the world so we set up a system that allows for new search terms to be found in game and that leads to looking for articles like you would find in our current world. {STEAM_CLAN_IMAGE}/38882740/b28cf51f836ee3e855453d40a46c6357ae52f08c.png We also added in a simulated payment system that functions like a bi
2020-10-11 21:11 UTC · Community Announcements · OMC Games
Take a ride with the developers of Shadows of the Lost as we answer questions and discuss the game as well as future plans for the series. Shadows of the Lost is the first game in the Penny RPG Series which will be a collection of relatively small, inexpensive RPGs that follow some old school sensibilities. The first game, Shadows of the Lost, is a cyberpunk thriller where our protagonist wakes up in the hospital with no memory of who he was. Deciding to lead a normal life, he finds that it's easier said than done as he's haunted by visions that gradually get worse. Follow John on his journey
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1403230/raw.
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