2025-06-30 23:59 UTC · Community Announcements · AlexPlaySide
Protectors of the Light,Today, we’re releasing patch v1.0.2.5, which continues to focus on improving game stability and reducing crashes. The update also includes several other bug fixes, as well as some quality-of-life and balance changes. The complete list of changes includes:Quality of Life ChangesWhen upgrading Towers and Ballista Towers, Target Priority will no longer reset to the default.The camera will no longer pan when the game is not in focus.The final value displayed for upkeep UI now includes Faction modifiers.Balance ChangesReduced the Storehouse production cost for The Order from
2025-05-30 00:01 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/d73d7c82f1b83c9dcf67850dec00d11df7f12aa2.png Protectors of the Light, We’re excited to announce our ‘Age of Darkness: Final Stand + KILL KNIGHT’ Bundle, which provides 10% off both titles. As the last bastion of defense against huge tidal waves of enemies, it's time to conquer a new Nightmare as you illuminate The Abyss. KILL KNIGHT is an ultra-responsive arcade-inspired isometric action shooter. Condemned to eternal sufferance, deep within the voids of an eldritch arena, you must wield an arsenal of devastating weaponry to obliterate swarms of otherworldly horrors
2025-05-27 04:21 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/933efd67cb24541d12706331d50cc8dd93b1afcb.png Protectors of the Light, Today, we are releasing Patch v1.0.2.4, which focuses on Multiplayer stability. This new update: Multiplayer FixesResolves a desynchronization issue that could occur at the start of a Multiplayer session. Resolves an issue where players could queue and lobby together on differing game versions, causing crashes or problems with loading.As always, we appreciate your ongoing support as we continue working on our primary goal of refining and stabilising Age of Darkness. Future patches will focus on cr
2025-05-20 04:56 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/ed1309e5b08294092402c8ce36b58644a770a3fb.png Protectors of the Light, Today, we’re releasing Patch v1.0.2.3, which focuses on crash and bug fixes. Most notably, this update addresses critical crashes occurring when using Aurelia, Vizargo and Merek. It also contains fixes for specific achievements not firing when they should and how stat tracking is stored. The full list of fixes includes: Crash Fixes Fixed a crash occurring when using Aurelia’s, Vizargo’s or Merek’s abilities in Multiplayer. Fix for a crash that could occur when transitioning from the main menu to t
2025-05-05 23:56 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/9a3a5f46642edb074c1b5852572426bb64dd1610.png Protectors of the Light, Patch v1.0.2.2 is a continuation of our work towards our current central goal; creating a consistent and stable gameplay experience for all players. Crash FixesFix for a crash in the main menu Fix for a crash occurring because of the ‘network error’ pop-up Fix for a crash on the Hero selection screen Crash fixes related to unit renderingGeneral FixesFix for the Multiplayer lobby difficulty screen when processing a high volume of characters Fix for the score multiplier displaying extra digits when
2025-04-09 03:58 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/daf05e1c624e1e2ed51950da0177a91c9d8bfe7c.png Protectors of the Light, As we continue to work on addressing key issues affecting players, we wanted to release a dedicated update for a specific issue: Crash fix related to how particle and visual effects were rendered.These rendering issues relate to a number of crashes across Age of Darkness. However, this fix most noticeably occurred when using Abilities. While this fix will provide some greater stability when using Heroes such as Aurelia and Vizargo, we are aware it will not solve all known issues with these Heroes.
