v1.1.7
Hello there I've simplified the graphic style of pipes.
Design your dream space station in Space Architect! Master the power of automation or 'hire' an army of crewmates to handle your ever-growing production. Mine asteroids, fabricate goods, and engage in interstellar trade to pay off the menacing Big Evil Corp. Will you thrive in the vastness of space?
| App ID | 1403740 |
|---|---|
| App type | Game |
| Developer | Albert Wiatr |
| Publisher | PlayWay S.A. |
| Release date | 2024-11-23 20:20 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1403740 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Space Architect.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22857661 | 2026-04-19 19:00 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 1403741 | windows | 713.79 MB | 257.47 MB | 8694309598380600004 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22857661 | public | 2026-04-19 19:00 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello there I've simplified the graphic style of pipes.
Hi, Alternative way of obtaining power was added into the game, have fun :) Changelog:New Technology & Device: Steam Turbine - allows to convert temperature into power, heat it to get even more powerChanges: Prevent from trading with pump station visitorsFix: Prevent visitor undocking when activelly pumping fuelFix: Handle destruction of pump when activelly pumping fuelFix: Animation of few production devices
Greetings to all from the Space,Community nominations for this year’s Steam Awards have begun. With its calm atmosphere, exploration-driven structure, and a world that gradually draws you in, we believe Space Architect is one of the games that best fits the “Labor of Love” category. But of course, it’s not for us to say—it’s for you.If you think our game deserves this award, you can nominate us on Steam under the “Labor of Love” category.How to nominate:Go to our Steam store page,Click the “Awards – Nominate this Game” option on the right,Select the “Labor of Love” category.Your support means
Hi there, I'm back working on the game, after a few months of silence :) While this patch is rather small, expect more (and chonkier) updates soon. Changelog:When the device can't output its production, stop its animation and power consumptionUI Fix: Polished switching between mining, build mode, and pipe overlays
Hi :) Another pack of small fixes. Some of them are addressing problems with UI Scaling feature. Arc Furnace rebalanced (Metal, Metallic Glass, Silicone - 5 times faster than using standard furnace) Added knowledgebase entry on Pipe Overflow setup Fix - Pipe item filter visible in overlay mode Allow zooming in closer temperature overlay - translations added Prevent production using not researched blueprint UI Fix - Knowledgebase UI UI Fix - Filters (in Device and Transport Pipe Panels) now resize to fit all items Have fun! And have patience if you're waiting for my response :)
Hi there, This update brings more languages and answers to some of the recent feedback - enjoy :) Changelog: New languages: Czech, Danish, Dutch, Hungarian, Portuguese (Brazil), Thai, Ukrainian, and Vietnamese Added UI scaling Fixed overlays for 4:3 aspect ratio Fixed trade issue that blocked selling item - it was caused by items left in storage that no longer allow the given item UI Scaling It's added as an experimental feature for all those who want bigger fonts. Look for it under Graphics option {STEAM_CLAN_IMAGE}/38808113/0ce4f695913f4861e942b7a92fb594d3572ba3e1.png
Space Architects, it’s time to return to your bases — a huge new update just dropped… and we’ve got a 60% discount to celebrate! 🎉 This update brings a ton of improvements based directly on your feedback. Here’s what’s new: 🧊 Temperature overhaul Instead of one shared station temp, every grid cell now has its own. That means hotspots are real — and devices can overheat and go offline until they cool down. Time to get clever with your layouts! ❄️ Cooling pipes + Active Cooler Manage heat like a pro using new cooling pipes and the powerful Active Cooler (it can chill to -50°C). Whether you’re
Hi, "This is one small patch for a game, one giant change for gaming-kind." Or so one of the crewmates said Anyway, here are today's patch changes: Change: Transport pipes speed increased x2 20+ new background tracks Change: add temperature info to tooltip Prevent metal spawning by the storage metal-not-allowed loophole Fixes for French translations - thanks to Yalemon Added a tooltip about using Shift when building to build multiple Changed translation for a button to build a copy of a device Attempt at solving a bug: game lag after a long pause can cause the crew to die
Hi This is a quick one - a few tweaks for 1.1 Open Beta in form of v1.1.1 Storage - repositioned visual representation of filtered item All devices can have custom names (it was meant to be used for Storage, so I don't guarantee it'll look good for other device types) Storage fill bar updated continuously (instead of in 5 steps) Pipes overlay - polished switching between actions Ability to connect neighbouring pipe nodes from pipe building interaction Custom name will be displayed over the device {STEAM_CLAN_IMAGE}/38808113/ef72a516a3a389523cf4a2a828eefb1c5c3bdf21.png And can be set by pressin
Hi there! After all these months (3 to be exact), I'm proud to present to you the Open Beta release of v1.1 To participate, go to Space Architect properties, and under Beta, choose 1.1_beta_ - 1.1 Open Beta {STEAM_CLAN_IMAGE}/38808113/52b3f41a8c2ae6850797d21ef932d076b5c4d981.png But be warned, this version may contain an above average amount of bugs! Warned you was, now, what's new in 1.1 Beta Redone temperature system Instead of the station having a single temperature, each grid cell will have its own, thus allowing for hotspots to appear in mid to late game. This will make overheating device
