Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-18 15:00 UTC · Community Announcements · Ayatsuji_san
Dear Space Traveler Community, We’ve been silent for too long. First of all, our sincere apologies for not openly communicating what is going on with Space Travel Idle. We started working on STI in 2020 - two friends, incredibly excited about developing an Idle Game that is exactly how we would like to play it. A game that has elements of space travel, card collection, different layers of idle progression and enough content to last a player a long time of exploration. Back then, everything was quite in our favor: we had ample time to develop the game, and all the positive feedback we got on St
2021-09-05 14:20 UTC · Community Announcements · Ayatsuji_san
Bug Fixes: - Fixed the bug when save file names are invalid, the game couldn't be started; - Fixed the display bug of card re-lock status after Big Bangs; - Fixed the bug with equipping/unequipping the card Mysterious Meat; - Fixed Max Damage Dealt in Stats; - Fixed Chinese and Japanese font issues; - Fixed the travel progress requirement of the Achievement 'That Speedy Planet'; - Fixed a bug that prevented Mac players from loading the game; - Fixed offline progress simulation; - Optimised memory usage, but we are still working on further optimisations; Feature Updates: - Dark Matter calculati
2021-08-28 15:53 UTC · Community Announcements · Ayatsuji_san
Hi everyone, Thanks for playing the game after our big update 2 weeks ago. We hope that you enjoy the changes made so far. As promised, we want to keep you more up-to-date regarding our development progress. There have been a few bugs that need patching. Additionally, using your feedback via social media channels, we also improved on some gameplay features that could use it. Finally, we have a little bit of new content we want to share with you. In the next little update, these things await: A more transparent and optimized Dark Matter formula. Until now, players could not see what made Dark M
2021-08-14 16:20 UTC · Community Announcements · Ayatsuji_san
Version 0.3.5.33 Feature Updates: - Added a toggle in settings to hide/show card setting UIs; Bug Fixes: - Fixed Card setting slider UI related bugs; - Fixed a bug that menus are locked when traveling. Now they should be visible again;
2021-08-14 13:10 UTC · Community Announcements · Ayatsuji_san
Version 0.3.5.32 Content: - New location content:Mars, Jupiter, Saturn, Uranus, Neptune, Pluto; Feature Updates: - Added Big Bang Feature (Prestige System); - Added Tutorials; - Added Missions - Achievements; - Added Stats menu; - Added offline progress logging;
2021-07-31 14:35 UTC · Community Announcements · Ayatsuji_san
Hey everyone! We are making good progress for the big coming update and finally have a date for it. It’s finally coming on Saturday, August 14th, at around 13:00 UTC. We have successfully completed internal testing and will begin beta testing within a few days. Given how things are going so far, we do not expect any major bugs anymore. Nevertheless, as the update is quite big, we want to take enough time for testing to make sure everything goes smoothly upon release. We would also like to apologize to everyone who has been patiently waiting for the update. We know it’s been very long. We had s
2021-06-15 13:00 UTC · Community Announcements · Ayatsuji_san
Hello everyone, We hope you’ve all managed to get through the first half of 2021 safe and healthy. We have spent the last months working hard to improve Space Travel Idle. With the help of a lot of great feedback from all of you, the next update to the game will entail a number of (for us) exciting new features: An optional tutorial First off, we find that players often struggle most with the first few play-minutes. This became clear from feedback in the review section of Steam but also from our friends and family; we have heard that the first few minutes are entirely overwhelming. Therefore,
2021-01-20 14:40 UTC · Community Announcements · Ayatsuji_san
Updated Discord Server Invitation Link: discord.gg/WrwuNqaees Bug fixes: - Fixed a bug when reaching new location while offline, new content not being displayed error; - Fixed Library card level slider bugs;
2021-01-20 10:06 UTC · Community Announcements · Ayatsuji_san
Hello everyone, we have some very bad news regarding our Discord Channel today. A malicious actor, whom we have naively trusted with an admin role, has removed all of our channels and most of our players. We are currently in the process of building our channel up from scratch again. The old invite link will no longer work, so this is the new link to our channel: https://discord.gg/WrwuNqaees We will update the in-game invite button with this new link soon in a update patch as well. We see this as an important lesson and have taken all necessary steps to ensure this will not happen again. Disco
2021-01-19 15:53 UTC · Community Announcements · Ayatsuji_san
Version 0.2.2.5 Feature Updates: - Show level indicator on card level slider handle when dragging; - Show merge progress to the next level card in card stacks; Bug fixes: - Fixed a bug that newly added card levels aren't shown in the card stack; - Fixed a display bug in max Biomass/sec in Asteroid Belt information; - Fixed save file list loading bug; - Fixed a bug that when loading saves progress stucks at the beginning; - Fixed the error that recent new players see no researches, infras and cards when loading save; - Fixed card stack slider dragging error;
2021-01-16 12:52 UTC · Community Announcements · Ayatsuji_san
Version 0.2.2.3 Feature Updates: - Now in card settings, by default 0 card is protected instead of 1; - Added all level protect count and apply buttons in card settings;
2021-01-16 10:27 UTC · Community Announcements · Ayatsuji_san
This update is mainly for the Card Bag UI upgrade. In addition, we've also done the save data migration to make sure no more save data wipes in the future. The next regular update will likely be the Card Alchemy, where you can combine different cards to create new cards! Make sure to keep some max-level cards in your bag in preparation for it. Patch Notes: Version 0.2.2.2 Feature Updates: - Cards are now displayed in stacks; - Implemented Card Settings! Configure auto sell and protection count in the settings; - Library unknown card names now show as "????"; - Only collectible cards are displa
2021-01-08 16:36 UTC · Community Announcements · Ayatsuji_san
Hey everyone! Good news for all MacOS users ! From now on, the game is available on your Mac devices. As this is still new turf for us, there might be some unexpected bugs or performance issues. For that, we would like to apologize in advance. Should you encounter any issue, it would be much appreciated if you could let us know via: Email: spacetravelidle@gmail.com Discord: discord.gg/z4xU65v Twitter: @spacetravelidle or any other communication channels you prefer. Best Aya & Berk
2021-01-01 10:19 UTC · Community Announcements · Ayatsuji_san
Hi everyone! Thank you for waiting so patiently for the newest release of Space Travel Idle Early Access. The game has matured quite a lot since the last update. We want to use this opportunity to thank everyone who has left reviews here on Steam and on Discord for helping to make this game better. Because this is such a major update, previous save-files will NOT be carried over. However, all players who have played this game before this release can receive a special reward card. For that, instead of clicking on "New Game", you will need to LOAD any old save-file from before this update (befor
2021-01-01 10:14 UTC · Community Announcements · Ayatsuji_san
Content Updates: - Access to 2 new locations: Mercury and Sun; - Added nearly 30 new cards; - Added a few more Battle Zones; Feature Updates: - Offline progress for Battle is available now! After unlocking this feature, you will gain Stardust when you are offline; - Card Forging using Stardust; - The AI scripting tool that will allow those players interested in programming to practice optimizing their battle AI in a playful manner; - A new language: German; - An overhaul and modernization of resources and their collection methods; - Perhaps most importantly, a comprehensive help-book that will
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1407860/raw.
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