Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2023-12-22 00:54 UTC · Community Announcements · BLTWitch
Hi everyone, it’s the day you never thought would come again… We’re releasing another update! This update includes building destruction, and… our very first cosmetics! Two features we know you guys have been asking about for years. Now for a little bit more about this surprise holiday update. Starting with building destruction! As it so happens, Dr. Suffers years of mindless chaos has caused just a little bit of issues with upkeeping the city. So, you’ll notice as you fly that there are now some new construction zones to interact with. These will look like plain concrete buildings with constru
2023-06-02 23:08 UTC · Community Announcements · BLTWitch
Hi everyone! We’re back with another update for y’all. This minor update adds clearer story mode progression, more sounds for some of our newer enemies, updates the tutorial voice lines, and fixes several bugs. Now, when you start up the game for the first time, you will be presented with a difficulty selection screen. As always, you can change your difficulty any time from Settings > Gameplay as well, but we wanted to make it more user friendly for first time players. Along that same line, we added a gear collection progress bar for story mode so you can see your progress in real time. You’ll
2023-05-08 19:44 UTC · Community Announcements · BLTWitch
Hi everyone! It’s the moment you’ve all been secretly waiting for… the new Wanted System update is live now! Prepare to have a new life breathed into the city of Superfly. With more difficulty progression than ever before, a brand-new health system, 11 (yes, ELEVEN!) new and unique enemies, and updated building graphics, there’s something for all of you! Don’t worry, some of your familiar favorite enemies are still there too… but a couple of them might look a little different. (don’t tell them that, they get a little self-conscious.) Now on to the fun stuff! The major change in this update is
2023-04-19 18:57 UTC · Community Announcements · BLTWitch
Hello everyone! This is a very special announcement. We are so excited to announce that Superfly is part of Humble Bundle's In Your Face VR bundle! We are working with Humble Bundle to support SpecialEffect and AbleGamers! Both of these charities work to support people with disabilities in playing games. They also work with developers to help them develop more accessible games or help guide them to make their games compatible with specialized equipment. We are so very happy to be helping the cause, and we hope you’ll choose to help support these amazing charities! The bundle includes many grea
2023-03-13 02:36 UTC · Community Announcements · Allergic to Site
We're back with another update for Superfly! This update is all about sounds. The audio of Superfly admittedly hasn't been our focus for a while now, but this update should help significantly with that. First of all, we've added or updated sounds for all the powers in the game. Lots of abilities that were previously silent or that had placeholder sounds now have full sound effects, which gives a great extra level of feedback as you're playing the game. We also improved on the ambient sounds in the game, with varying ambiences for different regions of the city, as well as better ambient sounds
2023-02-18 00:40 UTC · Community Announcements · Allergic to Site
Hi everyone! We've got another Superfly update for you. This minor update focuses on quality of life features and performance improvements. The biggest new feature is a help section of the pause menu that explains the controls for each power. This might not be a big deal for expert players, but we hope it'll make it easier for new players to jump into the game and have fun. We've also got several quality of life improvements: new visuals for the giant and black hole modes, and new sounds for the UI and tutorial room. This update should also greatly improve performance on low-end devices, espec
2022-12-21 23:06 UTC · Community Announcements · Allergic to Site
Hi, we've got some exciting news: a new giant update for Superfly is out now! This update is giant in two ways: not only does it add the most new content of any update yet, but it adds four new powers, including a Giant mode where you can grow to be as tall as a skyscraper! The other new powers include a Blink mode where you can quickly teleport and dash around the city, a Telekinesis mode that lets you freely fly and pick up cars and enemies, and a Portals mode that lets you place any number of pairs of portals that connect spots around the city. Each new power has the usual set of customizat
2022-08-09 04:52 UTC · Community Announcements · Allergic to Site
Hi! We're back with another update for Superfly. This update was focused on closing the final gap between the PC version of Superfly and the Quest version: social features. The Steam version of Superfly has had achievements and leaderboard integration for a while now, and as of this update, the Quest version finally has them too. If you just play on the PC, this update has stuff for you too! We fixed a longstanding bug with the Lightning Super sidegrade - it should now be much easier to use now, especially while sitting down. We also added new billboard art, all designed by members of the Supe
