Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-12-30 09:23 UTC · Community Announcements · Phoon
Structura 1.3.9Windows build updated to be in sync with SteamOS.Changelog:Make a new windows build , sync to latest codeUpdate texts to not reference the mouse on the SteamDeckTake into accound Mssa, Ligth quality settings , it was set to max previouslyCode improvments that have no effect on gameplay
2025-12-16 13:03 UTC · Community Announcements · Phoon
Structura 1.3.8Small bugfix, some sounds replaced.Changelog:Work to make the game Steam Deck VerifiedChange the sound when an asteroid is depleted from miningChange sounds when kinetic_bombard, asteroid is destroyed by sentinelWhen the kinetic bombards are first detected in tutorial, fix menu not closing anymoreNew sound for sentinel cargo unloadIncrease the number of asteroids in a field (min 15, max 25)New sound when changing sentinel modules
2025-12-13 21:23 UTC · Community Announcements · Phoon
Structura 1.3.7Work to make the game Steam Deck Verified (only Linux build is modified).Small bug fixes,Changelog:Work to make the game Steam Deck VerifiedAdd Tutorial Standard, Advanced, New Game for SteamDeck in steamLauncher can be used for linux/windows desktopRemove any keyboard/mouse glyps references in steam Deck modeFix bug causing sound to play continuosly when kinetic bombards are detected in the tutorialSentinel can collide with asteroidsAsteroid collision will destroy the asteroid and cause damage to the sentinelAdapt the undock the sentinel tutorial texts to the SteamDeck
2025-12-05 21:34 UTC · Community Announcements · Phoon
Structura 1.3.6 Work to make the game Steam Deck Verified (only Linux build is modified).Small bug fixes and technical improvements for the Linux build, Changelog:Work to make the game Steam Deck VerifiedDo not allow usage of the menu after a Pause gameRemove grey background from menus, tutorialMake white text more readableDraw bottom information text bit further from the edge of screenMove attack timer above the core modulesUnit hull loss will not happen anymore when game is pausedAdd System -> Version menu entryImprove code structureUpdate build system , latest gcc can be used
2024-12-26 09:59 UTC · Community Announcements · Phoon
Structura 1.3.5 Small bugfixes. Changelog: More info in hud about modules when pressing Alt Small fix in Sentinel menu, wrong index on key down Added more hints Shortcut for salvage operation (triggered by pressing space for enemy wrecks) Added material for enemy wreck Laser firing is shorter
2024-02-10 11:06 UTC · Community Announcements · Phoon
Structura 1.3.4 Improved some of the game effects. Balance changes. Changelog: Changed color to light brown for mining effect on asteroids Added lookat effect for socket and tunnels Add colored rectangles around the HUD lasers icons while firing Change accelerator effect color to reddish Change recycler effect color to greenish Fix text in advanced tutorial Decrease initial monoliths from 6 to 3 Fix jump count after first micro jump Detection waves balance changes: Added a chance for jump inhibitors to spawn from detection wave 3 until 13 Between detection wave 10 and 13 increase number of inh
2024-01-25 18:55 UTC · Community Announcements · Phoon
Structura 1.3.3 Refactor some menus, bugfixes. Changelog: Added new menu Sentinel > Operations > Mining Added new menu Sentinel > Operations > Unit wrecks Add new operation "Retrieve antimatter core" for unit wrecks Moved some operations from Engineering to the new Unit Wrecks menu Update outdated information in Main > System > Help Removed Help > Tabs, Keys reference menus Lasers should not show while in intro screen final Replace formatting library for better performance
2024-01-19 14:13 UTC · Community Announcements · Phoon
Structura 1.3.2 Bugfixes. Changelog: Fix a case when sentinel energy was negative Fix crash caused by missing sounds used in Kernel modules Added more inhibitor waves in detection phase Spell check texts Add look at effect when attaching a new unit Sentinel can undock if a unit is started and the kernel stopped In case of microjump/jump/entergate really fix the position of the mining transporter The transporter will remain in its place after a micro jump Will resume mining using the new mine position
2024-01-14 16:49 UTC · Community Announcements · Phoon
Structura 1.3.1 New features regarding usability and small balance changes. Changelog: New features: When a module is attached the camera will look at the position Space key new functions: Select mining operation menu on asteroid hover Select navigation "Enter gate" on shell gate hover Select retrieve blackbox operation menu on wrecked unit hover Select corresponding menu on module mouse over Added new sentinel operation "Retrieve power cores" Works on wrecked unit, add 20 energy to the sentinel Added yellow laser effect Gameplay balance changes: Increase number of asteroids in belts Initial s
2024-01-11 19:38 UTC · Community Announcements · Phoon
Structura 1.3.0 Bug fixes everywhere, added more cheat codes. Changelog: Change how sentinel lasers are fired (2 sound effects and longer display) Own unit and modules cant be target by sentinel lasers When attaching a components that use socket resources: Add an error msg if the logistic center is missing Add an error message if not enough resources on socket Subtract resources from the unit and add them to the socket Update mod cost information to reflect the socket resources Added info descriptions for CheatCodes menu Add missing help descriptions for Unit menu Add all help descriptions for
2024-01-07 20:45 UTC · Community Announcements · Phoon
Structura 1.2.9 Quick fixes. Changelog: Advanced tutorial: Fix jump after catapult in the last part Fix crash in the last part Fix wrong text Micro jump drive will not activate if max range limit (40 au) is exceeded Fixed crash on powerplant meltdown
2024-01-06 18:48 UTC · Community Announcements · Phoon
Structura 1.2.8 Small gameplay fixes. Changelog: Power plant: Meltdown will happen only if the power plant is online The power point will be destroyed on meltdown When hints are disabled , logistic center help message should not appear When building the first power plant in the tutorial, the camera will look at the powerplant Fix info tab on 1024 resolution (too small) Change enemy colors to red Fix on stack active, D key was doing wrong action Find me an exit cheatcode , move the sentinel to the current shell gate Sentinel reconstruct will not execute if the unit is stopped If the sentinel is
2023-02-10 18:34 UTC · Community Announcements · Phoon
Structura 1.2.6 Mostly fixes Changelog: Sentinel Reconstruct/Selfdestruct fix texts in the tutorials Use black background for operation objectives (CTRL key), all help messages Info tab on the right now uses the full available screen Fix gui issue when mods attach was present on screen for start detection,atack tabs Cheat codes menu: System > Help > Cheatcodes > Show me the money - add resources to the unit All mine mine - add matter, antimatter to the sentinel
2022-09-12 15:14 UTC · Community Announcements · Phoon
Structura 1.2.5 Fixes Changelog: updated SteamDeck specific texts to explain controller usage fix SOCKET_TRANSFER bug
2022-09-10 17:44 UTC · Community Announcements · Phoon
Structura 1.2.4 Ironing out SteamDeck support Changelog: fix Key::Right not working for tunnel (in Attach menu) general fix for Key::Right to execute the command support steam deck 1280x800 resolution update launcher (add a SteamDeck option that sets the native resolution)
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1422980/raw.
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