Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-07-13 13:55 UTC · Community Announcements · CountZer0
Hello everyone, Thank you all for your continued support. I wanted to announce some changes that will be coming to Realm Engine shortly. We are currently working on refactoring the game in order to achieve our end goal of a truly unique virtual tabletop and this entire journey has been a huge learning experience. During this process, we have learned that the current DLC system we have implemented will not suffice for the continual development of the multiplayer, wargaming and cross-platform version of Realm Engine so we have decided to remove them from the steam store, but they will be shipped
2021-07-11 10:45 UTC · Community Announcements · CountZer0
There may be issues with save files loading the sculpted Terrain (unfortunately, this was necessary for the performance boost + Multiplayer) Graphics settings overhaul extra new settings Graphics settings now persist across saves significant optimizations (from 30 to 90 Average) Multiplayer Improvements Join via direct Ip working Left alt now moved to the Tab key Fixed join session menu Dedicated servers (soon we can host persistent worlds where we can all build) Lighting improved Significant Ui Tweaks and polish The fog of war was removed. (Being reworked for performance) The second screen, e
2021-06-22 15:20 UTC · Community Announcements · CountZer0
{STEAM_CLAN_IMAGE}/38964490/26d5feedcb847d8284f16f9f21c929f8b9df8191.png
2021-06-14 16:50 UTC · Community Announcements · CountZer0
1.08 includes a bunch of bug fixes and UI Cleanups a few updated textures and a bunch of expanded functionality {STEAM_CLAN_IMAGE}/38964490/ca26995a69ca9d64908db208a9788c748fa2c0a2.png
2021-06-07 09:03 UTC · Community Announcements · CountZer0
{STEAM_CLAN_IMAGE}/38964490/3a8d1ad781838c93a0cfe8ffaa19f179692fcf57.png
2021-05-13 02:31 UTC · Community Announcements · CountZer0
{STEAM_CLAN_IMAGE}/38964490/beab0382fd3a9a850477c541134d26223e25fe83.png
2021-05-08 07:57 UTC · Community Announcements · CountZer0
Well, this is another huge update that completely overhauls the movement system, save system and the user interface even adding new menus to make some features more accessible. {STEAM_CLAN_IMAGE}/38964490/54e73e5827f0d039f40ff1cbbbbf0d60622c039f.png
2021-04-26 08:50 UTC · Community Announcements · CountZer0
A few bug fixes and updated features -Movement now uses the mouse instead of WASD -Collision issues with walls fixed -you can now delete imported 3D objects -verification prompt added to New map & Quit -Tutorials added to help menu -Wooden Stairs fixed -Walking around the map in the first -person mode allows you to use objects -Left-click to pause animations on animals added -Game starts in Free View Mod
2021-04-23 23:25 UTC · Community Announcements · CountZer0
It's finally here! This update includes lots of "quality of life" changes, and several new features. You'll find a video below that explains it in a bit more details, as well as our Patch Notes posted below. But let's quickly go over some highlights... First Person Mode You can now view, and build your scenes from a first-person perspective! Refurbished UI! Paint, build, and even the main menu screens all have undergone revamps that will make it easier to navigate. Fog of war! The fog of war feature has returned, with some easier tools. Updates: Fog of war is back, with a few changes (Holding
2021-04-14 04:22 UTC · Community Announcements · CountZer0
Hi everyone! its been longer then i like between updates, i apologise and to make it up to you all ive decided to double down on the updated features the next update 1.06 its going to be HUGE! we will be going live with the beta within 24 hours and multiple tutorials will be added to make getting into it easier i want to thanks you all so much for your feedback its all been taken on board if not already patched the update will be live withing 72 Hours for the Rest of the community. the beta edition for our patreon subscribers will have multiplayer enabled! so lets see if we can get this over t
2021-03-31 04:27 UTC · Community Announcements · CountZer0
Updates: • updated Light Selection Menu for Miniatures, Lights, and Grid colour • add foliage spawner into experimental 3d paint for testing. • fixed alignment issues with Roof tiles • added the ability to paint objects on (snapping mode must be in cycle) • weather menu got a cleanup • audio menu got cleaned up • Join Game added back in for multiplayer testing
2021-03-26 03:52 UTC · Community Announcements · CountZer0
Updates and fixes: • Re designed Builder window • Performance optimizations • added asset pack filters. • each pack is now collapsible. • rectangle selection Box added by using CTRL + Shift Left Mouse button drag • walls now snap to the sides of other walls. • added the ability to toggle the way snapping works (hover, cycle) • re-designed roof pieces to align and snap better (can still be improved) • Miniature settings are back and working. • Lighting optimizations • Fixed up thumbnail capture for saving files & workshop (saves what is currently on screen as the thumbnail) • Ins button now tog
2021-03-21 06:51 UTC · Community Announcements · CountZer0
1.05 Updates and fixes: Re designed Builder window Performance optimizations added asset pack filters. each pack is now collapsible. rectangle selection Box added by using CTRL + Shift Left Mouse button drag walls now snap to the sides of other walls. added ability to toggle the way snapping works (hover, cycle) re-designed roof pieces to align and snap better (cam still be improved) Miniature settings are back and working. Lighting optimizations Fixed up thumbnail capture for save files & workshop (saves what is currently on screen as the thumbnail) Ins button now toggles snapping mode from n
2021-03-09 23:48 UTC · Community Announcements · CountZer0
`Updated Gizmo Size Changed Help menu to map to F1 Redesigned help menu with Key binding graphics Performance boost Removed chat Fixed Collison issues that may have gotten you stuck in a location. Updated windows to open whilst closing the others. The Graphics menu now saves your settings Miniature menus have been disabled due to some bugs but will be back in the next patch Fixed issues with placing walls between sloped roofs`
2021-03-09 16:00 UTC · Community Announcements · CountZer0
{STEAM_CLAN_IMAGE}/38964490/07831d0823c36196dab011ac22c7b2daeea98405.png
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1427700/raw.
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