Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-05 16:15 UTC · Community Announcements · LBPS, Inc.
An update to the open and honest letter of where are things and where are they going It has been years since the last update. Someone asked me today if the project is abandoned, and I said no but I realize that no one else knows that. As mentioned previously, a series of other games to feed back into this one was planned. So things have been moving behind the scenes. Short answer: No, it's not abandoned, but from the outside I completely understand why it looks that way. We are building using a far more round about method by releasing feeder games for financial and engine update reasons, and t
2023-12-03 02:56 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png An open and honest letter of where are things and where are they going It’s the 2 year anniversary of the Early Access Release of Rank: Warmaster. This letter is more a transparency of what is happening and what has happened. Short Answer: We aren’t dead (mostly), and more updates will be coming just far less often than updates happened when they happened regularly. Long Answer: The tragedies of the past year or so… As posted in previous updates, there has been a lot of personal tragedy during the development of this proj
2023-05-28 13:14 UTC · Community Announcements · lordart
Pulse Turrets further tweaked (They really are accurate now) Various Fixes
2023-05-28 13:12 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for May 28th, 2023. Things are still ramping back up from the hiatus from before. In the previous release it was found the turrets weren't as accurate as one had hoped. Testing found some flaws, which are now corrected. Quality of Life {STEAM_CLAN_IMAGE}/40466477/eacb163e6ad416b0a5060f29cb14b90af85ce0cd.jpg The above screen shot more prove that the pulses are finally being accurate. You can see the red trailing hit explosions as there are other shots incoming. T
2023-05-13 20:56 UTC · Community Announcements · lordart
Pulse Turrets now appropriately lead their targets. Internal sorting routines updated. Various Fixes
2023-05-13 20:55 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for May 13th, 2023. Things are still ramping back up from the hiatus from before. The main change in this update is the pulse weapon turrets will properly lead their targets. The minor parts have more to do with internal sorting routines having tweaks to make them work better. Quality of Life As things progress, more minor features are being fixed. The big one in this case was the pulse turret AI actually leading their targets. While leading their target has bee
2023-04-29 23:21 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for April 29th, 2023. A progress update has been a long time coming, but it is here. The main significant update is that Admirals can now be ordered to attack other fleets or cities. Also, updates to the load/save system won't force a game restart when then internal structures get changes, so now updates between version shouldn't make your save games crash. AI Updates There has been movement in the AI this release. While it's been a long time coming, this is a B
2023-04-29 23:07 UTC · Community Announcements · lordart
Admirals now can be ordered to attack fleets and/or Cities. They will build ships (and request designs) and send them to attack once a large enough force is made. Knowing when to stop is still a WIP. Save/Load now handles version changes. So Updated code no longer crashes on older save files. Various Fixes
2023-04-15 20:04 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for April 15th, 2023. This is more of a "We are still alive" announcement. Personal issues are settling down but came to a head in the past week, there isn't going to an an update to the code this week, as you can probably tell. However, there has been movement on the Admiral AI so I expect that will be updated in the next update. The next scheduled update will be in a few weeks as normal. See you then! https://store.steampowered.com/app/1422270/Rank_Warmaster/
2023-04-01 16:47 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for April 1st, 2023. This is more of a "We are still alive" announcement. Between GDC and personal issues, there isn't going to an an update to the code this week, as you can probably tell. The next scheduled update will be in a few weeks as normal. See you then! https://store.steampowered.com/app/1422270/Rank_Warmaster/
2023-03-17 14:46 UTC · Community Announcements · lordart
Fixed issue with newer turret showing up correctly in building menu Fix loading of some text lists Fixed text scaling as well as centering on both horizontal and vertical (no longer a hack) Various Fixes
2023-03-16 01:32 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for March 15th, 2023. This is more a maintenance update since we are preparing for GDC and hopefully a new announcement. Most of the change this time is some text polish to get the autoscaling and position working finally. GDC Travel We will be at GDC! We'll have a booth #308 at Game Connection (which is in a different place than GDC) while we are there, so if you happen to be at GDC, please reach out! Quality of Life The update to make sure the turrets are disp
2023-03-01 15:48 UTC · Community Announcements · lordart
The new turret design is now implemented! Fixed how ground turrets fire (ie. beams no longer come from the middle but the barrels) Ground based Pulse turrets work again. (They seemed to like to fire straight into the ground before) The Navigation screen now has the Atmospheric Shader running it (more to come). This really improves the look. Various Fixes
2023-03-01 15:41 UTC · Community Announcements · LBPS, Inc.
{STEAM_CLAN_IMAGE}/40466477/58c1d01d7d94901d9032a06564652ab0f243eb66.png Greetings, Warmasters and Candidates! This is the newsletter for March 1st, 2023. Two significant updates this time. The newer turret is finally in the system, with all the fixes that brings, and the Navigation/RTS screen now sports better effects with the atmospheric shader being used. Also a bigger hint of up and coming announcements. GDC Travel We will be at GDC! We'll have a booth #308 at Game Connection (which is in a different place than GDC) while we are there, so if you happen to be at GDC, please reach out! Artis
2023-02-15 22:58 UTC · Community Announcements · lordart
Admiral AI can now be ordered to attack a Fleet or city via the Nav screen (WIP) Fixed loading issue where turrets were involved with the save. Fixed possible issue when viewing the Admiral from the Navigation screen. Various Fixes
Full appinfo as delivered by Steam PICS, changenumber 38058129. Also at /api/app/1422270/raw.
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