2022-07-27 01:20 UTC · Community Announcements · BLTWitch
Hey! We're back with another update for Superfly. This minor update adds a couple quality of life changes and several bug fixes that should make the game feel and work a lot better for players. This includes adding a setting to swap the Grip and Trigger buttons just for the lightning mode, as well as adding better performance and graphics on our Quest port. We were also able to resolve the smooth turning issue that several of you have been reporting – please let us know if you’re still experiencing this bug after the update. While we’re still working on some of the things we mentioned in our l
2022-07-11 21:46 UTC · Community Announcements · Allergic to Site
Hi there! We're back with another update for Superfly. This minor update adds a few quality of life features that should make the game more enjoyable for new players and expert players alike. New players will appreciate the objective notifications we've added to Story Mode that guide you through all the objectives and boss fights - this doesn't add any new content, but the extra structure should make the mode feel like a much more natural progression. For expert players, we've added two secret Steam achievements. (And no, I'm not going to just say what they are - they wouldn't be much of a sec
2022-06-18 02:27 UTC · Community Announcements · Allergic to Site
Hello, We have two exciting announcements to share with you. First, Superfly is officially leaving Early Access. We are now in full release! Check out our new trailer on our Store page! We’ve got a ton of new content for you: a giant new turret boss, updated controls for all the movement modes, greatly improved performance, and a variety of extra game modes (upside-down city! 10x more powerful flight!). All these new features are live now on both the PC and Quest versions of Superfly. Second, Superfly is out now on Quest! Over the last couple of years, we’ve heard your constant requests to bri
2022-04-11 05:12 UTC · Community Announcements · Allergic to Site
We're back with another update for Superfly! This is only a minor update, focused on fixing bugs and adding social features. The main new feature is a brand new leaderboard! All those gears you collect in game will now be reflected on our website. Compete with your fellow VR users and friends to see who can get the most gears! Updates have been slow recently because we're focusing most of our effort on porting Superfly to the Oculus Quest. We're making good progress: the port should be ready sometime between May and July! The Quest version will be almost the same as the Steam version, with a c
2022-01-08 20:14 UTC · Community Announcements · Allergic to Site
This minor update focuses on fixing a few bugs in the game. It should resolve an issue where collecting gears didn't unlock new powers in Story Mode, and another issue where all sidegrades were locked even in Free Play mode. These issues were inconsistent and only impacted a small number of users, so it's difficult to be 100% sure they're fixed - if you still experience either of these bugs, please let us know so we can keep searching for a fix. Our current plan is to focus on fixing a few more bugs from the 0.10.0 update related to the tutorial room, then to continue adding content. We're wor
2021-12-25 18:22 UTC · Community Announcements · Allergic to Site
It's been a while, but we're back with the latest major update to Superfly! This update brings Story Mode, a work-in-progress game mode that teaches the game and lets you unlock powers and sidegrades over time. The mode starts with a new and improved tutorial. After that, you need to collect gears all around the city to unlock new powers and sidegrades: 10 gears per power, and an increasing number for each sidegrade. If unlocking things over time isn't for you, don't worry, you can play the full Superfly experience immediately in Free Play mode. This update also brings major performance improv
2021-09-24 17:31 UTC · Community Announcements · BLTWitch
The Superfly v0.9.4 update is live! Apologizes that this took so long to get out. Our main developer had to move to another country for grad school, so he hasn't had nearly as much time to work on the project. If you've been playing on the beta branch all this time, you'll already be familiar with the changes. We added a new combat system, along with EMP attacks that disable your movement modes and hacking attacks that can defeat the player. This also adds two new enemy types, hacking orbs and EMP-spiders. Alongside this new defeat mechanic, we added a difficulty slider, going from Invincible
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1413020/raw.
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