Hi All, The game is still being worked on, no worries :) v1.1 is almost ready, and while I'm planning to release it at the beginning of May, before that I'd like to get some feedback from You. Soo... in a day or two v1.1 will be available as a public beta, if you're not scared of a few bugs here and there - I'd like to invite you to participate :) What will be there you ask? Redone temperature system Instead of the station having a single temperature, each grid cell will have its own, thus allowing for hotspots to appear in mid to late game. This will make overheating devices more common. Some
Hi All! With this update, you will be able to (finally) demolish those pesky Modules and Trusses, and remodel the station to your changing needs :) Module/Truss deconstruction Added shortcut (H) to center camera on the station Dropped items got updated sprites (temporary ones) Dropped items piles near each other merge into one (up to a limit) Dropped items that won't merge will change position if on top of other dropped items Pointer in scrap removal quest now hides when it should After Storage filters change, if not-allowed items can't be exported due to limited space, they still can be used
Hi folks, this update brings some freshly cooked changes to make the game less clunky :) Some changes to how jobs are planned, a bit of whacking at bunny protectors visits among other, minor changes Hope you'll like them :) Handle big export jobs - split them into easier-to-execute parts Respect pipe outputted resources in planned (but not executable) jobs Show representation of reserved space in the device (crewmates plans to put there something) Added tooltip to button hiding quest tracker quest about clearing scrap - point at the last 2 scrap devices Crewmate turns in movement direction Sma
Dear Players, As the holiday season approaches, we want to take a moment to thank you for being part of our amazing community. Your passion, creativity, and support mean the world to us. 💖🎮 {STEAM_CLAN_IMAGE}/38808113/f804622544d6ee572f454a62a6979c27b31b75c3.png We wish you and your loved ones a Merry Christmas filled with joy, laughter, and cozy moments. 🌟 May your holidays be as bright and magical as the worlds we’ve built together! 🎅🎁 As we step into the New Year, we’re excited to continue this journey with you. 2025 will bring even more adventures, surprises, and updates that we can’t
A small step for me, a big step for crewmate-kind :) They are a bit wiser after dying of starvation/dehydration too many times. Crewmates intelligence +10: Crewmate can stop the job to get something to eat/drink If a crewmate is stuck in pathfinding - it will stop said job Mute all sound on pause Prevent game crashing when rejecting Not A Pirates at 0$ balance Better comparison of pump placement guest dock - only one can be built, require separation from other ports (pumps) The second loading button name was changed to 'Confirm'
Full appinfo as delivered by Steam PICS, changenumber 38448484. Also at /api/app/1403740/raw.
{
"appid": "1403740",
"common": {
"name": "Space Architect",
"type": "Game",
"releasestate": "released",
"logo": "ec7bceca894776b424a997bafb06adbd59a117e4",
"logo_small": "ec7bceca894776b424a997bafb06adbd59a117e4_thumb",
"icon": "2af836d2eecd3585c8e5a38108dd5b581598cd54",
"clienticon": "3836a402db27dfcea00b0838d7e2a1a8702c71c6",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"oslist": "windows",
"osarch": "",
"osextended": "",
"aicontenttype": "1",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1754438400",
"tested_build_id": "18467910",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-3RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "25.465116279069775",
"height_pct": "52.12538589408691"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "25.465116279069775",
"height_pct": "52.12538589408691"
},
"image": {
"english": "logo.png"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1746808677",
"associations": {
"0": {
"type": "developer",
"name": "Albert Wiatr"
},
"1": {
"type": "publisher",
"name": "PlayWay S.A."
},
"2": {
"type": "franchise",
"name": "PlayWay S.A."
}
},
"primary_genre": "28",
"genres": {
"0": "23",
"1": "28",
"2": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_15": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
},
"italian": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"subtitles": "true"
},
"koreana": {
"supported": "true",
"subtitles": "true"
},
"polish": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
},
"turkish": {
"supported": "true",
"subtitles": "true"
},
"portuguese": {
"supported": "true",
"subtitles": "true"
},
"czech": {
"supported": "true",
"subtitles": "true"
},
"danish": {
"supported": "true",
"subtitles": "true"
},
"dutch": {
"supported": "true",
"subtitles": "true"
},
"hungarian": {
"supported": "true",
"subtitles": "true"
},
"brazilian": {
"supported": "true",
"subtitles": "true"
},
"thai": {
"supported": "true",
"subtitles": "true"
},
"ukrainian": {
"supported": "true",
"subtitles": "true"
},
"vietnamese": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1732199400",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1403740",
"store_tags": {
"0": "492",
"1": "220585",
"2": "7332",
"3": "12472",
"4": "4791",
"5": "9",
"6": "1662",
"7": "255534",
"8": "4195",
"9": "599",
"10": "3942",
"11": "1643",
"12": "3810",
"13": "8945",
"14": "4695",
"15": "1755",
"16": "5794",
"17": "493",
"18": "5981",
"19": "4182"
},
"review_score": "6",
"review_percentage": "74"
},
"extended": {
"developer": "Albert Wiatr",
"publisher": "PlayWay S.A."
},
"config": {
"installdir": "Space Architect",
"launch": {
"0": {
"executable": "Space Architect.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1403741": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "8694309598380600004",
"size": "748458708",
"download": "269974496"
}
}
},
"branches": {
"public": {
"buildid": "22857661",
"timeupdated": "1776625223",
"timebuildupdated": "1776625018"
}
},
"privatebranches": "1"
}
}