Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-02 02:32 UTC · Community Announcements · joeysipos
-Fixed an issue where the Hide Trim / Speedbar Indicator setting was not being applied correctly when starting a new session. -Removed the Wind and Thermal Visualization options from the main Options menu. These settings can now only be adjusted from the Weather Settings menu to avoid duplicate controls.
2026-08-31 21:45 UTC · Community Announcements · joeysipos
-Fixed an issue where the time of day would not load correctly when launching from a saved site. -Fixed an issue where the last selected launch site was not being properly highlighted or scrolled to in the Site Selection screen. -Fixed an issue where loading a saved site with the Powered Speedwing Trike would load the incorrect aircraft.
2026-08-31 04:33 UTC · Community Announcements · joeysipos
-Fixed an issue where the camera clipping plane could clip nearby meshes at close distances. -Decreased the Speedwing glide ratio for a slightly steeper glide. -Added glide ratio information for each glider on the Glider Selection screen. -Fixed an oversized collision box on the Powered Speedwing Trike in multiplayer. -Fixed missing multiplayer collisions for the Ultralight Trike and Hang Glider. -Added a Multiplayer Collisions checkbox to the Map/Menu, allowing the host to enable or disable player collisions at any time during a multiplayer session. -Adjusted the third-person pilot camera pos
2026-08-29 05:12 UTC · Community Announcements · joeysipos
The latest Glider Sim Deluxe update is now live, introducing the new Powered Speedwing Trike! 🪂🔥It’s essentially the speedwing you already know, but now with a motor and trike attached! With an average cruising speed of around 120 km/h, it’s significantly faster and more agile than the paramotor, making it perfect for high-speed, low-altitude flying.If you love flying low, fast, and close to the terrain, you’re definitely going to want to give this one a try. Strap in, fire up the motor, and see how hard you can push it!Check out the YouTube trailer below to see the Powered Speedwing Trike i
2026-08-25 18:50 UTC · Community Announcements · joeysipos
-Fixed an issue where lesson tutorials would incorrectly start with the Paramotor instead of the Paraglider. -Fixed an issue that allowed multiple challenges to be active at the same time. -Added induced drag to the Paraglider, Paramotor, Speedwing, and Powered Speedwing Trike. This increases drag at lower airspeeds which should result in more realistic flight behavior.
2026-08-23 20:06 UTC · Community Announcements · joeysipos
-Added an option in Settings to hide the Trim / Speedbar Indicator. -Improved the harness textures for the Speedwing and Powered Speedwing Trike. -Adjusted the character’s leg position on the Powered Speedwing Trike so the legs appear less stretched out. -Slightly reduced lift on the Speedwing, Powered Speedwing Trike, and Miniwing to make them feel a bit less floaty. -Reduced stuttering when using High and Very High Earth Online Detail settings. -Fixed an issue where the third-person camera could become displaced when passing underneath bridges. -Fixed an issue where the drone could become di
2026-08-21 04:27 UTC · Community Announcements · joeysipos
-Added a brand-new aircraft: the Powered Speedwing Trike — basically a speedwing with a motor! -Redesigned the Aircraft Selection screen once again for a cleaner and more polished experience. -Preview aircraft now display with fully inflated wings. -Aircraft now slowly rotate in the selection screen, allowing you to view them from all angles. -Added a trim / speedbar percentage indicator when adjusting the value. -Improved textures for the paraglider, paramotor, and speedwing, reducing the overly shiny/plastic appearance. -Improved the third-person camera for a smoother and better viewing expe
2026-07-26 02:27 UTC · Community Announcements · joeysipos
-Fix issue with wind direction not being displayed correctly in UI. -Fix issue where wind direction could be changed in multiplayer session without being host.
2026-07-25 17:17 UTC · Community Announcements · joeysipos
-Redesigned the Glider Selection screen so all available gliders are visible from the start. -Added a wind-direction slider, allowing you to set the wind to blow from any direction. -Fixed an issue where wind would stop working at high altitudes above the terrain. -Fixed clouds rendering over the UI and map. -Fixed the ability to scroll through the multiplayer user list on the map. -Muting a player now blocks all audio associated with them, including the audio-dampening effect -that occurs while they are speaking. -Cows on the Sun Valley map will now moo when you get close to them. -Added coll
2026-07-02 03:22 UTC · Community Announcements · joeysipos
-Search for and find 3 animals / creatures on the Sun Valley map: Bigfoot, a Grizzly Bear, and a Wolf. -Every few minutes, a wild animal will spawn and trigger a notification. -Use the map to see the animal’s general spawn location. -When you get close, the animal will make sounds every so often. Use the audio cues to pinpoint its exact location. -Fly low over the animal to find / collect it. -Each animal will remain active for 10 minutes, then respawn after it disappears. -Added sound settings to the main game so audio can be adjusted at any time. -Consolidated all settings into a new dedicat
2026-06-04 16:51 UTC · Community Announcements · joeysipos
-Fixed an issue where the UI was being captured in launch site thumbnails when saving. -Tweaked the thermal generation algorithm to spawn more thermals over dirt, concrete, and rocky terrain. -Reduced haze layer intensity for improved long distance visibility.
2026-06-02 20:44 UTC · Community Announcements · joeysipos
-Added a fog/haze layer to improve atmosphere realism. -Waterfall color now updates based on the time of day. -When joining a multiplayer room, the default starting location is now the host's launch site, including their latitude, longitude, direction, and platform height. -Multiplayer users in the player list now have "Location" and "Launch Site" buttons. "Location" teleports you to their exact coordinates, while "Launch Site" takes you to their launch site position. -Fixed stuttering caused by reflection probe updates. -Fixed an issue where typing a passcode or site ID with a physical keyboa
2026-06-01 18:16 UTC · Community Announcements · joeysipos
-Increased ambient lighting brightness during the day, resulting in more thermal spawns. -Fixed a multiplayer bug where joining a room would incorrectly teleport the player to coordinates 0, 0 instead of the host's location. -Fixed an issue where saving a launch site would display a black sky in the image thumbnail. -Improved performance when setting sun position, time of day, and updating reflection probes.
2026-05-31 05:24 UTC · Community Announcements · joeysipos
-Time now progresses naturally instead of remaining static. -The sun is now positioned accurately based on the selected time of day and time of year. -Added a new global atmospheric shader that simulates Earth's atmosphere. Fly high enough with the Spectator Camera and you can even leave the atmosphere and enter space! -Added a Time Scale setting, allowing time to pass faster or slower. Watch a full sunrise-to-sunset cycle unfold in minutes or over several hours. Time Scale is synchronized across multiplayer sessions. -Global time is now synchronized using UTC. During multiplayer sessions, it
2026-03-28 20:29 UTC · Community Announcements · joeysipos
-Fix issue with stuttering and low performance when using SteamVR as the active OpenXR runtime. -Update to Multiplayer v4.7. -Add more robust ownership checks on game start. -Increase tree brightness on Sun Valley, Id map. -Update to Unity version 6.4.
Full appinfo as delivered by Steam PICS, changenumber 38635506. Also at /api/app/1422940/raw.
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