Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-22 23:36 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a crash related to web server usage.- Fixed a bug that caused the wrong thumbnail to appear in the tablet’s inventory app.- Fixed a bug that prevented autosaves from appearing among the available options when loading progress.- Fixed a bug of not being penalized correctly when power was stopped being supplied to the city without a prior shutdown request.- Fixed a bug in the audits, which did not consider fires as a hazard to be assessed.- Fixed a bug in the dynamic power unit indicator of the generated energy meter, which was not a
2026-07-12 15:27 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a bug in AO that sometimes prevented it from correctly recognizing when it was outdoors.- Fixed a bug in some tablet listings, where the text in the dropdown menus was visible beyond the margins.- Fixed a bug in the movement of the trees outside, which were not responding correctly to the wind.- Fixed a bug where AO’s maintenance repair cost could sometimes be charged again after loading saved progress.- Fixed a bug when climbing ladders, where the camera would reset and face forward instead of maintaining direction.- Fixed a visua
2026-06-07 15:06 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue in the metrics app where data for the estimated demand and generated energy charts would sometimes not be displayed.- Fixed an issue with charts that require dynamic scale adjustment.- Fixed an issue that prevented the game from being saved when an autosave was pending to start.- Fixed issues related to loan payments.- Fixed a visual issue with the exterior lights in the truck arrival area.- Added the "Condenser Retention Tank Low Volume" alarm.- Added the "Resistance Bank Overheated" alarm.- Added a slider to the metrics
2026-05-13 23:32 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue with the door detection system that did not work correctly if the player or AO entered the detection zone while the door was closing.- Added a missing collider to the upper access area of the reactor fuel storage area.- Added a detector for previous crashes to assist support.- Improved AO’s ability to find alternative paths when the original path is blocked.- Improved AO’s idle floating effect so it no longer appears static while waiting.- Improved the process that synchronizes the external water shader with lighting.- I
2026-04-12 23:28 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a visual issue in the control rod drive room that sometimes allowed the reactor vessel water to be visible.- Fixed a bug that prevents setting the power of the control rods motors to more than 100 watts.- Fixed a bug preventing AO from finding repair points when requested to perform a scan.- Fixed a bug in AO's startup sequence when remote control mode is activated.- Fixed a visual bug in the shadows cast by AO when being operated remotely.- Fixed a bug that incorrectly classified an interior zone (at the entrance to the distributi
2026-04-02 18:14 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a bug in the core wear calculation when the outer vessel is empty.- Fixed a bug that displayed game performance statistics when typing in an input box.- Fixed a bug when loading saved progress where the player could sometimes die from fall damage.- Fixed a visual glitch in the control room where, in some cases, the outside could not be seen when the door was open.- Fixed a visual issue in the smoke effect of the steam turbines.- Fixed a visual glitch on the horizon, which generated a visual aberration in the camera.- Improved autom
2026-02-13 02:10 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue that occurred when pressing certain buttons, where the player could become stuck.- Fixed an issue with AO’s control of the pressurizer.- Fixed a bug where AO would sometimes take control of the reactor after loading a saved game.- Fixed a bug where AO would sometimes fail to properly reactivate certain tasks after loading a saved game.- Improved the player’s responsiveness and animation when interacting with numeric keypads. We are waiting for you in the game's Discord!
2026-02-10 01:13 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a visual issue where rain was not visible from the Diesel Generator room.- Fixed an issue with the scale of the Steam Jet Ejector Motive Flow Rate meter.- Fixed an issue where a popup appeared on screen with no data.- Fixed an issue saving the "Enable weather consequences" option.Cooperative mode: Fusion 2.0 Implementation \- A notification icon was added to the main menu to indicate if the user is enabled for the cooperative mode beta.- Fixed an issue with dial-type controls that were not functioning correctly for connected client
2026-01-13 00:04 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Steam Cloud synchronization for savegames has begun implementation (in progress).- Removed the ability to create unlimited savegames. The maximum is now 7 slots available in the tablet.Clarification: Old save files were not deleted; they are still present. However, you will not be able to create new ones if you have more than 7. You can, however, overwrite them. To manage your save files outside of the game, you can access: C:\\Users\\USER_NAME\\AppData\\LocalLow\\Aerilian\\Nucleares\\Savegames- Adjusted loading and synchronization messa
2026-01-09 01:46 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed a bug in the graduation of the steam generator meters, which appeared at 0 after loading a saved game.- Fixed the bug of the tablet activating when the player is jumping, which left the device in an inconsistent state.- Fixed a bug in the operational crane where movement could cause it to exceed guide limits and become stuck.- Fixed an issue where AO, when sent to its charger, would shut down if it could not reach the charger.Cooperative mode: Fusion 2.0 Implementation \- Added elevator control support for connected clients (Partia
2026-01-07 23:08 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue with the dynamic scaling of bar charts.- Fixed an issue where tablet buttons would turn off instead of lighting up when hovered with the mouse pointer.- Fixed a bug when saving game progress, where the savegame description entered by the player was not saved correctly.- Fixed an issue in the title of the tablet app for managing saved progress, where it always displayed "Load Saved Progress".- Fixed an issue in the steam generator where it could not be repaired.- Fixed an issue where AO, when sent to its charger, would shut
2026-01-04 01:27 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue where energy generation statistics were not saved correctly when saving progress. We are waiting for you in the game's Discord!
2026-01-03 22:02 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed the lag or freezing that occurred every few seconds after loading a savegame.- Some errors in the English translation were corrected.Cooperative mode: Fusion 2.0 Implementation \- The "Forgot my password" function was added to the login form. We are waiting for you in the game's Discord!
2026-01-02 22:20 UTC · Community Announcements · Iwa
A new update is live in Nucleares, and it brings something many of you have been asking for: Co-Operative Mode, powered by Fusion 2.0. Now entering closed beta testing.For the first time, multiple operators can work together inside the same reactor. You can create public or private rooms and run the plant as a team, directly from the control room.All core systems are available in co-op:Panels, gauges, regulators, lights, and switchesShared reactor states and synchronized core visual effectsReal-time interaction between all connected operators⚠️ About the Co-Op Beta This mode is currently in cl
2025-08-18 00:40 UTC · Community Announcements · Iwa
The following improvements and fixes were implemented: - Fixed an issue with alarm panels where the corresponding light was not turning on. We are waiting for you in the game's Discord!
Full appinfo as delivered by Steam PICS, changenumber 38776294. Also at /api/app/1428420/raw.
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