MacOS Patch for 1.6.1
This brings a previous bug fix to Mac.
Mixolumia is an entrancing musical arcade puzzler where diamond blocks slide together on a gem-shaped board and explode in glittering chain reactions.
| App ID | 1414020 |
|---|---|
| App type | Game |
| Developer | davemakes |
| Publisher | davemakes |
| Homepage | https://www.mixolumia.com |
| Release date | 2020-11-30 11:00 UTC |
| Original release | 2020-08-08 07:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1414020 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Mixolumia.exe | windows | ||
| 1 | Mixolumia.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:46 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13045575 | 2023-12-26 03:56 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1414021 | windows | 65.46 MB | 56.01 MB | 5171617190615275312 | ||
| 1414022 | macos | 70.90 MB | 57.65 MB | 6311622490329217618 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13045575 | public | 2023-12-26 03:56 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This brings a previous bug fix to Mac.
This patch fixes a rare bug when you get a ridiculously long combo at the very end of rush mode. This update is currently for Windows only because Apple is gaslighting me.
We're happy to bring two new soundpacks to Mixolumia! The first is a Rush Mode track called Hazard. The second is a Marathon/Endless mode tie-in to Dave's recent Playdate release, Core Fault. This update also adds a few new color palettes.
{STEAM_CLAN_IMAGE}/38711736/37c9fa4ee901316e01bc23f6b6fb6ba945717e5c.png We're proud to bring this huge new update to Mixolumia, which includes: Cool new visual effects A zoom option to make the board bigger on small screens (looking at you, Steam Deck) A ridiculously zoomed tate mode for gaming on screens in the portrait orientation A tutorial and light scaffolding for new players A color editor for creating and managing color palettes in-game A new soundpack, Quasar You'll notice we've spruced up the branding a bit and added a new trailer, too. Look forward to some more game updates down the
Consolidated menus, made profile selection less prominent New players start with a default profile Players can now edit profile names Hopefully addressed text positioning issue
Support for aspect ratios beyond 16:9 and pixel-perfect scaling Preview color palettes before switching so flipping past light palettes doesn't burn your eyes out Preload soundpacks for better performance In-game discord link Settings in endgame menu Option to pick a new track when game ends Show currently falling blocks at the end of impossible mode
{STEAM_CLAN_IMAGE}/38711736/f97d2c1e25f0871586f24adc18bdb4220a05b7bf.png We're thrilled find out Mixolumia has received an honorable mention in the category of Excellence in Audio from the Independent Games Festival this week. Standing out among the 500+ other games in the running seemed like an impossible feat, so we're overjoyed our weird little puzzle game was noticed among all that incredible talent. Much love to Josie and Jasmine, and thanks to everyone who has supported the game along the way!
Mixolumia version 1.2.6 is live! This brings some bug fixes and (finally) a Mac version on Steam! Oh yeah, and there's one more thing... We are super excited to bring composer Jasmine Cooper on board the Mixolumia team! Josie and I are big fans of Jasmine's work and wanted to bring her unique voice into the game, and I couldn't be happier to present her haunting, funky, gorgeous track, Dissolve, free in this update. ✨🔷🎶
There have been some infrequent but random crashes that I believe was caused by instability in the latest engine update, so I've rolled back to a previous runtime to hopefully alleviate the issue.
Some small bug fixes: - Fix screenshots on Steam - Impossible mode bug fix - Fix start loop playing twice if you pause right when game begins
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1414020/raw.
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