2025-03-31 23:00 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/89605765ff6021a572fc282c2a3283ed427b05ed.png Protectors of the Light, The primary focus of this v1.0.2.0 Patch is to make significant improvements regarding the two key issues raised by our players: Crashes and Multiplayer Desynchronisations. In addition, we aimed to address a number of other known issues that have been impacting the player experience for Age of Darkness. Crashes Crash fix when pressing the Multiplayer button repeatedly. Crash fix when accepting Multiplayer invite. Crash fix when completing an objective. Crash fix when starting the game. Crash fix f
2025-03-27 01:00 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/1b85e63e00728b706f8e5e47e6a13d77a128cc7b.png Protectors of the Light, Today, we want to provide a look at how the team has been working hard to address key issues raised by players, including crashes and multiplayer desynchronizations. Patches & Updates Following the launch of 1.0, we released a series of targeted patches informed by your feedback and player data, which helped stabilize core areas of the game and fix a range of issues. However, these updates also led to the emergence of additional issues that were not visible during development or pre-release player
2025-02-28 04:35 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/10f0770feee5edc03409c3e07b19628af7a8dde4.png Protectors of the light, One of the most underrated Research’s you can unlock is ‘Fire Wood’, which let’s you set your own walls ablaze and deal damage to attacking Nightmares. Well the Age of Darkness team is keen to see just how innovative players can be with this ability! This might be an inventive wall set-up that makes the Burning Fire Walls your primary method of offence. Maybe you go artistic and instead of using them defensively, you use them to make a pretty picture. Or perhaps you do something entirely different
2025-02-14 00:57 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/7f506e1189810b63ed547fa0073609a81682aa2b.png Protectors of the light, We are back with another challenge! While building up your base and surviving the swarms of Nightmares is the priority of any game. There’s also the incredibly important task of exploring the map with your Hero and army to find valuable resources, identify key defensible chokes, and of course, clear Points of Interest. This challenge is all about tapping into that exploratory nature of the game and requires you to get a victory with at least 15 Points of Interest Cleared. Prizes The winner will re
2025-02-10 04:55 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/f66132406c540eee0d0bef37101bb8e770cac96d.png Protectors of the Light! Thank you so much to everyone who participated in the Community Creative Challenge! The team was blown away by all the fantastic artwork. It always warms our hearts to see the characters we love and care about be re-imagined by the community in such an exceptional way. Dev Team's Favourite Winner Congrats to the winner of the ‘Dev Team's Favourite’, Celyne with this incredible and funny work, which expertly depicts the ominous emitting energy of the Blood Crystal, as well as the fun interplay betw
2025-02-07 05:15 UTC · Community Announcements · yuuta
{STEAM_CLAN_IMAGE}/40922497/af08fc4b85c7b1d0bec568d98b0aaafea291496c.png Protectors of the Light, With this update, we’re bringing a wave of balance changes aimed at refining unit roles, improving underperforming heroes, and ensuring more strategic variety across the roster. Whether you’re a frontline warrior, a ranged tactician, or a master of deception, these adjustments should give you new ways to dominate the fight. From Vizargo’s much-needed buffs to Soldiers gaining more survivability, and a shake-up for the Pikemen, this patch focuses on enhancing gameplay depth while ensuring every uni
2025-02-06 04:23 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/1c051f17983b3bd4343ec58fda90839570e31894.png Protectors of the Light, Thank you for your continued support and for all the feedback you’ve shared with us. Your insights have been incredibly helpful in identifying and resolving the issues players have been experiencing. This latest hotfix focuses on stabilizing edge cases within Multiplayer and improving game performance; emphasizing on eliminating various crashes and bugs. General Fixes & Improvements Removed the ability to transfer Watch Towers to the other player in Multiplayer. Fixed being able to transfer non-tr
2025-01-29 05:49 UTC · Community Announcements · AlexPlaySide
{STEAM_CLAN_IMAGE}/40922497/501b017f3ad6be7a3c2a1244d882bc76f707fc16.png Protectors of the Light, Thanks to everyone for the continual support and feedback we’ve been receiving. The information provided by the community is incredibly helpful to us in identifying and resolving problems that players are encountering. The latest hotfix aims to continue improving the player experience, with its primary focus being on addressing a number of issues players are having with game crashes. The update includes: Improvements made to reduce crashes occurring in relation to cutscenes and abilities usage Imp
2025-01-24 13:45 UTC · Community Announcements · Ryan
{STEAM_CLAN_IMAGE}/40922497/dd973b7d85c2c7cfd6db36e3dd52d85aa1ebe0d2.png Protectors of the Light, Thank you for the continued support we’ve received during our 1.0 launch. The feedback and insight you’ve provided has been instrumental in helping us to identify and resolve issues facing our players. Following our earlier 1.0.1 patch, we are rolling out a small update to address an issue affecting a small number of players: Fixed a crash when launching the game and failing to access steam cloud save. Thank you for your continued support and feedback as we work to improve Age of Darkness: Final S
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